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I think they'd just have separate cars they can fluff the car count with.
Didn't GT6 offer body kits too like this?So apparently, racing modifications are not making a comeback, however there's this "wide body" option that really caught my attention.
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This might offer a really close experience to an RM if you combine with racing tuning parts and a racing livery.
It's probably something like this in GT7 for the aero kits.Didn't GT6 offer body kits too like this?
Ive never bought a real life widebody kit for any of my cars, but it could be a kit like the Rocket Bunny parts on the FuguZ. A widebody probably costs less than a full body rigidity.For 5000Cr only? No way.
I didn't specify my point but I was talking about the full Race Modification. It can't be that.Ive never bought a real life widebody kit for any of my cars, but it could be a kit like the Rocket Bunny parts on the FuguZ. A widebody probably costs less than a full body rigidity.
We'd need more info. I think in GT1, the RM were about 75,000CR. In GT5(?) or GT6, the price for RM varied by car. RM might be more than 5,000CR. We'll see.I didn't specify my point but I was talking about the full Race Modification. It can't be that.
Hmm man I wish the RM feature would return but I doubt it its just too big of a feature to have nowadays for every car that GT has. Its cheaper putting the racecars themselves individually.So apparently, racing modifications are not making a comeback, however there's this "wide body" option that really caught my attention.
View attachment 1079400
This might offer a really close experience to an RM if you combine with racing tuning parts and a racing livery.
The GR.4 Supra need this.Hmm man I wish the RM feature would return but I doubt it its just too big of a feature to have nowadays for every car that GT has. Its cheaper putting the racecars themselves individually.
If we are going to turn our road cars into a racecar like with these modifications hopefully the interiors can be turned into a racing car with roll cages and a racing steering wheel.
And for the opposite of the potential usage of fictional race cars later, in GT5 the racing modifications only take 17 cars, and in GT6 those RM cars are turned into separate race cars like Chevrolet Corvette ZR1 (C6) LM Race Car '09.I feel like this widebody option can be something very similar to Gr. 3 Road Cars from GTS
Well, personally I wouldn't agree for relegating the real life race cars into RM cars of the road cars, only the fictional ones I agree (if you'd disagree of fictional RMs, how about fictional race cars like Gr cars or in previous GTs, something like RX-7 LM?). CMIIW; Road-going version of the cars, are different enough to drive from the race spec versions, not to mention that there are cars that are made specifically for racing from the start, just being based of a road car (or later being adaptated as road car), though it depends as there are cars that you modify to race, but that's mainly in earlier days of racing.I don't think the Racing Mod concept will come back as PD probably now prefers putting the time towards other things like more real-life race cars or at least cars for their eSports series. and if I'm honest, I kinda prefer if they wouldn't because in GT5, there weren't many and they were a bit fictional. Time on those could've been spent of real-life counterparts. I.E. Corvette C6R instead of the Corvette C6 Z06 RM or the 1970 Dodge Challenger Trans Am instead of the RM.
It could be done again, but if it was; I would prefer if they do it a bit differently. PD just needs to make real-world race cars the Racing Mods this time. For instance, if you were to buy a R32 Skyline GT-R in the dealership and upgrade it with a Racing Modification; it should become a full-on Group A Skyline GT-R JTCC this time. or if you upgrade the Porsche 911 GT1 street version shown in the first GT7 trailer; it would turn into the full-on GT1 race car from that year.
Gran Turismo 1 & 2 kinda did this already, but it wasn't fully authentic. It was just a skin applied to a road car with aerodynamics added (wings and bumpers). Here in GT7, it should be more than a skin, the real deal. Kinda like what has been done in the first Crew game actually. You were able to take a road car into a racing shop and turn it into the race car equivalent.
Neither did I, I just said that they should be actual race cars.Well, personally I wouldn't agree for relegating the real life race cars into RM cars of the road cars,
I partially wouldn't say not to that, but I prefer if they focus on real-life cars this time. If the Honda NSX Type R has a RM, I want it to be the actual LM GT2 from 1995 and not the replica car we got in GT5.(if you'd disagree of fictional RMs, how about fictional race cars like Gr cars or in previous GTs, something like RX-7 LM?)
I just said that...Not to mention the car performances, you may get the racecar look, but not necessarily the performance. Other than the hp number, like if you modify and upgrade a road car, yeah it may turn into better car; faster, sharper cornering, etc., but there's still would be traces of the stock road car trait there, as every upgrades (including racing trait upgrades from the road car) rooted from there.
Gran Turismo 1 & 2 kinda did this already, but it wasn't fully authentic. It was just a skin applied to a road car with aerodynamics added (wings and bumpers).
It's good, at least at the surface, but it's unknown how many number of cars will have that....So here's a very interesting statement from Kaz about the return of the Racing Modifications. Apparently, we'll be able to turn a road car - almost - into a race car with all the tuning options available.
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