- 46
- jagjet
Hello All
First Let me say I love this game. I want to see the game improve. I will help improve this game ,if allowed.
So as to put this in context, I train in multi million dollar jet aircraft simulators for currency in type (FAA,CAA requirement). I have been responsible for thousands of lives in air transport. So simulation is a serious tool to me. And a great deal of satisfaction in doing something well and precisely. Yeah , yeah who cares!
GT5 is not a simulator nor is it an arcade game either. It has shown massive potential, but now it's time to sort it out. I have spent massive amounts of time tuning and testing and advancing though this game. Now in one update all my hard work is made useless. The tire model is seriously flawed. As an example the current Michelin used by the leading LMP1 cars at Le Mans at night can be quadruple stinted between driver changes. Triple stinted during the day. The new soft racing compound is good for 2-3 laps at Le Mans in regular game usage. One way to fix this is to offer endurance compounds that can deliver proper mileage and with proper managment deliver even performance. If this model stands it will kill off the title and maybe the franchise. Fix it ,Fix it Now! Don't encourage 3 lap bracket racing or it will become a fast trip to Arcade status.
It appears to me that there are serious cultral differences between the Japanese designers and the games' devotees. There is much in the Japanese culture of which much pride can be taken. I offer no racial or cultural spin in these comments. What I would suggest is a balanced approach to the future of additional cars and tracks. Is it possible that we have seen and purchased enough versions of Miatas,GT-Rs,Skylines and S series Hondas from the 60's? Japan has become a force in world auto production and that has its place. Why haven't truly historic and groundbreaking cars like the Shelby Daytona Coupe, Jaguar C and D-type, Porsche 917 & 550and Howmet Turbine Car found their way into our garage? I know some of it has to do with the rights to these, but seriously those who don't realise the future sales potential of this game will be left behind anyway. Why haven't Brands Hatch, Silverstone, Virginia International Raceway, Road America & Atlanta, Brno, Reims, Oultan Park, Adelaide,Long Beach, just to name a few made it to our track choices?
Give us better telemetry with acccurate CG and corner weights. Give us a tire temp representation that shows 3 temps Outer middler and inner so as to make good camber decisions.
I have been recently driving iRacing and there is much to love and some that is Draconian in nature. Please revisit the penalty logic as it is often inconsistent and harsh with regard to corner cutting and car to car contact. iRacing has a new tire model and it is very close in terms of feel and wear. Their collision and off track penalties are also very vague and inconsistent. The upgrades to new driving classification is based on a too cumbersome a statistical. I have enjoyed some good competition but they suffer from the same problem with all on line gaming and that is if you have had to fix yourself, pay to fix it or spend any time recoving from a racing accident you don't understand the consequences of poor or no decision making. Virtual Johnny Hot Shoe still pushes through when there is no opportunity or reasonable chance for success.
I have many more ideas about improving this title and if anyone who has a say is interested I'm easily found.
What's your 2 pence?
Robert Phelps
PSNID jagjet
First Let me say I love this game. I want to see the game improve. I will help improve this game ,if allowed.
So as to put this in context, I train in multi million dollar jet aircraft simulators for currency in type (FAA,CAA requirement). I have been responsible for thousands of lives in air transport. So simulation is a serious tool to me. And a great deal of satisfaction in doing something well and precisely. Yeah , yeah who cares!
GT5 is not a simulator nor is it an arcade game either. It has shown massive potential, but now it's time to sort it out. I have spent massive amounts of time tuning and testing and advancing though this game. Now in one update all my hard work is made useless. The tire model is seriously flawed. As an example the current Michelin used by the leading LMP1 cars at Le Mans at night can be quadruple stinted between driver changes. Triple stinted during the day. The new soft racing compound is good for 2-3 laps at Le Mans in regular game usage. One way to fix this is to offer endurance compounds that can deliver proper mileage and with proper managment deliver even performance. If this model stands it will kill off the title and maybe the franchise. Fix it ,Fix it Now! Don't encourage 3 lap bracket racing or it will become a fast trip to Arcade status.
It appears to me that there are serious cultral differences between the Japanese designers and the games' devotees. There is much in the Japanese culture of which much pride can be taken. I offer no racial or cultural spin in these comments. What I would suggest is a balanced approach to the future of additional cars and tracks. Is it possible that we have seen and purchased enough versions of Miatas,GT-Rs,Skylines and S series Hondas from the 60's? Japan has become a force in world auto production and that has its place. Why haven't truly historic and groundbreaking cars like the Shelby Daytona Coupe, Jaguar C and D-type, Porsche 917 & 550and Howmet Turbine Car found their way into our garage? I know some of it has to do with the rights to these, but seriously those who don't realise the future sales potential of this game will be left behind anyway. Why haven't Brands Hatch, Silverstone, Virginia International Raceway, Road America & Atlanta, Brno, Reims, Oultan Park, Adelaide,Long Beach, just to name a few made it to our track choices?
Give us better telemetry with acccurate CG and corner weights. Give us a tire temp representation that shows 3 temps Outer middler and inner so as to make good camber decisions.
I have been recently driving iRacing and there is much to love and some that is Draconian in nature. Please revisit the penalty logic as it is often inconsistent and harsh with regard to corner cutting and car to car contact. iRacing has a new tire model and it is very close in terms of feel and wear. Their collision and off track penalties are also very vague and inconsistent. The upgrades to new driving classification is based on a too cumbersome a statistical. I have enjoyed some good competition but they suffer from the same problem with all on line gaming and that is if you have had to fix yourself, pay to fix it or spend any time recoving from a racing accident you don't understand the consequences of poor or no decision making. Virtual Johnny Hot Shoe still pushes through when there is no opportunity or reasonable chance for success.
I have many more ideas about improving this title and if anyone who has a say is interested I'm easily found.
What's your 2 pence?
Robert Phelps
PSNID jagjet