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- California
- ish1tyounot
honda beatWhat car is that?
Also, is the AMG the same as the one posted on Assettoland yesterday?
honda beatWhat car is that?
Also, is the AMG the same as the one posted on Assettoland yesterday?
Hey @DBag, I really appreciate these LoDs but the Noble has the same issue as your LoDs for the Nissan Pulsar. In LoDs B, C and D the wing mirrors show the set-up graphics, so look pure red or blue on the cars in front. You can see this easily in CM showroom if you cycle through the LoDs in the 'car' tab.
Any chance of getting these updated please?
I am getting an error if i am loading the track
Every time i load the track it stops at "loading vao patch" or something like that. And then the game kicks me outCould U be more specific?
Hey @DBag, I really appreciate these LoDs but the Noble has the same issue as your LoDs for the Nissan Pulsar. In LoDs B, C and D the wing mirrors show the set-up graphics, so look pure red or blue on the cars in front. You can see this easily in CM showroom if you cycle through the LoDs in the 'car' tab.
Any chance of getting these updated please?
I would if I knew the cause... I wonder what is causing that? I've been seeing this same issue on almost every car I load into game with. While sitting in the pits before I select drive I see this setup graphics too. I had initially thought it was a csp issue.
A quick fix is to just replace the mirror texture in CM on LOD_B (and maybe C if you like) with a silver/grey coloured one that the car is already using.
Thanks for that. Thought it was disabledMake sure to have this setting off:
Disable "Merge Meshes"! under CM>settings>CustomShadersPatch>General>CPU-optimizations !
From CSR2?Coming soon.... AMG GT Black Series.
View attachment 958765
Yep.From CSR2?
Well hope you could work on some of my CSR2 conversions such as Jessie's Jetta or Tran's S2000 from F&F since after that AMG they got some texture problemsYep.
Coming soon.... AMG GT Black Series. Finding the the performance stuff will be a bit hard since its a newer car. I also might do the door/hood animations keep in mind that they will be experimental.
View attachment 958765
has anyone made a grid-preset for .......24h LE-MANS?
cheers! would it be possible to tweak the tree shaders so they are less dark in dusk/dawn hours?sx LeMans v1.7 or on mediafire
did that, edited original post again
edit: same for paris now
removing "sx_lemans_veg.vao-patch" should help a bitcheers! would it be possible to tweak the tree shaders so they are less dark in dusk/dawn hours?
Paris v1.5 (or mediafire), 4 layouts, that grid convert that got removed from RD, runs better
Hmm this didn't seem to have much efefct.removing "sx_lemans_veg.vao-patch" should help a bit
im doing something. just be patient. around 15 skins in the next couple of days. the rest others have to do.
Make sure that you have the latest dwrite.dll file in your root directory. The latest is dated 9/16/20 and is included in the CSP package.
Thanks for that. Thought it was disabled
Cool video on AC mods, nothing earth shattering but interesting (to me).
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He recommends the IER P13c, which I do not have, can anyone confirm this is a great car?
Don't assume those kind of things please. I didn't know. Yep, I know many things but didn't know that one.
If you didn't post this line, I would bin the mod. Haha, fortunatelly you did.
FIA GT1 1997 Preset and BOP
View attachment 958047
The cars
The competition was a multi class competition with GT1 and GT2 cars. But since the GT1 class had over 20 cars and most tracks on the calendar in AC only have only 24 pits, I made this a single class championship preset. We also sadly have only 7 liveries from the GT2 class.
As said before, three factory teams joined the competition this year:
- Mercedes CLK GTR (paid mod URD: AC Maures GTR EGT1 | unitedracingdesign) – I added sound mod from acfan from RD. It's brutal.
- Porsche 911 GT1 EVO (paid mod URD: AC Darche EGT1 EVO | unitedracingdesign). I changed the sound to Kunos 1998 911 GT1 as I like it better.
- McLaren BMW F1 GTR »Longtail« (Legion blog: Miscellaneous Minutiae: GT 1 (perendinator.blogspot.com))
They were joined by the semi-privateer and full on privateer teams:
- McLaren BMW F1 GTR »Longtail« (Legion blog: Miscellaneous Minutiae: GT 1 (perendinator.blogspot.com)
- Lotus Elise GT1 (Legion blog: Miscellaneous Minutiae: GT 1 (perendinator.blogspot.com)
- Panoz GTR-1 (Legion blog: Miscellaneous Minutiae: GT 1 (perendinator.blogspot.com)
- Porsche 911 (993) GT1 (Assetoland: Porsche | Assettoland (wixsite.com)
URD, @GzeroD, Assetoland for amazing cars. @jaqory and others for amazing skins. Hope you enjoy it. I certainly do.
Is there a quick and easy way to smooth (or remove) the bump map that was introduced to both layouts when Deep Forest Raceway gained the reverse route?
I just tried it again with my new FFB wheel settings and unfortunately it still feels like I'm hitting large potholes every twenty metres.
The track author has no interest in reverting to the original mesh.
https://www.racedepartment.com/downloads/deep-forest-raceway.32848/