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Maybe I'm not awake enough at the moment... how is this supposed to be installed?I made one for myself recently, see if this okay:
Maybe I'm not awake enough at the moment... how is this supposed to be installed?I made one for myself recently, see if this okay:
Uhh, remove .txt, and drop in track folder, then get coffee.Maybe I'm not awake enough at the moment... how is this supposed to be installed?
Asphalt is dry in rainy day. I need something more?I made one for myself recently, see if this okay:
Besides the RainFx, you also need one of the preview versions of the Custom Shaders patch. Do you have it?Asphalt is dry in rainy day. I need something more?
OK, well... good luck with all of that I guess. The results should be interesting.Well about upgrading my PC, that won't happen until I won't decide on what GPU card to get to fit my need of making AC run smoother with very few drops and eventually reach the amount of money in order to buy it, alongside the other components which will surely include the top tier Ryzen 9 CPU to make my AC have better calculations like others have mentioned here, perhaps even either 32 or 64 GB RAM as well.
While as for my personal ambition, that all comes down to making AC bigger than it currently is now, by making it have new essential features which are currently missing so far such as rolling starts, customization system (in order to simplify the process of tuning cars using external programs and CSP to swap parts and modify data INIs and make it deeply bigger than any other game before it which had such feature), off-road physics with DirtFX and SnowFX (especially after fixing its horrendous but hilarious suspension bug), built-in livery editor like other racing games nowadays have, in-game showroom replacing the one from CM while still making it have all the features of the latter one in someway (heard somewhere years ago that Ilja is considering such thing hopefully) among others which I'm still thinking about currently. And even if AC2 might come up with some of these features I described once it's released by 2024, I still wouldn't buy it at day one at all, as I personally still deeply care for the first one inside my heart ever since the first time I played it in 2018 (I guess), ignoring ANY other racing game including Competizione and all its rivals, since this is the true dream driving game I was looking for since I was young as I always liked to imagine it, despite with all its flaws it currently suffers from.
Maybe the first thing to actually do is own AC legally.OK, well... good luck with all of that I guess. The results should be interesting.
I'm still not sure whether you actually believe any of this yourself. Do you have much modding experience?
I think GTX 780 was out in 2013, so yes utterly superceded now.Naturally I would consider the latter of course, while also making sure to optimize all of my mods including reworks for most kinds of recent PCs with modern components, as who would ever wanna play AC with a PC having 8-10 years old components? Probably the niche who wants to enjoy it in full vanilla without any mods at all or retro gamers I suppose...
(BTW, the only thing which could never be easly optimized at all is HD space, since majority of mods nowadays are so huge in size, you would surely need more than 1 TB when it comes to endlessly collecting mods and consider reworking them all in better quality, as it'll end up making the game bigger than a current AAA title such as Warzone in terms of size lol)
I kinda do, but not a whole much of it so far, I did some model conversion work in the past, knowing a thing or two from Kunos' pipeline, but I personally believe such bible from them is kind of semi-useless IMO as with all CSP features we got so far, I believe one should make a mod not just based on Kunos standards, but on the whole car itself in question making it closer to the real one as possible. I may learn more about all CSP shenanigans rather than only just basic stuff personally as I mainly focus on graphical parts of a mod such as textures and what not, but may not disregard a bit of INI and lua scripting work as well, as long as it doesn't involve physics at all since I suck at those big time lol. (Haven't you seen my Honda City Turbo II converted from a GTA V mod and the Nissan Skyline Super Silhouette from FM7 before?)OK, well... good luck with all of that I guess. The results should be interesting.
I'm still not sure whether you actually believe any of this yourself. Do you have much modding experience?
Yes I know I already have a simracing.gp account but it is Steam who did not want to validate my registration via the website, now I am waiting to be able to register for the virtual championship to be able to download the TCR mod and the circuitsjust enter your steam credentials and log in. this message is a standard legal disclaimer, not an error measage.
But: if you haven‘t registered before on simracing.gp you need to click the „new users register here“ link below the steam button.
Apart from that the mod „…will be available as a free download right here on RaceDepartment once the competition starts. The download will include all the cars and tracks you need to compete in the qualifying phase.“ (https://www.racedepartment.com/news...e-its-esports-but-its-not-what-you-think.246/)
Sometimes I do tend to multitask a bit, 32GB would be useful whenever I tend to not only have the game open, but other things as well such as the browser in order to chat with other modders (I have Opera GX one with built in Messenger, WhatsApp, Discord, VK and other socials as well as RAM and Network Limiter) and even 3D programs or CM itself whenever I'm trying to analyze a mod or model.@TonySSS
The ryzen9 seems like a good idea to me if it is accompanied by a gpu according to its architecture, you need to accompany that processor with at least a 2060 rtx.
The 32gb of ram memory already seems too much to me, it is more important that the ram has good latencies than the amount of memory.
By the way, to occupy those 32gb of ram you need to have a lot of things open, and the point is that for a game to work as designed, at that time of playing it is HIGHLY recommended to have only the game open.
Now, if you tell me that you are a streamer, things change a lot, streaming consumes a ridiculous amount of resources ... for 1080p with good encoding.
Calling the Kunos pipeline docs 'semi-useless' is certainly a unique perspective. Surely Kunos know the most appropriate and most efficient way to create content for their own sim? It's when modders deviate from the pipeline docs that problems seem to start.I kinda do, but not a whole much of it so far, I did some model conversion work in the past, knowing a thing or two from Kunos' pipeline, but I personally believe such bible from them is kind of semi-useless IMO as with all CSP features we got so far, I believe one should make a mod not just based on Kunos standards, but on the whole car itself in question making it closer to the real one as possible. I may learn more about all CSP shenanigans rather than only just basic stuff personally as I mainly focus on graphical parts of a mod such as textures and what not, but may not disregard a bit of INI and lua scripting work as well, as long as it doesn't involve physics at all since I suck at those big time lol. (Haven't you seen my Honda City Turbo II converted from a GTA V mod and the Nissan Skyline Super Silhouette from FM7 before?)
I will surely resume work as a modder once I'll upgrade my PC based on my choices for all the components I'll buy.
so at 7pm we can download the cars if we are registered ?Yes I know I already have a simracing.gp account but it is Steam who did not want to validate my registration via the website, now I am waiting to be able to register for the virtual championship to be able to download the TCR mod and the circuits
"at 19O GMT, basically 21:00 Central European Time"
Nope. That's just next level modding, bro.Maybe the first thing to actually do is own AC legally.
RacedepartmentYeah it's really weird, but At least we figured it out. Thanks for the help.
Do you mean being taken down here or on race department?
Optimization does make a big difference, more than 15 fps depending on the track and hardware of of course.You will find few optimized mods because the optimization task in AC is very heavy and there is not much to do, the difference between optimizing and not doing it in the best of cases is a gain of 15fps depending on the conditions.
I can't use 14gb of ram with the 3dmax open and a map loaded, plus the kseditor open as well and google crhome with several pages always open, + discord, steam etc ...Sometimes I do tend to multitask a bit, 32GB would be useful whenever I tend to not only have the game open, but other things as well such as the browser in order to chat with other modders (I have Opera GX one with built in Messenger, WhatsApp, Discord, VK and other socials as well as RAM and Network Limiter) and even 3D programs or CM itself whenever I'm trying to analyze a mod or model.
yes I am already registered on the website I wait 19:00 to see if we can download the mod and register for the virtual competitionso at 7pm we can download the cars if we are registered ?
I mean I also thought Senna is optimistic...I think it took me 3 laps to go 7 sec faster than C&D's time around VIR Grand West, incidentally the gap is similar with the 918 Spyder(also similar gap car to car vs IRL too).Regardless still a good mod, I just wish the guy who did the physics wasn't always so "optimistic" with how much performance the car is capable of.
Also on a side note the new Senna seems pretty good, I tend to prefer it with the front splitter at max AERO and the car is much more stable on turn-in and seems to behave closely to how I've heard a good track-prepped Senna should.
I agree, but look, one thing happens, the vast majority of AC mods are conversions and (it seems) that basically everyone who makes tracks prefers quantity to quality.Racedepartment
Optimization does make a big difference, more than 15 fps depending on the track and hardware of of course.
You just need to follow a few guidelines to optimize a track for ac: merge objects appropiately by material and visibility, minimum materials, proper use of physical meshes, atlas textures appropiately, LODs, don´t fill all the detail channels in your tarmac material with the same texture... there´s more but these are the most general ones I can think of.
Most modders don´t do this, maybe because their hardware allows them not to care as you said, or they never actually tested a track with ai to see performance tank, or maybe they dont know how to.
But honestly it is pretty simple to do and well worth it, even if time consuming.
I wonder how many modders even use AC as it was intended, to race stuff.Racedepartment
Optimization does make a big difference, more than 15 fps depending on the track and hardware of of course.
You just need to follow a few guidelines to optimize a track for ac: merge objects appropiately by material and visibility, minimum materials, proper use of physical meshes, atlas textures appropiately, LODs, don´t fill all the detail channels in your tarmac material with the same texture... there´s more but these are the most general ones I can think of.
Most modders don´t do this, maybe because their hardware allows them not to care as you said, or they never actually tested a track with ai to see performance tank, or maybe they dont know how to.
But honestly it is pretty simple to do and well worth it, even if time consuming.
The cars are available to download!!yes I am already registered on the website I wait 19:00 to see if we can download the mod and register for the virtual competition
Is planned for a full update, but yeah, it takes time. Too much tracks to update, too less time to do it unfortunatelyHi there!
And again about Sveg Raceway: someone have Grass FX? It seems that default config uses only 3D grass.
ok but where in the website ????The cars are available to download!!
Where exactly? RD or SimRacing GP?The cars are available to download!!
"You can download the mod by joining the TCR Virtual community & clicking the link in the "MODS" tab in the qualifying events."ok but where in the website ????
ok but where in the website ????
simracing.gpWhere exactly? RD or SimRacing GP?