Jawehawk
Premium
- 4,652
- Denmark
- Yohansen_92
I usually prefer realism over fantasy, and I think AC5 had a nice mix between the two.
I do really want a reasonably accurate representation of radar and active/passive search and track in the game. It'd be cool to be able to switch the radar off so as to not give away your positon, and to be able to use IRST on the planes that feature them. I also want to see a more clearly defined difference between BVR and WVR combat, with the BVR missiles being significantly less accurate (even modern BVR missiles have an abysmal succes rate in actual combat), but having a much higher range.
Basically, I want more depth in the combat system, while still keeping the game approachable. The additions of weather and clouds already have me excited.
Also want a full plane rooster. Are we looking at 10-20 planes, or 40-50, like the old games? There are still have number of planes that just have to be in the game.
I do really want a reasonably accurate representation of radar and active/passive search and track in the game. It'd be cool to be able to switch the radar off so as to not give away your positon, and to be able to use IRST on the planes that feature them. I also want to see a more clearly defined difference between BVR and WVR combat, with the BVR missiles being significantly less accurate (even modern BVR missiles have an abysmal succes rate in actual combat), but having a much higher range.
Basically, I want more depth in the combat system, while still keeping the game approachable. The additions of weather and clouds already have me excited.
Also want a full plane rooster. Are we looking at 10-20 planes, or 40-50, like the old games? There are still have number of planes that just have to be in the game.