Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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Not sure if you guys seen this but 0072 has made a new Gran Turismo game from scratch using Assetto Corsa assets.



Link to his thread....


This is, next to CSP, the coolest stuff we have for AC. I really encourage you to try it out, at least give this guy a chance to develop it further (no, I don´t want to advertise patreon thing once again). 100% recommended. :bowdown:
 
I'm working on them at the minute. two packs, gt1 from 1990-2000 and 2000-2010.

the 2000-2010 pack is nearly done, just doing some final balancing and skins. Removed the Morgan as its really a GT3 car, which I will release separately soon.




if anyone wants to help with the skins I can send the models over. Skins needed are for the Lexus LFA, Ferrari F150, Ultima GTR and the Gumpert Apollo.
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the 1990-2000 pack is 24 cars, i did a lot of work on this already but ive learnt quite a bit since then so it will need going over once more.



i was also working on a few of the other cars including the Quaife Ford Escort.

On further research it seems to be one of the few 4wd Gt1 cars and its crazy to think an Escort ran in GT1 spec. It would be nice to have it in the game. Its been based on the rally model which was the closest match however the model isnt great quality. If anyone wants to help it'd be much appreciated.

WOW.... JUST WOW.... Thanks....

Anybody have this car ?

Mitsubishi HSR-II Concept '89​

 
Merry Christmas everyone!. I have got a Christmas request to the AI specialists around :dopey:
Few month ago i think EASY released the Adria Racaway "actk_adria_raceway" I have used this track in diverse SP championship mode races with diverse cars.
Unfortunately the AI is very very slow. Would be cool someone could take a look sometime. Its a shame for a well made, good looking track, beeing useless for SP racing.
AI and a couple cams for actk adria raceway by @__EASY__

Remove .txt and unzip. Remove any .bin and cache files in ai folder if present. Added two rookie made cams.
 

Attachments

  • actk_adria_raceway ai+cams KevinK2.7z.txt
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Billboard/textures/balloons skin available here:

View attachment 1103035
Updated:

Changelog 07.01.2022:
Cel-shaded outline effect removed from all mountains
New T10/FM4 Camino hairpin balloon skin
Various texture tweaks/fixes
 
View attachment 1104067
Would be awful if Studio 397 and motorsport games found out about this wouldnt it?

EDIT: Oops

View attachment 1104068

You should also report this "stolen" track from rFactor2.

It's a paymod and costs 8,99 € on steam.

Would be awful if Studio 397 and motorsport games found out about this wouldnt it?

EDIT: Oops
Maybe then you will be the most hated person here...

And we should start a new discussion about how many 100% legal mods we have. I mean only the mods, that are not stolen from other games and are fully licensed by the track owners and car manufacturers.
 
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Final version of my Adria conversion. Added dynamic groove and 2 basic cameras. Enjoy.

https://mega.nz/file/LXoGTaiJ#kgWPUIlufFnamoTwAOlemw7sky3l8eiM0lEShu1MSUM

Thank you slider666 for encouraging me to improve this track.
AI for aa_adriaraceway (Adria Raceway) by @damone13x

I wasn't able to fix the Revolver layout as I would need help by someone who can move start finish timing line in the .kn5, and I am to cheap and dumb to buy any software.

Remove .txt and unzip into tracks folder. Remove .bin and cache files from all ai folders if present.
 

Attachments

  • aa_adriaraceway ai KevinK2.7z.txt
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AI and a couple cams for actk adria raceway by @__EASY__

Remove .txt and unzip. Remove any .bin and cache files in ai folder if present. Added two rookie made cams.
Any new cams coming soon for Camino Viejo De Montserrat? I know it's big job.

I'm about to capture some laps on the extreme circuit.
 
Any new cams coming soon for Camino Viejo De Montserrat? I know it's big job.

I'm about to capture some laps on the extreme circuit.
Yeah, sorry, I will try when I have some time. My "technique" is a little buggy right now also.
 
Any place I read to try and understand the season LUT change numbers and how they interact with each other to create season changes? I sort of get it, but would like to understand it better. Thanks...
 
Also the Autopolis too in the same category.

And Chivas work too

just link normally like the rest of us do. What's with the share mods links?
Im not happy that they are rehosting our team's work(Chivas) but oh well we aren't going to stop that for me its not worth the energy chasing people, its like trying to stop weeds growing in your garden. If you like the work of Chivas & VII graphics then there is the patreon for that. End of the day if people are enjoying the mods then I'm happy, if you aren't enjoying the mods then I have bought shame to my family and I fear that my dad will disown me.
 
You should also report this "stolen" track from rFactor2.

It's a paymod and costs 8,99 € on steam.

Would be awful if Studio 397 and motorsport games found out about this wouldnt it?

EDIT: Oops
Maybe then you will be the most hated person here...

And we should start a new discussion about how many 100% legal mods we have. I mean only the mods, that are not stolen from other games and are fully licensed by the track owners and car manufacturers.
To be fair, this isn't behind a paywall. Easy's conversion was.

Secondly, we have a website aimed at that already - RD. We're all here cause we want mods outside of those rules, we just don't want them profiting off of stolen content as this is clearly against the law and will just hurt modding in the long run.

The funny thing is that a lot of people are jumping on the Easy-hate bandwagon, and I haven't seen a single person complaining about the small bunch of people that rip GT Sport/Project Cars cars and sell them for $50+ each.
 
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I'm not sure I follow your quantum induced post.

If you are referring to me getting a ban why would that happen - i'm not gonna argue with a mod about how they mederate this place and what they decide is discussing modding and what isn't.
I'm just not a fan of reading 4 pages of posts about who has the most mods and how big their collection is but whatever.
I tested your magic formula at the bakery and it works. I stole all their muffins, unnoticed.
 
Im not happy that they are rehosting our team's work(Chivas) but oh well we aren't going to stop that for me its not worth the energy chasing people, its like trying to stop weeds growing in your garden. If you like the work of Chivas & VII graphics then there is the patreon for that. End of the day if people are enjoying the mods then I'm happy, if you aren't enjoying the mods then I have bought shame to my family and I fear that my dad will disown me.
i had worked on vancouver for 6 months and someone rehosted it and put it on here with no credit to the original author or myself and most of the replies were thanks to this guy... then he posted Maruto's 3gpr track same thing...

Life goes on... its like trying to stand in the ocean and stop the tide with your face....
Like you say... as long as people enjoy it...
 
To be fair, this isn't behind a paywall. Easy's conversion was.

Secondly, we have a website aimed at that already - RD. We're all here cause we want mods outside of those rules, we just don't want them profiting off of stolen content as this is clearly against the law and will just hurt modding in the long run.

The funny thing is that a lot of people are jumping on the Easy-hate bandwagon, and I haven't seen a single person complaining about the small bunch of people that rip GT Sport/Project Cars cars and sell them for $50+ each.

I only wanted to say, that @__EASY__ is not the bad guy and Reboot Team, Zwiss, Legion, etc. are the good guys. He is doing a really good job in converting tracks (the AI lines could be better) and improving car mods. I really enjoy most of his work, but I also don`t like, that he is selling a few "stolen" mods, even if it's for sure a lot of work to convert them to AC. I personnally will never pay for those kind of mods. And I also don't like, that his mods don't have credits with the origin of the mods. But he also could hide behind a Patreon paywall and would for sure earn more money.
 
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View attachment 1103865

The problem is, converting a track from GTR2, rF or rF2 to AC is done in no time.. but trying to make it look like an AC track.. is a lot of work. For example: the wooden railroad blocks at the side of the tarmac in Crystal Palace are all perfectly straight in rF2, just like a concrete wall. This looks very unnatural . But it's really a lot of work by hand, you have to get out all the holes and double meshes before you can apply a noise to make it look more irregular... just an example :)
But since covid-19 has robbed me of all my January gigs, I know what to do :)


Reality:

View attachment 1103868

The sim version:

View attachment 1103870
Really appreciate you putting these details in - it's this sort of thing that makes a track particularly immersive to me.

With all the discussion about numbers of cars and tracks, I have around 20 tracks (all pre-1980) in my install and around a hundred cars, because I'm really picky about what immerses me and what breaks that. So I'm very thankful for these sorts of considerations.
 
To be fair, this isn't behind a paywall. Easy's conversion was.
Was it? I've been on his site and each mod I've seen so far has been free. I've seen an option to donate to his paypal, but I wouldn't call this a paywall since it's an option and the mod is available to download regardless.
 
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Good for you, you are not missing anything.
You are not perfect, what a coincidence, neither are we.
Please keep up the good work, a lot here appreciate your efforts in improving a lot of mods that have not been updated to the latest standards.
An old adage says: Dogs bark, but the caravan keeps on.
You share this ame sentiment towards simdream , RTM? etc.
Genuine question.
 
Have a look at my recent post here:
Thanks, I will try that. I just have to find the LOD.ini.
 
Thanks, I will try that. I just have to find the LOD.ini.
You just have to unpack the car's data file and you'll find the lods.ini file inside the data folder that's created.

Once you've made your changes, make sure you tick the box in the UI that says to 'use unpacked data if exists'. If you don't, you'll still be loading the original unedited data.acd file, not the unpacked folder with the changes you've made.
 
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Developers don't really care that you use the models. Sure, they might not like it, but at the end of the day, they will continue to get paid to build new ones because it is necessary for their title to sell. Also, each mod doesn't really get that much reach or download. some of the best mods only get only like 50k download. That is nothing compared to the 10s of millions of copies game developer actually sells.
 
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