Thank you for the reply and for trying to be helpful. This is why I love this communitytouchpad on controller
I've not played AC, but have Project Cars 2 on my XB1 S. To me, ACC feels similar, but just more of it, if that makes sense.So how are the driving physics? Is it like AC or Project Cars 2?
I think too. Hopefully but Sony said already that they’re aiming 30FPS with native 4K on PS5 for the most games.We need nextgen consoles for this game, i hope it will receive PS5 and X 60fps patch.
This game is too CPU heavy for current gen consoles.
I suppose that's true, but I don't remember having to make all of those decisions in the pit lane in PC2, I could decide a lot prior to the race. Is there a wah to fo that in ACC prior to starting the race?The pit interface seems convoluted but then again it's better than in pc2 where I was constantly fumbling to change fuel mix and tyre/fuel strategy.
Have you looked at a PS3 game lately? 30 fps aside, I loaded up the original PS4 Assetto Corsa to do a quick physics comparison, and ACC looks vastly better, particularly lighting.
Sure, it's no match for GT Sport or the six(?) years old DriveClub (the latter is still a marvel of technology), but it holds up quite well alongside Project Cars 2 on console.
Anyway, now that my eyes have had a little time to adjust to the framerate I'm having a total blast with ACC. Definitely the best GT3 racing against AI - or hotlapping - I've had on consoles (and I haven't had a gaming PC in a very long time, so probably ever on any platform).
I've got a Fanatec Club Sport V2 but apparently it's not being recognized. I can maneuver around in all of the menus, change settings etc. but when I tried to just start a practice session to get a feel of the game, the car just sits there. Pedals, etc. don't work. Clicking the paddle shifters looks left or right but that's the only response I get.
I suppose that's true, but I don't remember having to make all of those decisions in the pit lane in PC2, I could decide a lot prior to the race. Is there a wah to fo that in ACC prior to starting the race?
ouch.
Any csw2.5 Drivehub racers having the same issue?
I've got a Fanatec Club Sport V2 but apparently it's not being recognized. I can maneuver around in all of the menus, change settings etc. but when I tried to just start a practice session to get a feel of the game, the car just sits there. Pedals, etc. don't work. Clicking the paddle shifters looks left or right but that's the only response I get.
The keys have to be set. Easy peasy.
Same wheel, and I'm struggling with feel. Very floaty. Used my GTS settings as a baseline, and even with cranking up the shock and FFB, still feels very light.
Though, a very good baseline for a game. Honestly, the graphics are meh. The menus are a bit busy, but still easy to operate. The cars I've driven (the Porsche and Lambo) felt what I expected a GT3 feels like, compared to GTS. Even the baseline setups are strong (as I'm not too big on spending time setting up cars). Still need to find the limits of the brakes, but with the vast array of ABS and TC settings for each car, it doesn't take too much pressure to stop the car.
A step up from Assetto Corsa on PS4, but like real GT World Challenge racing that the game is based on, it's fun and exciting in concept, but otherwise pretty bland.
I'm glad I bought it, and seeing as I've kinda maxed out the non-FIA event enjoyment level of GTS, I'll see.
So you managed to get the v2 to work, also the pedals?
Other question: While racing, where can I see the time progress? I'd like to know how far I am in a race.
I just have the CSL for PS4, but same issue. Rectified by adjusting the button settings. None actually had been set as a default.So you managed to get the v2 to work, also the pedals?
Stupid question... I have this code for the Intercontinental GT DLC, where is the DLC? in game takes me to the store but says there's no link or something
Its usually right at the top of the screen.
once you redeem the code all your tracks are unlocked when you start the game, they call it DLC but thats misleading because they're already there just lockedStupid question... I have this code for the Intercontinental GT DLC, where is the DLC? in game takes me to the store but says there's no link or something
If you find out, let us know
I generally play on a 36" 720p/1080i panel that apparently has decided it can accept 1080p at some point in the last decade, and it slices the edges off it. A newer but much smaller 1080p panel is just fine.
No there was a 1.01 update when I installed the game yesterday.There is only 1 version at the moment, no further updates or patch
Map the MFD option under button bindings to your wheel, that way you can cycle through all the Fuel Mix, TC, ABS options and adjust them, as well as pit strategy, etc.Also, the button mapping ia a joke even if you don't want to use the presets you can only map half the buttons on the G29. Can you even use a button box on console ? will it support keyboard ? even if it does its far from ideal. For things like traction/abs/fuel map up/down it needs to work on a menu system so there's select/up/down.
ACC is the same as AC in that track conditions can make a massive difference a 'fast' track will provide much more grip than a 'dusty' or 'green' one,I was in and out of options messing about but I noticed if I exited and went to another track (in practice) sometimes settings were retained, other times not. Everything from controller settings to hud preferences. Cming out to main menu and changing them seemed to make them stick. Related to this (possibily) I did some practice laps and then switched to a race, in practice the car had loads of traction and grip, in the race it was like someone put worn tyres on it right from the outset.
As above map the binding for MFD to a button on your wheel and away you go.Thank you for the reply and for trying to be helpful. This is why I love this community
The problem is that the controller is completely deactivated if you’re using a steering wheel.