Assetto Corsa noob here, what do I modify in the aero.ini do increase downforce?

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bloodykills750
Hi, just got the game and for fun and curiosity, I want to modify a bunch of GT3 and GT2 cars to make them as fast as prototype and Group C cars. I will give them all the same powerful engine but I know that I need to increase the downforce so that they can keep up with prototype/Group C cars in the turns. However there is so much **** in the aero.ini that I don't know where to start.
 
Hope a better late then never answer is better then nothing.
From the f1_1972_mclaren_m19c posted by MrLonguinha17 on the Assetto Corsa PC Mods General Discussion Forum.

opening the folder for the mod we find;

data

Inside which there are the following files. the lut files are just modifies for things like height above ground and wing angle.
Note not all of the included luts are used in this case.

aero.ini

height_diffuser_CD.lut

height_diffuser_CL.lut

height_frontwing_CD.lut

height_frontwing_CL.lut

height_frontwing_CL.lut

wing_body_AOA_CL.lut

wing_body_AOA_CL.lut

wing_bodylift_AOA_CL.lut

wing_controller_speed.lut

wing_front_AOA_CD.lut

wing_front_AOA_CD.lut

wing_rear_AOA_CD.lut

wing_rear_AOA_CL.lut

aero.ini is the file we want o look at first. It can be opened and edited in note pad.

as an example we can look at the front wing;

[WING_1]

NAME=FRONT

CHORD=1

SPAN=1.40

POSITION=0,-0.14,2.400

LUT_AOA_CL=wing_front_AOA_CL.lut

LUT_GH_CL=height_frontwing_CL.lut

CL_GAIN=0.78

LUT_AOA_CD=wing_front_AOA_CD.lut

LUT_GH_CD=height_frontwing_CD.lut

CD_GAIN=0.5

ANGLE=3


Here we have the Chord (1) and Span (1.4) of the wing, the area is whats important so 1 x 1.4 = 1.4
So we have a "wing" of area 1.4 square metres centre position;
POSITION=0,-0.14,2.400

Which is (0) on center line, (-0.14) below the centre of gravity, (2.400) ahead of the centre gravity or centre of the model
The forces created by this wing can be changed by changing the area to say Chord (2) and Span (1.4) for 2 x 1.4 = 2.8
by doubling the area we have doubled the forces of both lift (CL) and drag (CD) or we could change lift and drag directly
CL_GAIN=0.78 to CL_GAIN=1.56 the drag (CD) we can change seperately or leave unchanged to change the efficiency of the wing

If we are now happy with the downforce level (changing not only the front wing) we can look at the position of downforce by moving the wings. In this example perhaps we are now getting high speed oversteer by having too much of the downforce over the front axle. So POSITION=0,-0.14,2.400 perhaps changed to POSITION=0,-0.14,2.000 which moves the front wing back 0.400 metres the same can be done to any other wings or diffusers. For the rear wing the position will be negative as it is behind the centre of gravity so perhaps POSITION=0,0.25,-2.000 change to POSITION=0,0.25,-2.400

OR

We can just replace the aero ini and various luts with those from the mod we wish to compete against.
If the Centre of Gravity between the different mods is significant we may then still need to edit the aero ini by positioning the wings back or forward.

Hope this is understandable.
 
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