Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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The physics of this mod seem more like the 1998 GT One(If you compare laptimes and speedtraps). Instead of the 1999 version which is a good deal faster than the RSS version.
I can believe that....
This is currently how laptimes are stacking for me at Long Beach, again nothing particular why I used it but its just a short lap and pretty fun. Setups are only mildly dialed to have suitable gearing and more downforce than default. Legion's 333SP is the other 333SP.
1669391312913.png
 
shi
Monaco 2002 v1.0

View attachment 1210749
Conversion from rFactor.

-CSP required
-32 pit/start
-AI, cam

Credits & Thanks;
Original Track by VS Team
-I looked but could not find contact info. Thank you for their work.

AC Converted by @shi (shin956)
Update ext_config (window lights, apply parallax, etc.) by Tyrone
AI by Viola_seven
logo.png and sections.ini by @Fanapryde
RainFX by @KevinK2
Additional Lights from Monaco Faux '72
marshall, some textures by kunos
Test and Feedback by @joshcaminskl , @Breathe

Download (mediafire)

Enjoy.
Converted upon request by Patreon member joshcaminskl.

Thanks for the track! Monaco with night lights feels like Project Cars 2.
 
Lotus Emira 2022 Release!!

Converted From CSR 2 By Peter Crill with help by norms & Adriaan Suy & Norms

Download: https://www.mediafire.com/file/hcl33oppb5y6fv9/lot_emira_first_edition_2022_1.0.rar/file

-AO inside and out
-Dashboard
-CSP Settings
-Wiper animation Work By Adriaan Suy:
-Added doors and trunk anim
-Blinkers -Improved carpaint ao
-Emmisive fx for lights and displays
-Exhaust shake
-Physics work @VR Driving
-Basic Ligth Refraction -Lods-Norms
-Ligths Refraction -LRAC -PBR -LRAC -Paint Config -LRAC Takum
-Panoramic session Start config Daniel Nogal
-Beta testing and help ,@takum1,@Mascot,and others
Photos-LRAC Takum

Free Download:https://www.patreon.com/posts/lotus-emira-2022-73550402


Screenshot_lot_emira_first_edition_2022_angleseynew_31-9-122-6-23-57114.pngScreenshot_lot_emira_first_edition_2022_angleseynew_31-9-122-6-22-9114.pngScreenshot_lot_emira_first_edition_2022_angleseynew_31-9-122-6-22-54114.pngScreenshot_lot_emira_first_edition_2022_angleseynew_31-9-122-6-23-57114.pngScreenshot_lot_emira_first_edition_2022_angleseynew_31-9-122-6-22-9114.pngScreenshot_lot_emira_first_edition_2022_angleseynew_31-9-122-6-22-54114.pngScreenshot_lot_emira_first_edition_2022_angleseynew_31-9-122-6-25-25114.pngScreenshot_lot_emira_first_edition_2022_angleseynew_31-9-122-6-26-6114.pngScreenshot_lot_emira_first_edition_2022_london_redux_1-10-122-0-59-31114.pngScreenshot_lot_emira_first_edition_2022_london_redux_1-10-122-0-59-57114.pngScreenshot_lot_emira_first_edition_2022_london_redux_1-10-122-1-0-36114.pngScreenshot_lot_emira_first_edition_2022_shuto_revival_project_beta_ptb_1-10-122-23-52-31114.pngScreenshot_lot_emira_first_edition_2022_shuto_revival_project_beta_ptb_1-10-122-23-56-22114.pngunknown.png
 
RSS never disappoint.
The cars look great, drive great, sound great and racing them is a lot of fun.
If you're unsure... just don't be, grab the pack :D
Amazing. The Nissan is already my favorite car ever. And I'm not saying this lightly. Only the Ferrari is not at the level of other two IMO (performace and feeling wise).
 
Edit: Anyone know why the fonts on some cars, in this case the R390 and the Tornado fade away? Becomes almost impossible to see what gear you're in or what rpm you are running at.
 

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There's a Nissan R391 mod released on Race Department for anyone interested in trying it. Kinda interesting, seeing both a Nissan R390 and R391 mod being released within the same week.

1669414560047.png
 
There's a Nissan R391 mod released on Race Department for anyone interested in trying it. Kinda interesting, seeing both a Nissan R390 and R391 mod being released within the same week.

View attachment 1210885

It’s a mod me and a group I’m a part have worked on. It was released on GTPlanet in late August.

A update or two to the mod will be added soon.
 
There's a Nissan R391 mod released on Race Department for anyone interested in trying it. Kinda interesting, seeing both a Nissan R390 and R391 mod being released within the same week.

View attachment 1210885
yeah we pubicly released the car as peugeot said: back in august, the first one was the Caddie NorthStar 2000 spec (2001 coming soon), and we've been slowly rolling out other LMP900 era cars as well like this one.
It’s a mod me and a group I’m a part have worked on. It was released on GTPlanet in late August.

A update or two to the mod will be added soon.
hopefully a nice overhaul on the physics from us lot working on it ;) and to bring more Pre LMP1 cars (WSC/LMP900 675 Era)
 
It’s a mod me and a group I’m a part have worked on. It was released on GTPlanet in late August.

A update or two to the mod will be added soon.
yeah we pubicly released the car as peugeot said: back in august, the first one was the Caddie NorthStar 2000 spec (2001 coming soon), and we've been slowly rolling out other LMP900 era cars as well like this one.
Ah, my mistake. I never saw it before and only looked at the date shown on RaceDepartment. Looking forward to the update! 👍
 
shi

Absolutely gorgeous. Thanks for bringing this to AC!

One problem I found is that performance seems to tank hard in that tunnel section with the columns on the outside. At first I thought it's because the bay with the boats and buildings is coming into view, but performance shoots back up right after the tunnel when the bay is in full view. Not sure what's going on. I wish I could help, but I wanted to at least bring it to your attention.
 
hopefully a nice overhaul on the physics from us lot working on it ;) and to bring more Pre LMP1 cars (WSC/LMP900 675 Era)
I'm still waiting for the Riley & Scott Mk III early spec you promised (just kidding :D; take your time, I know something good always comes out of you guys)!!!

I only suggest that when you can, take a look at the gear ratio, aero and grip of the cars, as some of them are a bit uncontrollable. And in other cars, when you start accelerating (first or second gears - and even slowly), the tires start to smoke (even with AI controlled cars).
 
- EDITING TRACK SECTORS -


Hi guys, just a quick question

I'd love to change the track sectors of some circuits... sometimes change the position, sometimes add a 3rd sector for the short circuit that just have 2

any idea?
I think the right document to edit is the "overlays" in data folder of every circuit
then I need to change the checkpoints but I really don't know where to get the "numbers" I need in this:
[CHECKPOINT_0]
WORLD_POSITION=274.186 ,190.98 ,216.203
OFFSET=-4.81724 ,3 ,0
WIDTH=15
HEIGHT=1.5
ORIENTATION=0.999972 ,0.00566194 ,-0.00497703


Maybe someone have any idea or know an app that can give me those "world_position", "offset" and "orientation" numbers of the positions in the circuit I need
or maybe there are other ways to do it...

thank you
 
Hi guys, i test lots of mods, and some of them have this problem, the number plates are multiplied x4. Does someone know if this can be modified to have only one? In this car for example when you go into the race, only one number plate is on the car, but in others, they stay even in race. Thanx
1669452941894.png
 
Working on future packs for the BPR Recreation Project.
today: BPR 94 Vallelunga 4H Strandell #40 - WIP
View attachment 1210599
The F40 in its 640 bhp BPR version has been heavily reworked since its first release. Update will be available tomorrow :-)
The Ferrari has been updated. You can find it here: https://www.mediafire.com/file/ofywslzlzv7s8sh/ferrari_f40_comp_bpr94.7z/file

I am also working on more skins for it. Here is the BPR 1994 Suzuka Pokka 1000 Strandell #40 skin (wip):

1669454426196.jpeg
and the Le Mans version of the car, raced in 1994 by Strandell Obermaier Racing in the GT1 category. This skin will be for the 710 bhp version of the car, which we are creating next to the BPR version (restricted to 640 bhp). The skin will be available as soon as Paul has finished the car.
__custom_showroom_1669483099.png

coming soon might be a bit optimistic, as I want to spoil you before with packs for Dijon, Paris, Vallelunga and Spa :-)


and the 1995 Le Mans car PILOT-ALDIX-Racing #34
1669591109569.png
 
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Yessss, please! I'd really like to complete my ALMS 2002, 2003 grids.
Don't worry most of the 2002 and 2003 cars are there ready.
Ah, my mistake. I never saw it before and only looked at the date shown on RaceDepartment. Looking forward to the update! 👍
thank you and we will inform you about it.
I'm still waiting for the Riley & Scott Mk III early spec you promised (just kidding :D; take your time, I know something good always comes out of you guys)!!!

I only suggest that when you can, take a look at the gear ratio, aero and grip of the cars, as some of them are a bit uncontrollable. And in other cars, when you start accelerating (first or second gears - and even slowly), the tires start to smoke (even with AI controlled cars).
don't worry the riley and scotts will be good, the first culprit to tackle with the MK III is that it's way too bleeding quick, it's like 2 - 3s faster than the fastest car which i believe is the V12 and the R8 (VRCs for V12 and R8 and our 2000 spec R8) e.g on Reboot sebring they run around 1:50 - 1:51, R&S: 1:47 - 1:48... and thanks for the heads up with the gear ratio and what not, can you provide any examples on which cars do this?
 
shi
Monaco 2002 v1.01

View attachment 1210999
Conversion from rFactor.

-CSP required
-32 pit/start
-AI, cam

Credits & Thanks;
Original Track by VS Team
-I looked but could not find contact info. Thank you for their work.

AC Converted by @shi (shin956)
Update ext_config (window lights, apply parallax, etc.) by Tyrone
AI by Viola_seven
logo.png and sections.ini by @Fanapryde
RainFX by @KevinK2
Additional Lights from Monaco Faux '72
marshall, some textures by kunos
Test and Feedback by @joshcaminskl , @Breathe

Download (mediafire)

Enjoy.
Converted upon request by Patreon member joshcaminskl.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.01 changelog;
-Billboards were matched to the 2002 video.(Mainly Shell)
-Added guardrail at poolside entrance. (Thanks Fanapryde for the report)
-Updated tunnel light (ext_config). (Thanks Friedhelm for the report)
-Updated VAO-patch.
-Updated preview.

Monaco 2002 v1.01
The link is in the quote.

changelog;
-Billboards were matched to the 2002 video. (Mainly Shell)
-Added guardrail at poolside entrance. (Thanks @Fanapryde for the report)
-Updated tunnel light (ext_config). (Thanks @Friedhelm for the report)
-Updated VAO-patch.
-Updated preview.
 
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