- 901
- Belgium
hi ,There's what looks like a software IPD adjustment for VR headsets in CSP. Has anyone here ever tried it to fine tune their mechanical IPD? I'm wondering if it'd solve the eye strain I experienced with the Quest 2, which maxes out a few millimetres short of my ideal IPD.
are you reffering to the "Extra eye distance" parameter in the CPS Mode tweaks VR section?
I tried those and it seems not to do anything for IPD , but instead changes the virtual perceived distance from your eyes to the lenses, making the world look smaller or bigger (world scaling is a term i saw elsewhere in other VR applications).
There seems to be a hardware hack that get's you an extra degree of IPD (69 instead of 68) in form of a 3d printed clip that excerts some force and adds a mm ... but further then that i think your best option is going for special made VR lenses you can add on top of your q2 lenses (i have some made for not having to wear my glasses inside the Q2), but ones that include "prism shift".
See this video on it.
If you do happen to find software solution, not sure it will be as good, because even at 68 you already perceive the edges of the single screen... so going even wider in software , you would perceive the edges even more.
With optical (prism) shifting you can even choose to pick the middle IPD setting on the Q2 (thus not seeing the edges of the screen), and have your lenses project that correctly onto your eyes.
Hope this helps!