^ That's because the car list didn't really get updated from GT4. It's pretty much the GT4 list, with Lambo, Ferrari and Bugatti. It's a bit sad considering how long after GT4 the game came out, and how close to GT5 it was. The we see screenshots of the Merc SLS and the new Toyota Supra thing in GT5, and you start to realize that he didn't put as much effort into this as he might have otherwise.
I firmly believe that we didn't need identical cars with different names, just for this reason. Having a little thing that says what the different regional names were in the description should be enough. Especially considering what a big selling point the number of cars alone is with GT. Having it set as more than GT4 makes a point about the game, that it's supposed to be a GT4 beater.
Aha, but what you don't realize is that I'm right. There's the concept, and there are two production versions, one with stripe and one without.
Here's the no-stripe. Note the name.
This is my Ford GT with stripe. Note the different name, but same year and specs.
Also,
the car list specifies that there's an '02 concept, as well as the two '05 models.
Well, now you know that I'm not, because the GTs aren't from different years. I know very well that concepts can vary very much from their production counterparts. One example is the Jag XJ220, that was released as a V12 concept, but ended up with a twin-turbo 6.
Like I said, I don't have a problem if they have different engines. But they often don't. That's why the examples I've given don't have different engines, they have the same engine with the same capacity and same power. Are you trying to tell me the Clios and Lutecias have different engines? If so, stop it, you're wrong. Example: the NSX's engine jumped up .1 or .2 of a litre a couple of times over the years, I don't mind if they're all in the game. My problem is when they have a different name, but the same specs, price, dimensions, cylinders, doors, rims, paint options, and the only actual differences would be things like what the seats are made out of, which doesn't affect the player at all. The in-game cars don't have seats.
And no my post wasn't full of complaining about variations. I was complaining about non-variations: same car, same specs, different name.