AssettoGarage Lexus LFA GT1 BoP Tune V.1
This zip file includes: one new data folder and one new sfx folder.
View attachment 896085
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couple test runs, a few catastrophic failures, and one file rename later. I'm glad to say the Lexus LFA GT1 BoP Tune is ready to go. You can follow the link above to my google drive where the tune is available for download.
This file is a lot more than just a simple BoP tune for the LFA, it's a fix for two other issues as well that I had with the car. The first is the engine sound. I was able to get the
Lexus LFA Nürburgring Package sound mod by Juliusz Baczynski working on the car. Then I raised the rev limiter and adjusted the gearing to match. I also lowered the weight of the car (from 1295kg or something around there) to 1150kg in order to make it a little more competitive with the other GT1 cars. Finally, I added new F6 replay cameras from another car to fix the broken cameras of the original.
The car has a limited top speed of 300km/h due to its new gearing. It has much faster acceleration and is more nimble in the corners compared to the Zonda R, but it gets smoked on circuits with long straights like Le Mans. I have also bestowed it with much better brakes than the Zonda R. This LFA is smaller than the other two cars and is more at home on tighter, technical circuits like Laguna Seca. The BoP-tuned LFA is capable of lapping most circuits within a second or two of the Zonda and MC12.
Changelog over base LFA GT1:
- New F6 GoPro/Replay cameras added
- Added LFA Nürburgring Package V10 sound mod
- Lowered weight to 1150
- Power remains at 620HP
- Rev Limiter increased to 8300 RPM
- Adjusted gearing with top speed at 300km/h
- Increase in brake torque to 3600NM
Known issues:
- Tire squealing broken due to sound mod, no known fix. PM me if you think you can help
Install Instructions:
Download Lexus LFA GT1 from Assettoland
1. Save dropbox tune zip file linked above to a location different from base car's zip file
2. Extract file and copy data and sfx folders
3. Make sure data in base car's folder has been extracted using content manager
4 Replace data and sfx folders inside base car's folder using the new files extracted from the dropbox tune zip file
5. Delete 'data.acd' file from base car's folder if it still exists
6. Make sure to check the base car and fix any remaining issues using Content Manager's analyze feature.
*Again, I don't take credit for the mods I base this tune off of. I am simply sharing the setup I use to make it more enjoyable for myself.*