__EASY__
(Banned)
- 864
- France
Who knows me, knows that I am not a modder at all.
However, after a couple of years and being part of GTP community, made me learn a few tricks.
I'm working on those cars with 28532 bhp. Downgrading the bhp to the factory (or more less),
making them driveable and enjoyable. At least for me.
What I would like to say is, right now I am doing some changes to three cars.
I would like to know which one, the community, want to try first with a simple poll.
Just, please remember that I just tweaked the engine and the specs. I am not a modder.
Here are the first 3.
View attachment 1107981
View attachment 1107982
View attachment 1107983
Nice car. Needs some rework.POLL Final Results.
Results
POLL
After 24 hours, we have a winner.
View attachment 1108198
View attachment 1108199
View attachment 1108200
Have fun with the Sierra and be free to do what ever it needs.
Only thing I ask is to share here too.
Ford Sierra RS Cosworth Sapphire 4X4
Ford Sierra RS Cosworth Sapphire 4X4 <-> MIRROR
Be tuned, later I will post another three cars to choose.
Thank you all.
Hi @blackpearl , Im searching for this mod, but search function on this thread just showme other versions, please, could you help me with a link for the mod?Team ABT Bentley Continental GT3 2018 #36
Team ABT #36 skin for Bentley Continental GT3 2018 ACC convert [bentley_continental_gt3_18_acc] mod.
Team ABT Bentley Continental GT3 2018 #36
Team ABT #36 skin for Bentley Continental GT3 2018 ACC convert [bentley_continental_gt3_18_acc] mod. Car can be easily found! Special thanks to majkimajk for the inspiration, and here is the link to the ACC version...www.racedepartment.com
More coming!
View attachment 1099900
View attachment 1099901
View attachment 1099899
BTW ext config fix for shader [weird black color on the car]
[Material_CarPaint_Metallic]
FresnelMax = 1
FresnelC = 0.1
BrightnessAdjustment = 0.9
ClearCoatThickness = 0.01
ColoredSpecular = 0.9
AmbientSpecular = 0.5
AmbientSpecularEXP = 2.5
ApplyTilingFix = 0
There is a version 2 of this car more recent with other rimsPOLL Final Results.
Results
POLL
After 24 hours, we have a winner.
View attachment 1108198
View attachment 1108199
View attachment 1108200
Have fun with the Sierra and be free to do what ever it needs.
Only thing I ask is to share here too.
Ford Sierra RS Cosworth Sapphire 4X4
Ford Sierra RS Cosworth Sapphire 4X4 <-> MIRROR
Be tuned, later I will post another three cars to choose.
Thank you all.
I thought it was the same one but newer, I don't intend to update this car don't worryOn another note.
@Velo'S MODS WORKSHOP
We have an updated
View attachment 1108208
VELO
I know, I have it. And I have a few more:
Enough now.
View attachment 1108209
Please read the entire 1st post.
The Sierra I shared was undrivable. I changed the engine and tweaked a bit.
So, please, don't start with another versions.
Thank you anyway.
Cheers
You can do whatever you want (as I said)I thought it was the same one but newer, I don't intend to update this car don't worry
Is this the oneHi @blackpearl , Im searching for this mod, but search function on this thread just showme other versions, please, could you help me with a link for the mod?
Of course I've tried to google it but I'd like to know if you have a better/updaated version and if the external sound works for you.Is there any better Plymounth Superbird out there than the one from here: https://assettomods.com/plymouth-superbird-1970/?
This one have holes in the cockpit, the headlights don't work and I can't hear the external sound (tell me if you have this problem too but anyway I know that I can replace it with another one).
I have what I think is maybe the OG version? From AC NASCAR Mod (https://www.facebook.com/groups/940405266010495)Of course I've tried to google it but I'd like to know if you have a better/updaated version and if the external sound works for you.
The car in question is this one btw:
View attachment 1108223
AC runs on single core, and in taskmanager you see utilisation for all cores (6 in your case). 3,6 MHz is a bit low. Especially if you run a lot of cars. I have a Ryzen 2700 overclocked to 4,05 and an old rx570 and run the game at 50-60 fps at 1440p with a ful grid.i am getting 93% cpu usage in game but when I check the task manager this seems not to be the case. BUT the 93% is lowering significantly my performance (30 fps circa, got a race tonight and on the server with 4 more other cars i get 70 fps, default kunos gt3s...)
any solution?
View attachment 1108220
What's your real question?sorry if I insist, I want to (try) to modify a car. However, I don't understand how the power curve values are calculated. (the car is an example)
Kunos: 420 hp
CM (a): transmission loss 13%
power at wheels: 333 whp
power at crankshaft : 382 hp
CM (b): transmission loss: 20.8
power at wheels: 333 whp
power at crankshaft: 420 hp
AC Torque Helper (https://acstuff.ru/u/torque-helper/): transmission loss 13%
power about 333 bhp
Was temporary I think, because its now working.AssettoLand is gone again.
I'm not a modder, so I wanted to understand the cause of the value discrepancy. I want to try to modify a car, which values to modify and with which tool. That's all, thanks. 🙏What's your real question?
The 420hp from the description is just an information number.
Don't expect that if you tune a car with 420hp at the crankshaft will be fast as the real car with 420hp.
Hundrets of other things like the aero, the tires rolling resistance, asphalt, gear ratios, can give to the car a vary different performance far from the real one.
Plus, they could be BoPed.c
Also take in account that 420hp is the peak power, if the rest of the torque curve isn't acurate, the final performance would be very different.
A lot of parameters are assupmtions that, in AC physics engine, match with the real car.
Just make the fine tuning of the power curve according to your target.
yeah its such a weird quirk, i just wanted to check as ive spent quite alot of time working on a mod for someone but didnt want to present it to them with dodgy physics. it seems to be a particular quirk with that model. luckily i kept the backup. thanks for the clarification puts my mind to rest.CM Showroom does not account for everything in the game, so what I'm guessing is the car's front track is too narrow so when you're updating the model to "align to data" it's making an assumption in the showroom that isn't applied in the game (potentially front wheel zenith). Just a guess but I tried it with the base Huayra and both cars do it. Though if you revert back to the original .kn5 file that will fix all of your problems, unless you replaced the wheel with something in which case you'll need to change the graphical offsets either in the model or in suspensions.ini in the data.
Yeah it looks like Kunos accounted for 20.8% driveline loss in that car. Could be a number of reasons (legitimate inefficiencies in the driveline, power.lut derived from a real dyno sheet of a real 25 year old race car that's lost some horses along the way). If you just want to increase or decrease the power/torque of a car by a certain percentage then I'd recommend using something like AC Car Tuner (https://www.racedepartment.com/downloads/assetto-corsa-car-tuner.13946/) to make general changes. However if you have a dyno sheet from a real car you're trying to mimic then plug in those torque values to power.lut and then make an assumption of ~15% driveline loss (general accepted industry standard) to figure your power at the crank. Remember that graph in content manager is all but meaningless, just eye-candy for the car menu.
Thank you @mteam , I´ll try it later!Is this the one
Good, the torque helper is a great tool to strat with.I'm not a modder, so I wanted to understand the cause of the value discrepancy. I want to try to modify a car, which values to modify and with which tool. That's all, thanks. 🙏
Hi. The car I had the wiper problem was Velos Ferrari 315 1950s car. The right hand blade shoots up in the air then down again just before the end of the blade. Works fine on flat screen . Only happens in VR ( Oculus rift s)This is shot through the right side eyepiece and it is the F50 v1.1 linked in the video description. Just checked again, CSP wipers are configured in extension\config\cars\loaded\ferrari_f50gt_96.ini and I also made sure it doesn't use the ksanim by renaming the file.
Did you mean Legion's F50? Can't find one from Velo. Legion's F50 doesn't have a CSP wiper config but the baked animation looks ok for me on version 20200605.
@Frank25 could you send me the configs for the cars you listed? I tested the ks_mazda_mx5_cup which has a wiper config in cars/loaded and this looks fine for me as well. I don't have any wiper configs for the other cars you mentioned.
You won.
I've been talking about Helicorsa is the one I've lost. Car radar still works for me but i prefer Helicorsatry this one
Helicorsa
Fantastic app from Minolin. JAN 6TH 2016: Version 5 is out! New video! Let's begin with a little snip of some racing rules: O-1: To obtain right of road position in a corner, the overtaker's car must have substantial overlap of the car...www.racedepartment.com
For me Helicorsa and Race Essentials are always active. No other.I've been talking about Helicorsa is the one I've lost. Car radar still works for me but i prefer Helicorsa
Crystal Palace update.
It was a nice rF2 track to begin with and a swift conversion is done in no time (like Gilles75 used to do). Getting the shaders right is a lot of work, but then you start doing research, finding footage etc...
In the end it becomes a rebuild, new walls, new stadium, repositioning of hundreds of trees (the only thing I did not like about the rF2 version, since the closeness of the trees really really impacts the vibe of the original track), the whole terrain is re-shaped...
Only last week I discovered that the starting line and pit building were in fact much closer to the last corner... can't help but change it.
But.. I'm on itView attachment 1108174
Always fancied a CRX in AC, thanks mate. Hopefully everythings gonnae be alright for you.
This was a while ago but i was wondering if anyone has these cars? all the links are sadly dead & I have so much fun driving his stock eg civic i really want to experience the other carsAlways fancied a CRX in AC, thanks mate. Hopefully everythings gonnae be alright for you.
advanced culling is off
I have a ryzen 5 3600 with the boost lopped off (99% processor power in windows, keeps temps down on MSFS) so it runs without boost at 3.6 max.i am getting 93% cpu usage in game but when I check the task manager this seems not to be the case. BUT the 93% is lowering significantly my performance (30 fps circa, got a race tonight and on the server with 4 more other cars i get 70 fps, default kunos gt3s...)
any solution?
View attachment 1108220
What this shows is one of the most frustrating facts about AC/CSP/Sol etc, which is that different people have different issues with apparently the same equipment. I use a Rift S and have no problem with the Ferrari 315/335 wipers at all. I did the animation and it’s always worked perfectly for me. I nevef use single screen any more, always VR.Hi. The car I had the wiper problem was Velos Ferrari 315 1950s car. The right hand blade shoots up in the air then down again just before the end of the blade. Works fine on flat screen . Only happens in VR ( Oculus rift s)
that's the mod, I was a bit late to see the post, MB.Thank you @mteam , I´ll try it later!