they will "fix" an assist that wasn't supposed to be there at the first place?There is yes.Not an assist on purpose but it is there (well, according to Dan) some guys posted videos on youtube and contacted Dan on FB about it and he said they would look into it and try to come up with a fix.
I noticed using my wheel when messing about on TG track.
Take a RWD car then start doign donuts in it with wheel turned to left or right full lock..... then mid donut let go of wheel....
The wheel will 'snap' back and start to counter steer itself!!!!!!
Yes, it wasn't supposed to be there.Given the fact there are other strange behaviours with the 900 steering wheels i suppose it some sort of bug.Actually it affects other wheels as well.They should just make a patch to remove everything in wheels in simulation mode.People that want to play with a controller use the normal mode.they will "fix" an assist that wasn't supposed to be there at the first place?
I don't care how accessible the game COULD be, but it's too bad they don't think enough about true simers addicts (and the same goes for PD too, don't get me wrong)
I began the first races with a pad on simulation mode (now I have the wheel). I supposed it's harder here and there than the normal mode, yes it's possible to spin the cars by countersteering too much (or rather, for too long), that said there is still a LOT of assist in it, way too much IMHO. Nowhere near the tip-toeing you need (to drive properly) in ShiftPeople that want to play with a controller use the normal mode.
they will "fix" an assist that wasn't supposed to be there at the first place?
I don't care how accessible the game COULD be, but it's too bad they don't think enough about true simers addicts (and the same goes for PD too, don't get me wrong)
FyreandIceYou do realise that happens in real life, yes?