Grazie! Thank you! Looking forward, hope it Will give the right power to get close to real life pole lap time2 seperate models. Based on the real 2022 cars.
Grazie! Thank you! Looking forward, hope it Will give the right power to get close to real life pole lap time2 seperate models. Based on the real 2022 cars.
I kinda get it, though I haven't seen that Netflix series that half the at-least-casual F1 fans I know claim to have gotten them into the current product. I'm not going to begrudge anyone their enthusiasm over an area of motorsports I can't really get into (cough, cough, wow that's a lot of tire smoke from all these drift cars, cough), it can just be a nuisance to see multiple people trying to be the first one with the latest hot thing. At least for me, AC's whole appeal is that if a form of motorsport was ever a big deal within the last 100 years, there'll be someone out there recreating the cars and tracks it all happened with, often to an extent that actual game developers wouldn't even notice much less put actual time and effort into. If Forza and Gran Turismo didn't exist, would we even have any mainstream games where you could drive a Group C or Can-Am or Le Mans car that was raced 10 or 20 or 30 years before most gamers were born?Modern F1 cars leave me as stone cold as modern F1 does in general. I'd rather watch one race from the 1980s than a whole season from the modern era, and much rather drive an analogue MP4/4 with manual gears than some soulless monstrosity with flappy paddles and more computing power than NASA. I really don't understand the appeal.
Modern F1 cars leave me as stone cold as modern F1 does in general. I'd rather watch one race from the 1980s than a whole season from the modern era, and much rather drive an analogue MP4/4 with manual gears than some soulless monstrosity with flappy paddles and more computing power than NASA. I really don't understand the appeal.
We have something in common. Ams2 is your game then right ?
But i also like to have some modern variations sometimes.. and vrc looks like its delivering a perfect mod
You'd hate the FW14B then.
Deep, all of that.I kinda get it, though I haven't seen that Netflix series that half the at-least-casual F1 fans I know claim to have gotten them into the current product. I'm not going to begrudge anyone their enthusiasm over an area of motorsports I can't really get into (cough, cough, wow that's a lot of tire smoke from all these drift cars, cough), it can just be a nuisance to see multiple people trying to be the first one with the latest hot thing. At least for me, AC's whole appeal is that if a form of motorsport was ever a big deal within the last 100 years, there'll be someone out there recreating the cars and tracks it all happened with, often to an extent that actual game developers wouldn't even notice much less put actual time and effort into. If Forza and Gran Turismo didn't exist, would we even have any mainstream games where you could drive a Group C or Can-Am or Le Mans car that was raced 10 or 20 or 30 years before most gamers were born?
Will it be the infamous DAS system?have you guys seen the latest VRC teasers?
what are your guesses?
i think this will be a Proper F1 2022 car..
Incredbile car, and very nice work. Thank you so much!Release!!!!!!!!! Ferrari F355 Challenge Evoluzione 1998
Free Download: https://www.patreon.com/posts/66830859
Comverted from Project Cars 3 By Peter Crill ,3d help/work by @norms
-Skin Pack (30 SKINS made By gravelTrap -AO inside and out
-Full engine AO
-Dashboard
-CSP Settings -Wiper animation Norms
-Physics work @graveltrap
-setup and adjustable damping @graveltrap
-Basic Ligth Refraction EXTRA A:Low Beams EXTRA B:Rear Fog Ligths
Credits:
-General help ,3d help , settings help @norms -Lods By norms
-Panoramic session Start config Daniel Nogal
-Beta testing and help @graveltrap,@takum1,@Mascot,and others This car was team work and the result was a car that is really fun to drive thanks to graveltrap and with less bugs was possible thanks to mascot and norms .
Direct Download: https://www.mediafire.com/file/6qje8avk8otifli/ferrari_355_challenge_evo_public_1.0.rar/file Here you can see all the
Already Relased and FREE Mods:
Get more from AO Car Mods Assetto By 101creative on Patreon
Creating Assetto Corsa Car Modswww.patreon.com
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Yeah right, the usual old complaints, except the reality, the fight on track, the speed despite the weight, the hype, being the most watched event in the world, the highest interest ever all over the world, the huge crowds, vips and sponsors tell another story.Modern F1 sucks, the regs are so hard its basically become a single car series, the drivers are devoid of any personality and political agendas are shoved down our throats. its a snore fest and they know it.
Hence the sprint races which have been a failure. The most excitement you get now days before a race is trivial stuff like whether Hamilton will be allowed to wear his nipple rings. zzzzzz zzzzz
In modding terms F1 is a Porsche 911 mod
Its wide open for some kind of low reg Formula X to be brought in. They cant hide behind the whole "green" engine thing. Carting all that equipment around the world will never be eco. Damn even the budget caps etc are pointless as I guarantee you'd get more enjoyment anyhow from watching shopping trolleys with two stroke engines race.
Lastly the cars are too big which is why tracks like Monaco have become a funeral procession.
Moving, rotating and rescaling the driver in CM can be very glitchy. I've got into the habit of hitting 'save' after every step, as it seems that chaining several tweaks together can confuse things. And even saving after one small tweak can see the driver move position slightly. Unfortunately there doesn't seem to be any logical pattern to it.One of those funny little moments where I don't get why things don't work in a logic fashion...
I'm looking into the Yenko Stinger in order to place that driver in a decent way, only to find out that once I press "save position" the position resets and nothing gets saved. At least looking at it via CM.
I've tried with data packed and unpacked. Any modder overlord that can save my lost innocence? Thanks.
Is it a new f1 2022 car model for Assetto Corsa? When is planned to be released?
Dont know when.. soon.
Can't get enough of classic cars, can we get this mod somewhere, or this is an ongoing project?Two more cars to add to the 1950s 24 Hours Le Mans, Gordini T15s (Sport Coupe and Spyder Barquette), even though they are not the same as the originals. The usual problems happen, textures, not being able to take off certain parts, rearview mirrors, but already for the track tests, the important thing is to have fun and fill the GRID.
I haven't seen anything yetBefore they closed the shop page of the car, it stated that the release was 28/05/2022, so today 28th of May.
the link is dead againHere is a new link : https://sharemods.com/fmh1lt0t9w2x/ac_hockenheim_2001_v095.7z.html
Updated in my listing
https://sharemods.com/rhnzgkd2ucmj/ac_hockenheim_2001_v095.7z.html is donethe link is dead again
What's going on on the other side of the concrete barrier? If nothing, tire rack there. If racing, yer good 👍I feel like an idiot for asking this, but realistically, which side of the wall should the tyre rack be on?
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I see. "who dares wins" approach, then.Moving, rotating and rescaling the driver in CM can be very glitchy. I've got into the habit of hitting 'save' after every step, as it seems that chaining several tweaks together can confuse things. And even saving after one small tweak can see the driver move position slightly. Unfortunately there doesn't seem to be any logical pattern to it.
Before they closed the shop page of the car, it stated that the release was 28/05/2022, so today 28th of May.
I feel like an idiot for asking this, but realistically, which side of the wall should the tyre rack be on?
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