Groundfish
(Banned)
- 4,363
- United States
Well, I suppose anything’s possible.
I will leave it alone.
I will leave it alone.
Good ideas, but we're talking about a developer that has a hard time defining track limits, so I wouldn't trust them with defining braking zones.Out of the braking zone : car from the rear is always guilty except when the front car show a deceleration above 0,2G compared to the follower (Just a guess about the % of Gforce).This during a period of time of one second before the impact
Inside the braking zone till apex: car from the rear is always guilty.
The tough penalties didn't work for close racing with all the innocuous little bumps getting 5 and 10 second penalties. I loved racing under them but I love watching top split racing too and it seemed to hit them a lot harder. Close, hard racing turned into passive processions and seriously boring to watch.
Good ideas, but we're talking about a developer that has a hard time defining track limits, so I wouldn't trust them with defining braking zones.
Staying really close behind a car in the braking zone is not the smartest thing you can do in GT Sport there is something called Netcode/lag some think its braketesting, its hard to react to a Car suddenly braking when Upclose to the Bumper and not everyone has the same/consistent brakingpoints , you Hit him he retaliated, bit dirty tho how he kept bumping you resulting in SR down, its better to go check what you can change on your driving to avoid contact, pointing fingers wont help cause PD is not punishing people for their actions.
There have been absolutely outrageous limits that weren't fixed fast (A1 Ring for example). I am not advocating using a strict "white line" rule, but they implemented some track limits that were absolutely bonkers.On the point about track limits, more often than not, they are following the acceptable limits found in real life.
A system like that works for new drivers that are learning a track. It doesn't work for fast drivers.Not true. Earlier iterations of the driving line would change colour based on your inputs relative to the location of the track.
There have been absolutely outrageous limits that weren't fixed fast (A1 Ring for example). I am not advocating using a strict "white line" rule, but they implemented some track limits that were absolutely bonkers.
Another example, take Le Mans, in the first iteration, the limits were fare too strict and now they aren't strict enough. On most corners where track limits play a role, neither the first, nor the second iteration of track limits suggest that the people working on it have seen a single lap of one of the latest Le Mans races.
A system like that works for new drivers that are learning a track. It doesn't work for fast drivers.
I see many threads where people go from maybe b to d sr in a single race!
It’s ALWAYS the systems fault or the fault of others
Take responsibility.
Im running out of cry towels.I've never seen anything this abysmal and ridiculous since bought game around last November.
This actual case happened last week but I wanted to make this post since I haven't touch the game since incident and wanted to know if anyone else has had similar experience (also to let out some steam ).
So this whole thing happened in last weeks GR 4. race at Tokyo Expressway - Central Outer Loop. I started race from 2nd place and was catching race leader as he got a bad start. I crashed to him as he brake tested me in first corner when I was really near his tail, as an result we both spun and lost couple places. I dropped few more places than the guy who had the pole position and after few overtakes I was again behind the guy we crashed with.
At this point this case got to whole new dimensions as this guy just dropped behind me and started to follow me. Also, I knew he was on to something... And was right. This guy followed me in slipstream and started to bump me carefully from the behind.
We were still at decent position so I didn't want to drop behind or even quit the race. The problem here was that we were almost equally skilled what comes to speed, he was much more experienced and would say a bit better/faster driver than me, as checked stats from kudosprime. Also, I couldn't elude him because I lost speed at every bump and he could catch me easily because of the slipstream without any intention to take overtake as he just followed me and kept bumping my tail carefully.
I was really frustrated because of constant loss in DR and also got 1 sec penalty once a while. So I slowed down the pace considerably as I thought he would't like lose anymore places but I was wrong - he didn't care anything else than just to ruin my race as bad he could. In a hindsight I should've just quit the race earlier but I wanted to see how the game penalty system handles case like this.
Well at the end of race I got demoted from SR S (just got my rating again back to 99 before this race) to SR C (almost to D) and this douche didn't even lose any SR as he had the white S in the end results. Both ofc lost bunch of DR as we were almost last ones to finish.
So this post got bit bloated, sorry for that. I would be glad to hear if here is someone who's had similar experiences. I would also state that if PD's penalty system is so flawed, they shouldn't put these really narrow street courses as this whole incident would have been easy to avoid some normal track with safety areas. Also races in these kinds of tracks are many times just pure carnage and far from real racing comparing to races on "normal tracks".