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What next? Hogwarts?Question:
Does Mordor need a Grand Prix circuit?
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Could make for good use of the new lightning effects, as well as a fair amount of smokey smoke.
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... when i get the 10 minute down times. 30 mins breaks ect. ... i have been doing push ups in the corner the whole time. ill have some time to work on cars now and again starting this month. so with this new knowledge i hope to bring some really cool cars to you fellas, slowly but surely. miss you boys View attachment 941290
@GzeroD just a heads-up, tried your Le Mans 1985 track and this happens at the start of a hot lap session.
I think that you perfectly understand why we want to get into these groups. When Rshumi was here on this forum, I did not know that there are groups in VK. (I am from Ukraine and VK is officially closed for us, but there is a VPN). I understand perfectly well that Rshumi is a very generous person, but why I can't at least try to talk to him about membership is a mystery. Many of the old-timers here have memberships in these groups and you are doing well. What to do to others who do not have extra money, and around boast of new products? I hope they understood me. Forgive me, maybe I was overheated, but it was already boiling, I was refused a very stupid motivation. In addition to everything, the well-known forum was closed.Dude, you've asked about this four times in two pages. I and others know Rshumi (yeah so... and?), I'd just give a little advice, you wont be getting in so you might as well forget about it. I don't understand why so many of your posts are of mysterious groups, FB membership you cant get into, getting booted at places for mysterious reasons, hidden cars, super secret tracks etc that you suspect. Yeah its there but I'd just move on man.
What next? Hogwarts?
(in answer to your question, a definite NO..!)
Is there a place I can specifically find bad mods that have had their physics fixed? Thanks
Does anybody have Yatabe laying around somewhere, thanks. Also hope everyone has been well.
Hello, Yeah confirm the front glass is missing and the AI car won't start . Hope master Dragster will fix it in next release !
My mod has gear ratios that can’t be changed. Is this still possible? Not at my PC sorry.try the following...
ingame - adjust setup-preferences, save setup [RSS_GT_setup_1, ...2, ...3]
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in CM - car-setup can be chosen before starting a race in CONTENT & DRIVE tabs
note1: also able to create setups within CM, but have found ingame-settings have slightly better precision-variables, particularly with RSS models
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note2: setups can be modified & overwritten, or deleted ingame or CM
note3: similar setups can then be assigned to other tracks
No, you should basically see the wire frame of the car with the objects mapped. That means the car is not correctly mapped and I'm afraid it's not possible to make skins for it unless the mapping is fixed and done correctly
Does anybody have Yatabe laying around somewhere, thanks. Also hope everyone has been well.
Starting off the lovin' for "Villicum"
Please continue the effort with me on this track as usual Add your credits and let's keep her going \o/
TED-EDiTS:
● Corrected shader on ground textures
● Created config for grassfx
● New preview picture and outline
● Added description and geo tags
● Added VAO patch
[EDIT] I've found some other issues while racing this track in a championship. AI do not know how to get into the pits. Looks like it might be the same issue I found on Big Willow the other night. AI guys, if you could have a look please?
btw, I assume the real track has some trees around it IRL? I'll have to research that.
Question:
Does Mordor need a Grand Prix circuit?
My mod has gear ratios that can’t be changed. Is this still possible? Not at my PC sorry.
I’ll see when I get the chance. Perhaps I could load one set of ratios on a setup, save that, then change the ratios in drivetrain.ini to the other set of ratios then save that as another setup?unsure to be brutally honest... have understood that if mod had dynamic-gear-ratios, it would then be a feature available for users to pre-select based on track-conditions, as per the author's intention... otherwise it may then require some minor?-major? modification to include a set of gear-ratio settings (like the RSS used in the pic example).
Alright 2 updates and 1 new car in this pack!
Mclaren GT update:
-Fixed the calipers from spinning left them in the wheel dummies for some reason.
Mclaren F1 LM update:
Brand new interior ported from CSR 2 now it actually
uses a Real F1 LM interior.
Lamborghini Huracan EVO Spyder
the car should be as accurate as the real thing.
There are only 3 issues with the car they are:
Wonky gauges tried my best to port the gauges from the Huracan Performante but barley.
For now the car has its roof up ill need to separate the roof since the CSR2 model's meshes are all Fused together.
And the Brakes look weird not sure what's causing on the two tires for the brakes to go inside.
it might be a little bit bigger than the Performante.
F1 LM Interior
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Huracan EVO Spyder
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I think the Middle-Earth Grand Prix was held for one year in 1974 but dropped due to terrible congestion for people when leaving at the end, those who went said it was Mordor to get out.
if you're a fan of Pessio's work... here's the latest
1970 Alfa Romeo GTAM 1.3
https://www.racedepartment.com/downloads/1970-alfa-romeo-gtam.28717/updates
1.3 Update
As i progress to know physics misteries, is time to put some new tricks on oldies.
Suspensions are totally re-done.
The rear now is properly done, with the infamous "slittone" keepin' the roll center really low, and the rear end well planted and easy to menage on full gas.
The front is adjusted with the real tricks they did long time ago, upper joint raised, to have some camber gain on bump. ( This mod also rise a bit front roll center, and give a little bump steer to the car too, as a trade-off).
Now the car behaves like the real one in 70s, like the famous way of cornering on 3 wheels.
Fixes also in brakes, power and tires.
Better textures for tires, and some CSP eye-candy
This is a pretty good place for that. You are here.Is there a place I can specifically find bad mods that have had their physics fixed? Thanks
What you want to do is just edit setup.ini. You're going to need to create a final.rto fo the final ratios and then if you want each gear, a 1st.rto, 2nd.rto, 3rd.rto and so on. These are placed in the data folder.I’ll see when I get the chance. Perhaps I could load one set of ratios on a setup, save that, then change the ratios in drivetrain.ini to the other set of ratios then save that as another setup?
The avalanche of weird and wacky cars in AC is a good thing. Bloody love those... But a coupla cars are missing - the most glorious mobile machines of all time, the absolute pinnacle of British engineering :
Lapping these around the 'Ring would be a sight to behold.
May I ask, What is the name of this car? Looks pretty cool.
Alright 2 updates and 1 new car in this pack!
Mclaren GT update:
-Fixed the calipers from spinning left them in the wheel dummies for some reason.
Mclaren F1 LM update:
Brand new interior ported from CSR 2 now it actually
uses a Real F1 LM interior.
Lamborghini Huracan EVO Spyder
the car should be as accurate as the real thing.
There are only 3 issues with the car they are:
Wonky gauges tried my best to port the gauges from the Huracan Performante but barley.
For now the car has its roof up ill need to separate the roof since the CSR2 model's meshes are all Fused together.
And the Brakes look weird not sure what's causing on the two tires for the brakes to go inside.
it might be a little bit bigger than the Performante.
F1 LM Interior
View attachment 941501
Huracan EVO Spyder
View attachment 941504
View attachment 941505
@Fanapryde @Paulo Ribeiro thank you both im surprised it was taken down from discord. usually use the search surprised i forgothttps://www.gtplanet.net/forum/thre...ral-discussion.307899/page-1049#post-13081812
Edit, I just noticed @Paulo Ribeiro posted a link too, search function is your friend...
Alright 2 updates and 1 new car in this pack!
Mclaren GT update:
-Fixed the calipers from spinning left them in the wheel dummies for some reason.
Mclaren F1 LM update:
Brand new interior ported from CSR 2 now it actually
uses a Real F1 LM interior.
Lamborghini Huracan EVO Spyder
the car should be as accurate as the real thing.
There are only 3 issues with the car they are:
Wonky gauges tried my best to port the gauges from the Huracan Performante but barley.
For now the car has its roof up ill need to separate the roof since the CSR2 model's meshes are all Fused together.
And the Brakes look weird not sure what's causing on the two tires for the brakes to go inside.
it might be a little bit bigger than the Performante.
F1 LM Interior
View attachment 941501
Huracan EVO Spyder
View attachment 941504
View attachment 941505
I'm going to be pedantic and say they're the pinnacle of Manx engineering as they're from the Isle of Man and not Great Britain.