Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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If you like tracks with neon lights, try this one, by @RMi_wood : https://sharemods.com/e1k1tpnlpi2t/rmi_madeenaalbahar_-_v1.0.zip.html

Source: https://www.gtplanet.net/forum/thre...ral-discussion.307899/page-2304#post-13368009

Screenshot_bacmono_rmi_madeenaalbahar_11_2_121_20_59_50_Paul_Ricard_B.png
The only downside is the fireworks exploded into the middle of the road. But it need better tarmac textures.
 
I have Updated the LINKS to my stuff below in my signature and on personal info page. So incase anyone has missed anything, It's all available.

TRACK SKIN COLLECTION (812mb Download)

https://www.mediafire.com/file/lxaqk24yaro329d/Track+Skin+Collection.rar/file
In here you will find F1 2020 & Vintage Skins
Abu Dhabi, Bahrain2020, Bahrain International, Istanbul Park, Hungaroring, Interlagos, Mexico, Sochi, Albert Park, Algarve, China, Imola, Barcelona, Brands Hatch, Nurburgring, Redbull Ring, Silverstone, Monaco, Monza, Mugello, rt_suzuka, Sepang, Spa, Suzuka.

TRACK SKINS 2021 (98mb Download & growing)
https://www.mediafire.com/file/j61xttyjkgustx6/Blackcelica_SKINS_F1_2021.rar/file
This is an ongoing pack for this 2021 season
2021 SKINS
for Bahrain2020, Bahrain International, Imola, Barcelona
BONUS TRACKS
Gilles-Villeneuve2021 & Autodromo Lago Maggiore
WIP EARLY VERSION
Jeddah

PORTIMAO PROJECT (157mb Download)
https://www.mediafire.com/file/xja12t4l8mjdnbk/Portimao_PROJECT_Track_%26_Skin.rar/file
This is a modified Track & Skin Combo to see what could be achieved towards a 100% accurate version (I'd say we got about 90%)

THE BATMOBILE (75mb Download)

https://www.mediafire.com/file/zcv1bv02yhe457d/Batmobile.rar/file
Speaks for itself, 60's version, arguably the best car ever on TV
did you make any Paul Ricard skins?
 
With great honor I have THE PLEASURE TO PRESENT the wonderful work of Albert Daniel Russo to everyone:

https://www.racedepartment.com/downloads/honda-s800-rsc.12999/update/74564/

Honda S800 RSC 2.5 Update

@aphidgod
  • New tires
  • New inertia
  • New default setup
  • Some aero tweaks

@flyingsaucer
  • RefractionFX added
  • Testing

@norms

  • LODs update

@A3DR
  • New seat texture
  • New rear axle texture
  • Some shader & texturing adjustments
  • Removed interior mirror through config file
  • Optimized kn5 from 56mb to 36mb without any loss of quality

Delete old folder before installing
Extract to \assettocorsa\content\cars\
CSP 1.73 is required, any version above or below might cause some issues.


Screenshot_a3dr_honda_s800_rsc_silkeborg_f3ct_7-4-121-16-24-43.jpg
Screenshot_a3dr_honda_s800_rsc_silkeborg_f3ct_7-4-121-16-24-17.jpg


Cheers!!!

P.S:
Remember now Front Turn Lights and Rear Turn Lights works
Reverse Lights
In car lights indicator (HandBrake, turn lights/hazard, HighBeam)
IDLE Lights you can turn on with ALT+NUM7
 
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Hey bro, wanna merge projects? I don't seem to have the time to finish mine.

View attachment 1010813
send it my way. (I have full permissions from soramame).
Mine just needs a few things (road texture, better trees and grids/layouts)

The only downside is the fireworks exploded into the middle of the road. But it need better tarmac textures.
turn off the fireworks in the config if you dont like it
 
The only downside is the fireworks exploded into the middle of the road. But it need better tarmac textures.
Don't take it as a criticism, please, it's just as a fact.
It's funny how people see things differently: I see it as a good thing. I mean: I like it and enjoy it as a part of the fun in the race. And I really hope that it was made on purpose.
 
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That one has the right layout (that is, an almost perfect triangle), but the graphics are about on a par with Bruce Artwick's original Flight Simulator, circa 1979. I dream of a Reims-Gueux that looks--more or less--like it does today (a few things have changed; f.e., the Thillois Hairpin has been 'modernized'), run-down, dilapidated, gone-to-seed, but still recognizable as the Reims of old. Thus:

View attachment 1010807

I agree, but my ideal version would include the pre-1952 layout continuing down into the village of Gueux, and rejoining the RN31 at La Garenne rather than Muizon. That is what I was hoping for from Easy's version but it's not even close! The classic layout from 54 to 72 is of course essential.
 
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Cheers to all and thanks!
After I installed new CM (manually) (0.8.2273.37868) and a latest CSP v0.1.75-preview1.
I cant move AI opponents cars up or down on the custom car grid in race or track day.Is that a known bug of new CM or?
I can but I have to press a lot of times on a car and then drag it up or down its annoying...Thanks!
 
That one has the right layout (that is, an almost perfect triangle), but the graphics are about on a par with Bruce Artwick's original Flight Simulator, circa 1979. I dream of a Reims-Gueux that looks--more or less--like it does today (a few things have changed; f.e., the Thillois Hairpin has been 'modernized'), run-down, dilapidated, gone-to-seed, but still recognizable as the Reims of old. Thus:

View attachment 1010807
That's my dream too!
This track was on open road that still exist, I think it could be easy to get the lidar data.

https://www.google.fr/maps/@49.2544...4!1sS7e74TTWphckl9ZeqWJN8g!2e0!7i16384!8i8192

Before 1972 it was one of the most important track in France, so much F1 GP on this track, hope one day we could have a great version!
Sometimes I'm questionning myself how much someone could ask to do the job in AC?
Not rich but it is so much important for me that I could pay for an accurate version with all the old grand stand and billboard, ah :)
 
That's my dream too!
This track was on open road that still exist, I think it could be easy to get the lidar data.

https://www.google.fr/maps/@49.2544...4!1sS7e74TTWphckl9ZeqWJN8g!2e0!7i16384!8i8192

Before 1972 it was one of the most important track in France, so much F1 GP on this track, hope one day we could have a great version!
Sometimes I'm questionning myself how much someone could ask to do the job in AC?
Not rich but it is so much important for me that I could pay for an accurate version with all the old grand stand and billboard, ah :)

Well, I guess Reims is probably in the Sergio Loro's "to-do list" and for sure a version of him would be fantastic.
But you know how is the modders time, especially that of such a detailist ones.

Marcos
 
send it my way. (I have full permissions from soramame).
Mine just needs a few things (road texture, better trees and grids/layouts)


turn off the fireworks in the config if you dont like it
Don't think i don't like it man, it's awesome. I'm just saying for the updates (if you want to or will update).
 
Some testing with the turbosmoothed interior.
some small changes to make it look less blocky.
before
__custom_showroom_1621011575.png

after
__custom_showroom_1621011871.png

before
__custom_showroom_1621011607.png

after
__custom_showroom_1621011938.png

before
__custom_showroom_1621011646.png

after

__custom_showroom_1621011991.png

Are there any more things i should turbosmooth?
I've added AO the the rear box and added a bit more turbosmoothing to the exhausts they are more circular now.
Gonna try out refraction again hopefully finding the nm files won't be a pain in the ......
 
Don't take it as a criticism, please, it's just as a fact.
It's funny how people see things differently: I see it as a good thing. I mean: I like it and enjoy it as a part of the fun in the race. And I really hope that it was made on purpose.
well... it is funny actually, you're right. I'm just saying for the purpose of realism... meh who am i kidding, that looks a bit odd to me. But it's still a nice track.
 
To all that are using my list:
I´ve added a link to a tutorial how to easily check what´s new, using Notepad++ and the Compare Plugin. https://www.ybierling.com/en/blog-officeproductivity-comparetwotextfileswithnotepadplusplus

Get always the latest version here (randomly updated): https://www.mediafire.com/file/gjw7c3g1bgd8xgh/List_of_all_AC_tracks_WITH_LINKS.txt
You are literaly the cool guys who managed to archive all the track downloads into a text file. Thanks for that. I hope you could do the same for the cars but seperated by makes.
 
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Cheers to all and thanks!
After I installed new CM (manually) (0.8.2273.37868) and a latest CSP v0.1.75-preview1.
I cant move AI opponents cars up or down on the custom car grid in race or track day.Is that a known bug of new CM or?
I can but I have to press a lot of times on a car and then drag it up or down its annoying...Thanks!
Same. You can change from custom to manual for the time being.
 
shadow banding
View attachment 1010656 View attachment 1010657
I am having this issue for some time now on nearly all (maybe all) tracks.
Can anyone suggest a solution/fix (nvidea)

thanks

Most probably double sided faces.. Meaning you have normal pointing up and down... Someone probably clicked make double sided faces in 3dsimed...only do this for things that will seen from both sides
 
I was thinking about a conversion trick today. If the reboot team has converted a track from PCars1 then they can convert tracks from Shift 2 too! They were sharing the same structures, and files extensions. I was enjoying a lot that fictional track of monaco for example.
 
Some testing with the turbosmoothed interior.
some small changes to make it look less blocky.
before
View attachment 1010834
after
View attachment 1010836
before
View attachment 1010837
after
View attachment 1010838
before
View attachment 1010839
after

View attachment 1010840
Are there any more things i should turbosmooth?
I've added AO the the rear box and added a bit more turbosmoothing to the exhausts they are more circular now.
Gonna try out refraction again hopefully finding the nm files won't be a pain in the ......
You need to smooth every mesh that has a "_T" at the end of the name and only those meshes. In case you already renamed them, check the original model and compare
 
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