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This is the discussion thread for a recent post on GTPlanet:
This article was published by Brendan Rorrison (@Brend) on September 24th, 2017 in the Project CARS 2 category.
Source?? this can't be right. Most 3rd party games benefit from downsampling on the pro. It also runs better on it so wouldn't make any sense to run with lower performance just because your system isn't hooked up to 4K. That would actually be a reason to ignore the game for me.Digital Foundry made a mistake : no downsampling on PS4 Pro, and no enhancement on PS4 Pro for 1080p users.
This is the oddest sentiment I've heard in a while. Are you trying to say that if a 12 year old were playing this game then suddenly it's performance under these conditions wouldn't matter?How valid is a review if the person driving is an utter womble? Surely testing the game's performance under ideal circumstances is preferred which would include the stress testing of making the AI interact as intended and not simply be punted out of the way as if a 12 year old were in control of the game.
Video is already 5 days old. I Think most people anticipating the launch have already watched that. Still not sure if I should grab it for my PS4 Pro. Bugs that have an impact on car physics or the game crashing would be a reason to wait a bit.not to mention some people point out the general inconsistency of the game.
Source?? this can't be right. Most 3rd party games benefit from downsampling on the pro. It also runs better on it so wouldn't make any sense to run with lower performance just because your system isn't hooked up to 4K. That would actually be a reason to ignore the game for me.
Again, most titles released Post PS4 pro benefit from the more powerful hardware in HD res and 4K. Most games therefore have a resolution bump + performance boost. Some have dedicated 1080P modes (Which btw Pcars 2 could've needed to get even closer to 60fps on the Pro)Indeed. If this is true it's very disappointing, as a1080P user it makes me think again about upgrading from a standard PS4.
I wonder if the situation will be different with the X ?
I'm more concerned with how it handles on the standard ps4 controller, anyone tried it yet ?
What car and track? I've found it to be alright but the deadzone or steering sensitivity may need some decreasing/increasing respectively.
Boost mode should not ever have any kind of impact in games that have been patched for Pro support (every game released after Pro) Even the text below the boost mode option itself says exactly that...It seems that, on 1080p screen, we only have Boost mode so we don't have increased level of detail (shadow seems low, reflections looks really pixelated), so could you implement to those increased detail (just like higher levels of detail on both the cars and track scenery, on objects such as trackside grass, and shadows) and no supersamling. But I don't know why because this method has amazing results with ohter games.
wow... I expected everything but. Are you sure? have you watched the DF video with the comparisons? Is the framerate equivalent to base PS4 or Pro?I tested it and we (ps4 pro users with 1080p screen) have exactly the same version than the ps4 classic users (a lot of aliasing, low shadow quality, low cars reflections quality, low anistropic filtering, less environnement details). I love the game but this is a little bit frustrating. Downsampling is a simple impletation but it looks awsome (e.g. : F1 2017) and it could be implement after thé release of the game (e.g. : rise of the tomb raider).
I tested it and we (ps4 pro users with 1080p screen) have exactly the same version than the ps4 classic users (a lot of aliasing, low shadow quality, low cars reflections quality, low anistropic filtering, less environnement details). I love the game but this is a little bit frustrating. Downsampling is a simple impletation but it looks awsome (e.g. : F1 2017) and it could be implement after thé release of the game (e.g. : rise of the tomb raider).
Also, the graphics at Spa historic are laughably bad. I mean, Gran Turismo 4 would be pretty close.
Maybe I'm wrong but I don't understand what the point if having a ps4 pro is if you don't use it on a 4K tv?
@Ripper83 Downsampling des looks goergeous on an 1080p screen : no aliasing, better textures filtering for exemple, the image looks cleaner and sharper. So it's perfect for my 1080p screen and far better than a PS4 classic version. For exemple F1 2017 does not look good on a standard PS4 but the PS4 Pro version includes downsampling and look goergeous on my 1080p screen. A huge différence.