Oh really?which cars are included in STCC pack? thx!
Every time RD changing the format of the page, it seems that they do not use it because it is cumbersome to look for something there, also the amount of advertising sucks. I try not to enter RD my friend.Just a quick question about Race Department screen formats now . Seems they have changed how I view downloads now where they give me a very narrow vertical band to see the actual items I want to look at. Then they have all that other garbage on the screen all the time which is not necessary. Is there a way to change the format of the screen to see just a full screen of the download contents? And I have a large LCD tv screen in which I view everything.
I dont like their new format.
AC is still reading the old data.acd.Anyone help me with some advice regarding paddle to H shift? I have that VW Beetle Porsche engine revival mod, that seems that it would be a lot better if it wasn't paddle shift. I thought this might be a really easy fix, so used ALT J in content manger to unpack the car data files. I go into Drivechain.ini and then edit "SUPPORTS_SHIFTER=1" as next to it suggests ";1=Car supports shifter, 0=car supports only paddles" I save this file but doesn't make any difference in game. I go back to ini file, which still has my edit saved so kind of stumped at moment. Is there something I'm missing? is there maybe a bit more to process or I'm I just being a dumbass
Thats how updated car will looks like. Much better, right?
Update will also be about 100% ready Motec dashes, collider update.
I decided to polish pack #1 before moving to pack #2.
AC is still reading the old data.acd.
Delete the old data.acd or repack the data and delete the unpacked data folder.
Or, enable the 'use unpacked data if it exists' option on the Drive screen.
Anyone help me with some advice regarding paddle to H shift? I have that VW Beetle Porsche engine revival mod, that seems that it would be a lot better if it wasn't paddle shift. I thought this might be a really easy fix, so used ALT J in content manger to unpack the car data files. I go into Drivechain.ini and then edit "SUPPORTS_SHIFTER=1" as next to it suggests ";1=Car supports shifter, 0=car supports only paddles" I save this file but doesn't make any difference in game. I go back to ini file, which still has my edit saved so kind of stumped at moment. Is there something I'm missing? is there maybe a bit more to process or I'm I just being a dumbass
Believe the trick may lie on the following scenario...
If the car has been 'unpacked' via CM and you have edited an INI file from the DATA folder, then you may also need to rename your data_acd file situated in your car-folder... Don't delete it, just rename it by placing eg. an underscore as a prefix... like so, _data_acd... See how you go with this...
the inside of the wind shield in this formula car reflects the road.
those are the value:
Material name: glass
Shader: ksPerPixelReflection
Blend mode: Alpha blend
Alpha test: False
Depth mode: Normal
Shader properties:
• ksAmbient: 0.1
• ksDiffuse: 0.15
• ksSpecular: 0.8
• ksSpecularEXP: 180
• ksEmissive: 0
• ksAlphaRef: 0
• fresnelC: 0.05
• fresnelEXP: 2
• isAdditive: 0
• fresnelMaxLevel: 0.3
Textures:
• txDiffuse: win.dds
what should I change?
Sounds painful.It's real, don't worry. I've no idea why it's not been released, it seemed pretty much finished earlier this year. Ping Buttplug and ask him.
Ah, didn't know that.Sounds painful.
Also challenging. He got hit with the ban hammer.
Thats how updated car will looks like. Much better, right?
Update will also be about 100% ready Motec dashes, collider update.
I decided to polish pack #1 before moving to pack #2.
Does anyone know of any good and free group 5 or drm mods?
https://www.drm-modding-team.com/
DRM Team is the go-to for Group 5, Payware that's worth the price with the amount of quality cars/content.
And--like GPL--harder to drive than the real thing (I think).
If I do a full Backup, I do that folder, Documents/Assetto Corsa and the Steam folder.Quick question guys. In order to save all in Content Manager, including your cars and tracks ratings, you have to save this folder?:
C:\Users\yourname\AppData\Local\AcTools Content Manager
Thanks
Poll time!
What tracks do you want to see in AC?
First of all, thanks for your work!
If you ever do a poll like this again, I'd like to submit for you consideration these GTR2 mods:
And, especially:
- Castle.Combe.2005.v2.0.GTR2 (chicane-less version)
- Oakes.Field.v1.2.GTR2
- OldIrelandRing.GTR2
- ParamountRanch for GTR2
- Sears.Point.v1.01.GTR2
- Jovite60s_PhilRob.GTR2
- Thunderhill.Park.v0.9.GTR2
- Donnybrooke.Speedway.v1.1.GTR2
- Preluk.1974.v1.01.GTR2
- Torino_1955.GTR2
I think these are all on eSport-Racing.de
A few have beta testers have tried the new version with good feedback. She is in my hands, being massaged and caressed...RM1_wood:
It has been a while since we all wanted and asked for the final version of the Alfa Romeo 33 T12. Can you please settle on its physics and post it here for download. We really love this car. We thank you very much.
Hello all, can someone enlighten here how to disable this mark thx !