Assetto Corsa Console Update 1.14 Thread — Releases May 17

I never saw such alert!:confused:
We don't have that on ps4, do we?
No, it came in an update for PC after the last console update. Hopefully they give us an option to turn it off on console which I suspect they will going by Lord Kunos words, but it's not him doing the coding for console.
 
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I never saw such alert!:confused:
We don't have that on ps4, do we?
As @lancia delta hf said, this "feature" was implemented into the PC version of Assetto Corsa a while back. In the meantime, console players have been waiting and waiting for their next update. So, I would assume that this new Downshift Protection feature will appear with the next update for console players. We shall soon see...
 
The great beneficiaries of this disaster will be Slightly Mad Studios that will fish all the sim racers that feel outraged by this situation.
Let me explain...
The level of demand today is enormous. People live with this stupid and selfish sense of entitlement where everybody should, by law, do the utmost to fully please us or else...
Kids, specially this "goddam kids of today" like my dad says, have no clue that the first four Granturismo games had no online racing or dlc's or any of those modern crap but drove us, old farts, to the stratosphere of pure pleasure... unconditionally.
Now, if the dlc doesn't come on the exact day the studio announced six months earlier, you just laugh your freaking butt off with the complaints and promises of eternal hate because someone dared to violently kill those arrogant expectations!
And that's what kunos is doing... failing hard with this modern society's entitlement of "perfection now or go 🤬 yourself" issue!
If SMS manages to fail with their schedules for only a week or two, that's it... all the highly depressed Assetto's former costumers will fall in their bucket like babies looking for a safe refuge in they're mommy's lap.
Oh this modern world....

Holy hyperbole, Batman!

"Arrogant expectations" exist because of the developers. You can't blame customers for expecting an update to actually land in April when Kunos said it would... unless you're suggesting developer statements carry no weight.

Quit it with the insults and broad generalizations of people simply because they don't think like you.
 
So that's why the console versions have that annoying, numb feeling "Slow Downshift" symptom with most of the cars, if you try to go down through the gears too quickly..... Makes sense now, people months ago thought it was a bug, but it was this "alert" system after all, implemented in another way lol.
 
Makes sense now, people months ago thought it was a bug, but it was this "alert" system after all, implemented in another way lol.

We tried to tell them that, but they weren't having it. :P And that's exactly why they added these new DSP notifications, so people would actually be alerted that DSP had been triggered and wouldn't think it's a bug.
 
Well I can remember reading somebody posting that it was related to ABS and also the auto clutch. IMHO it may be an attempt at real life DSP but it needs to be refined as it is not consistent when down shifting on PS4. It seems to me when ABS activates then you get a random missed downshift and also with auto clutch off you get less DSP activating. It does p*ss me off on hot laps but not as much as the wait for the long awaited SOOOON PS4 update. :banghead:

edit: I have never noticed it online but I am not a regular crashfest addict on PS4 so maybe some other member with more online experience may like to comment if it happens online
 
@Schmiggz - I agree with some of what you say, but every case has to be examined individually. As a PC version user, I think console players have a right to be pissed off big time. Some people might go overboard, but I know that I would be getting so, so mad if I were a console player right now. My fingers are crossed for a wonderful update.

Let's say that the private consoles get here and work just fine and console is pretty much 99.9% caught up with us on PC version. At that point, I hope a lot of those people who already abandoned AC decide to come back and stick around.
 
Holy hyperbole, Batman!

"Arrogant expectations" exist because of the developers. You can't blame customers for expecting an update to actually land in April when Kunos said it would... unless you're suggesting developer statements carry no weight.

Quit it with the insults and broad generalizations of people simply because they don't think like you.

Can you link me any place where Kunos officially stated that the update would be released on April? Because the only thing I can remember them saying is that it would be submitted at end of March and "hopefully" be released on April.
 
Can you link me any place where Kunos officially stated that the update would be released on April? Because the only thing I can remember them saying is that it would be submitted at end of March and "hopefully" be released on April.

"Official" or not, you're missing the point: where did players get the expectation that it would release in April?

 
Well I can remember reading somebody posting that it was related to ABS and also the auto clutch. IMHO it may be an attempt at real life DSP but it needs to be refined as it is not consistent when down shifting on PS4. It seems to me when ABS activates then you get a random missed downshift and also with auto clutch off you get less DSP activating. It does p*ss me off on hot laps but not as much as the wait for the long awaited SOOOON PS4 update. :banghead:

edit: I have never noticed it online but I am not a regular crashfest addict on PS4 so maybe some other member with more online experience may like to comment if it happens online

I've been saying this for ages. Brake hard in the Porsche Cayman Clubsport GT4 fill up the red bar 100% braking and you cannot downshift from 3rd to second quickly. You'll get miss shifts.

Now brake hard but leave 10 percent of the brake bar empty from the top and you can downshift quickly from 3rd to second. I've replicated this so many times but whatever you do, don't fill up the red bar with full brake.

Nor is auto clutch on. Why would I use auto clutch with 3 pedals? Besides, the clutch in the Porsche Clubsport is controlled by the car. You cannot interact with it. Unlike the road version.
 
I've been saying this for ages. Brake hard in the Porsche Cayman Clubsport GT4 fill up the red bar 100% braking and you cannot downshift from 3rd to second quickly. You'll get miss shifts.

Now brake hard but leave 10 percent of the brake bar empty from the top and you can downshift quickly from 3rd to second. I've replicated this so many times but whatever you do, don't fill up the red bar with full brake.

Nor is auto clutch on. Why would I use auto clutch with 3 pedals? Besides, the clutch in the Porsche Clubsport is controlled by the car. You cannot interact with it. Unlike the road version.

Well to be honest I think I am consistent with my braking but the DSP bug comes and goes and I would not put my head on the block stating for sure what is the cause. I raced online last week in the Cayman and did not notice it at all nor can I remember it affecting me offline in that car. Do you get it online? I would say that today I tried the Lamborgini Huaracan at monza and I only brake approx 50% at Lesmo and it randomly occurs........ it defo needs fixed whatever the cause :cheers:
 
I've been saying this for ages. Brake hard in the Porsche Cayman Clubsport GT4 fill up the red bar 100% braking and you cannot downshift from 3rd to second quickly. You'll get miss shifts.

Now brake hard but leave 10 percent of the brake bar empty from the top and you can downshift quickly from 3rd to second. I've replicated this so many times but whatever you do, don't fill up the red bar with full brake.

Nor is auto clutch on. Why would I use auto clutch with 3 pedals? Besides, the clutch in the Porsche Clubsport is controlled by the car. You cannot interact with it. Unlike the road version.

Do we know if real-world DSP allows downshifting when ABS is active? Those transmissions do a whole lot of stuff behind the scenes and make a lot of decisions, I could see it being possible that it would not allow a downshift when ABS is activated due to it not being happy about the instability, maybe, just a theory. Hard to find info on how DSP works though because most Google results are related to sim racing questions so I can't easily find out whether or not DSP would care about ABS. This description of how the BMW double-clutch transmission works does indicate that the system is checking all kinds of parameters before deciding how/when to shift. Any experts here that know more about how double-clutch systems with DSP works? @Scaff? It's also just as possible that the DSP would not care about ABS, I dunno.

Screen Shot 2017-05-03 at 2.21.12 PM.png


Source: http://www.m3post.com/goodiesforyou/mdctinfo.PDF
 
I've also experienced it in the Ford Escort since it has no ABS. Before anyone says, I was never one that developed Gran Turismo downshifting habits.
 
No, but the braking thing still happens as I've had miss shifts with it on hard braking before the brakes lock.

It doesn't happen with the stick though.
 
The Ford Escort I drove almost 30 years ago also did not have paddle shifters if I remember correctly :lol:
Which reinforces the point it is a bit of code that needs refined for the PS4 although it seems Kunos don't seem to think it is a bug but they also didn't think the console needed button mapping but have since bowed to player pressure and it is now on it's way sometime in the next 12 months.
@BrandonW77 it states the control systems "will change gear appropriately" which I interpret as "hit the button to downshift and the control unit will downshift when the conditions for downshift are correct...there may be a delay in downshift but it will happen" it should not ignore my downshift request as AC does in certain cars. On saying that on a manual gearbox you cannot engage a lower gear if you are going too fast for it.
Not gonna stop me luvin AC as nothing in this life is perfect :)
 
"Official" or not, you're missing the point: where did players get the expectation that it would release in April?



I think that is pretty much official.

But as I said earlier, release dates are not given if they are not constantly asked for.
 
On saying that on a manual gearbox you cannot engage a lower gear if you are going too fast for it.
Not gonna stop me luvin AC as nothing in this life is perfect :)

No but it can be a pain in the ass which causes understeer.
 
The Ford Escort I drove almost 30 years ago also did not have paddle shifters if I remember correctly :lol:
Which reinforces the point it is a bit of code that needs refined for the PS4 although it seems Kunos don't seem to think it is a bug but they also didn't think the console needed button mapping but have since bowed to player pressure and it is now on it's way sometime in the next 12 months.
@BrandonW77 it states the control systems "will change gear appropriately" which I interpret as "hit the button to downshift and the control unit will downshift when the conditions for downshift are correct...there may be a delay in downshift but it will happen" it should not ignore my downshift request as AC does in certain cars. On saying that on a manual gearbox you cannot engage a lower gear if you are going too fast for it.
Not gonna stop me luvin AC as nothing in this life is perfect :)

Weird, on the PC version I think DSP is only active on cars that have it in real life and the Escort would not.
 
I've never experienced trouble downshifting in any of the cars without paddle shifters. When driving in cars with paddle shifters, I'm pretty sure I'm only experiencing the DSP and not a bug. Some people seem very insistent there is a bug while others don't, which makes me wonder if any possible issue might only affect specific types of input devices?
 
Holy hyperbole, Batman!

"Arrogant expectations" exist because of the developers. You can't blame customers for expecting an update to actually land in April when Kunos said it would... unless you're suggesting developer statements carry no weight.

Quit it with the insults and broad generalizations of people simply because they don't think like you.
For a moderator you're a little stiff, aren't you?
My post is not an insult or a personal attack to anyone. It's a little joke about this modern times, general people's expectations and lack of patience where I even include myself on it.
Chill dude, calm down... didn't you loose enough members yet?

Regarding downshifting what I experienced on the ps4 is, at least the GT3 cars, the game doesn't let me downshift if its not the time for that particular gear.
 
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Well vsync is on for the console for one that creates slight input lag. I'd rather have manual locked 60 on the PC with no vsync since input lag can be horrible.
 
Well vsync is on for the console for one that creates slight input lag. I'd rather have manual locked 60 on the PC with no vsync since input lag can be horrible.

Just be aware that running without vsync can introduce screen tearing. You'll have to play around with your FPS cap to get the best results, if you lock it at 60 you're pretty much guaranteed to get bad tearing so you generally want to have it 10-20 above what your actual refresh rate is. And of course none of that will fix the boring career mode/special events. :lol:
 
Can't wait to try out the PC version to see what if any differences I may or may not find.
As far as i know, the differences you'll find are basically strutural. Menus, options and some content. There's a few tracks in the pc version not available on the ps4.
In terms of the pure simulation, all the same.
 
As far as i know, the differences you'll find are basically strutural. Menus, options and some content. There's a few tracks in the pc version not available on the ps4.
In terms of the pure simulation, all the same.

Yep. Different interface, some different widgets to put on the screen, the ability to edit some stuff in text files that's about it, more flexibility over what cars you can have on track for a race, other than that last one none of the others drastically change the on-track experience. I think the drag strip and Trento are the only tracks you don't get, but you're not missing anything with those really (I've never even seen the drag strip). There's a lot of mods, but there's as many good ones as bad ones and most of them are very rarely used online and some of the tracks don't have working AI so they're not as useful as you'd think. And some of the mod cars that are technically "good" are oddball cars that most people won't have much interest in. I mean, we get a tennis ball with F1 handling, a riding lawn mower, and an airplane, but no modern BTCC cars, no WTCC cars, no Aussie V8s, no Can Am, no Trans Am, and if we do happen to get one that falls in those categories it's usually just one and not a group of them. No Lime Rock, no Mid-Ohio, no Watkins Glenn (it's in the works), no Sonoma, but lots of Eastern European tracks or obscure Japanese tracks that probably very few people have heard of. A lot of weird choices in the modding community IMO.
 
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