@slider666 unfortunately your version was not working on my side, don't know why (not properly at least)
so i've made as always a personal and a bit more complete version of it including 2 cameras set with 4 different fovs for a total of 8 cameras.
If you want i can share it with you if you are planning an updated version, if not i will share here for everyone
BTW Thanks for your work man, much appreciated as always
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Sad to hear this version don´t work for you. What exactly are the issues? Did you make a clean installation? As mentioned I had to rotate the full track ~180° to the east, to match real life direction. Maybe this causes issues with old files from former installation?
Sure, send me the files if you like, and I will put them in the next update. Or share it for your own, as you like...
As I still can´t get in game, I just could make a very basic light config, but mentioned this too. Updates in the future can have maybe digital flags (working ones) like the ACU version and some more things. But for now, I´ve too many other things to do and have to get first a working GPU, before making good-looking light configs...
Or somebody else will step in ...
So, one of the other things I mentioned...
Armcos should be fixed now on Watkins Glen ´67:
https://sharemods.com/zzt8qzwk1y9d/glen_reworked_21_04_05_slider.7z.html
Though
@mascot meant, there are some double height armcos, they should be removed. Afaik they are on the speed part of the track, so they make sense. There were some graphical glitches too, eagle-eyed
@Masscot found and needed being remapped on UV, "wire lines" and false masked alpha channel, etc.
But whatever, I and some more too, invested too much time on these armcos, more than they are imo worth it...
I separated the whole armcos from the main track to an own kn5 file. This way they can be renamed, deleted or disabled via models.ini. If somebody else wanna change or improve these armcos, just step in...
Thx
@TheRealCeeBee for the terrain and
@norms,
@damone13x for help fixing the armcos. 👍
I´ll update the original post too with new link.
Hopefully no annoying bouncing anymore from these armcos.
Stay safe...
Edit: Ok sorry, missunderstood
@Masscot. He just wanted the top ones of the doubled armcos removed. Who ever can just hide them putting this code into the config:
Code:
[MODEL_REPLACEMENT_...]
FILE= glen_armco.kn5
HIDE= wall_armco_top?
Shouldn't make any issues with online racing, as they are just hided but still there. This shouldn't cause any checksum errors.
And one more:
Mid-Ohio 1991 / USA (Track Update)
Original from unknown ???
Screenshots from
@TaistoTurri
Mainly updated by
@TaistoTurri:
swapped the ground material and sand traps
added background
made some window-materials reflective
deleted and edited lot of tree-textures...
@KevinK2 added new AI
@slider666
new grass fx
rain fx
very basic lights
mainly reworked trees
fixed some other small things like pennants ...
Thanks all involved ones. 👍
And Taisto, don't hide your light under a bushel...
Sorry, we had 2,5 days and nights searching for 2 of our cats and that threw off my schedule. So it became no more Easter eggs.
But cats are back now and I hope you still enjoy these track updates ...
Stay safe...
Edit: Upps, almost forgot the most important one, the link...
https://sharemods.com/8g1iw9xc48go/midohioch_21_04_06_slider.7z.html