That’s for the base Legion car I think, not for the updated one.not even to look at and get links? well taken straight from the public post (why you couldn't just click the links on the page yourself idk):
Download British Formula3Championship1983 rar
Download File British Formula3Championship1983 rarsharemods.com
(PS: Hope I'm not overstepping with sharing your links here @lorelord)
that is a track issue not a car issue.when I try this modded car mod, I get the wrong tyre sounds , tarmac screech while driving on mud or gravel...
Anyone knows which setting I have set wrong (cause in the video , it doesn't do that)
not sure why people insist on using drag n drop in CM without checking zip file internal structure first...... I find more mods don't support the drag n drop in CM than do and most things Ive read since I begun adding mods suggest not to drag n drop.may I implore everyone who makes an archive with skins for a certain car to include the car folder path in the archive please?
drag&drop in CM of the "26 skins for legion RALT RT 3.7z" seemed to work, but the skins ended up in the wrong car mod !
Hi Teddie. When you are looking for a certain real-life-track you should always check https://www.racingcircuits.info/I'm on a major custom champ creating spree lately. I've started doing championships by geography. I've felt super duper smart with tracks from UK, USA, etc. You know, how we all have to be mindful of former names and current names of tracks, etc in order to find them to add them. ie (Wanneroo vs. Barbagallo). Finished most championships in Australia now.
I've started creating custom champs for Argentina, Brazil and I've realized I am really green when it comes to the more obscure tracks from those countries. Plus the names are super long, man.
"Thiso_Tracko_de_la_Cuidado_en_whatevero_shmaretico_,oscar_de_la_hoya"...
The one that got me today was the Zonda track. I forget what the other name for it was, something Martin Miguel something or other. I looked everywhere for it and then finally found a blurb on the internet "also known as Zonda"... I've had multiple versions of Zonda for years and finally have a reason to race on them.
I am learning. I really love the car sets from brazil, argentina. So unique and fun to drive. So many car sets available too. I bought out the AVPS store as far as tracks, etc.
Thing is, its not just the annoyance of having skins installed to the wrong car, the other issue with people not using a proper file structure for skins is that if you download a few different skins and dont install them straight away, 99% of the time you have no idea from the filename what car the skin is for so you have to go back through your history to figure it out. I have made it a habit to add the name of the car mod to the filename when downloading skins just in case there is no file structure within the archive.not sure why people insist on using drag n drop in CM without checking zip file internal structure first...... I find more mods don't support the drag n drop in CM than do and most things Ive read since I begun adding mods suggest not to drag n drop.
Checking inside the zip folder would save you the hassle you went through for what? a few seconds?.... even mods that do support drag n drop install, i never use.. better to have the control yourself, hell, ive even found some cars that I extracted to assettocorsa root folder, haven't shown in game because the mod creator placed the car in content/car rather than content/cars. I blame myself for not checking mores on than the modder, who only made a simple typing error.
@lorelord thank you for adding to the Ralt RT3 from Legion, cant have too many of these. Ralt has such a history yet is so often over looked in sim racing. I'd love to do some post 83 Formula Atlantic's, but as we dont have the RT4, I might just have to resign myself to using the RT3.
My favorite addition in 0.2.3 public? FSR custom pixel density. Why? I can relieve my GPU from rendering 25% FSR, to even sadder 10%
View attachment 1356890
And to make it even worse, here's 50% sharpness and FidelityFX CAS disabled (the above one is 100% sharpness and 100% CAS)
View attachment 1356892
Anyway, is there any thing I can do to make the FPS better without making this monstrosity?
HAHA it's not like it's Raspberry Pi but still it's potato.
it is literally the one uploaded by @lorelord so it's not the base legion car...... its not even my link it's lorelords link...... which is very plainly in both my post and lorelords free patreon post from which the links come..... 🙄That’s for the base Legion car I think, not for the updated one.
The base car is absolutely fine either way.
why not use the Lorelord updated version that has all the skins included? no need to install them. or if you don't want to use that version but want the skins, install manually? I personally have never drag and dropped something into CM always manual install.may I implore everyone who makes an archive with skins for a certain car to include the car folder path in the archive please?
drag&drop in CM of the "26 skins for legion RALT RT 3.7z" seemed to work, but the skins ended up in the wrong car mod !
thx , I know I can install them manually, and I did . It's just a suggestion to all , to have the paths inside the zip/rar files , as a way to make it less error-prone and hassle-free for the people who are lazy like me and do like to try drag&drop firstwhy not use the Lorelord updated version that has all the skins included? no need to install them. or if you don't want to use that version but want the skins, install manually? I personally have never drag and dropped something into CM always manual install.
Thanks @Masscot for reporting, can you check if below code fixes the problem?@El Locho also did a wiper config for it, in case anyone missed it:
(it's a little borked, the wiper arm detaches from the blade towards the end of the stroke)
Animated wipers for PM3DM Volvo S40 BTCC
This download adds wiper animation to @Patrik Marek's 1999 Volvo S40 BTCC. Requirements: Custom Shaders Patch 0.1.76 or newer Note: The wiper animation will only be visible in the game, not in the default showroom. Installation: Extract the...www.racedepartment.com
[ANIMATED_WIPER_0]
ANIMATION_OFFSET = 0.230000
MESHES = blade, wiper
UNDERLYING_SURFACE = S40_Wind
GROUP_0 = 'blade@A=*'
GROUP_0_ANGLE_FROM = -41.400002
GROUP_0_ANGLE_TO = 78.599998
GROUP_0_ARM = 'wiper@A=*'
GROUP_0_AXIS = 0.000000, 0.707107, 0.707107
GROUP_0_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107
GROUP_0_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107
GROUP_0_END = -0.2332862, 1.1025053, 0.4090769
GROUP_0_PIVOT = 0.002563, 0.782120, 1.013794
GROUP_0_RUBBER_FROM = -0.04425049, 0.8594208, 0.83869934
GROUP_0_RUBBER_OFFSET_AMOUNT = 0.0015
GROUP_0_RUBBER_OFFSET_EXP = 1
GROUP_0_RUBBER_OFFSET_POS = 0
GROUP_0_RUBBER_TO = -0.22697449, 1.0948181, 0.40518188
GROUP_0_TWIST_FROM = 0.050000
GROUP_0_TWIST_TO = 0.950000
GROUP_0_BASE_AXIS = 0.000000, 0.707107, 0.707107
GROUP_0_BASE_PIVOT = 0.002563, 0.782120, 1.013794
when I try this modded car mod, I get the wrong tyre sounds , tarmac screech while driving on mud or gravel...
Anyone knows which setting I have set wrong (cause in the video , it doesn't do that)
when I use this car mod on my go-to test track for rally cars (DiRT3 - Finland Trail Blazer) , it also does that !that is a track issue not a car issue.
@El Locho Perfect now - thanks buddy!Thanks @Masscot for reporting, can you check if below code fixes the problem?
Code:[ANIMATED_WIPER_0] ANIMATION_OFFSET = 0.230000 MESHES = blade, wiper UNDERLYING_SURFACE = S40_Wind GROUP_0 = 'blade@A=*' GROUP_0_ANGLE_FROM = -41.400002 GROUP_0_ANGLE_TO = 78.599998 GROUP_0_ARM = 'wiper@A=*' GROUP_0_AXIS = 0.000000, 0.707107, 0.707107 GROUP_0_AXIS_OFFSET_0 = 0.000000, 0.707107, 0.707107 GROUP_0_AXIS_OFFSET_1 = 0.000000, 0.707107, 0.707107 GROUP_0_END = -0.2332862, 1.1025053, 0.4090769 GROUP_0_PIVOT = 0.002563, 0.782120, 1.013794 GROUP_0_RUBBER_FROM = -0.04425049, 0.8594208, 0.83869934 GROUP_0_RUBBER_OFFSET_AMOUNT = 0.0015 GROUP_0_RUBBER_OFFSET_EXP = 1 GROUP_0_RUBBER_OFFSET_POS = 0 GROUP_0_RUBBER_TO = -0.22697449, 1.0948181, 0.40518188 GROUP_0_TWIST_FROM = 0.050000 GROUP_0_TWIST_TO = 0.950000 GROUP_0_BASE_AXIS = 0.000000, 0.707107, 0.707107 GROUP_0_BASE_PIVOT = 0.002563, 0.782120, 1.013794
@jac0that is a track issue not a car issue.
Assetto Corsa - VIC20 portingMy favorite addition in 0.2.3 public? FSR custom pixel density. Why? I can relieve my GPU from rendering 25% FSR, to even sadder 10%
View attachment 1356890
And to make it even worse, here's 50% sharpness and FidelityFX CAS disabled (the above one is 100% sharpness and 100% CAS)
View attachment 1356892
Anyway, is there any thing I can do to make the FPS better without making this monstrosity?
And very nice it is too.For all GT2 lovers, the Red Rock Valley track has finally been released.
Red Rock Valley Speedway
The classic track of Gran Turismo 2 is now on Assetto Corsa and it's free for all the users of the community! Features: Track surface: Tarmac Distance: 4.1km approximately Pits: 20 cars Wide: 16m approx. 2 Variations, and 2 recreations of the...www.overtake.gg
Awesome! But what's changed/different from the other versions out there?Azure Circuit 2019(Monaco) launched.
Because there is already a mod called monaco_2019, so it is named as azure_2019(region of France near Monaco).
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View attachment 1356920
LINK:https://mega.nz/folder/z8Il0KCK#sWqQ4VdeEDJGOVOJmhyJ8w
I'm wondering the exact same!! Why should we switch to this one??Awesome! But what's changed/different from the other versions out there?
The name 'Azure Circuit' makes me hope that this somehow is an AMS2 conversion, and not Codies' legacy ACU F1xx track. Which base is this from, as I'm always looking for better versions of Monaco.
Mirandopolis i think
mhh yep! Thanks you made my day, cheers😊
Legendary 2007 season. Lewis Hamilton's debut season and Kimi Raikkonen's championship season with Ferrari. Kimi deserved so much more as he was in his prime at McLaren but reliability took at least 1-2 championships from him.
Adjusted six weeks for this to get everything as nice as possible. Special big thanks to Thacker, RMI Wood, Shin, Rainmaker, BruceD, Mr Longuinha and others who have made such insanely good tracks, skins, addons...
The VRC (Virtual Racing Company) cars are absolute joy to drive and they're all free. Great sounds, very stabile cars but ai is extremely challenging. You really need a perfect lap for pole. One of the best modern F1 cars I've driven.
The tracks have been carefully hand picked and throughly tested so that the season is as challenging as possible. All tracks should have accurate layouts for the 2007 season. Genuine rain races on Nurburgring European GP, light rain on Fuji and damp weather on China. I used period correct skins whenever possible. If you have more, let me know so I can update the skins.
User is set for Kimi Raikkonen/Ferrari. Of course, everyone loves Kimi the last Ferrari champion. And obviously Alonso and Hamilton at McLaren with AI level 99 are extremely hard to beat. Of course you can easily change the season to play with anyone you want. If you find it too hard you can also adjust their ai level to suit better for your skills from championship.champ file with a Notepad.
Once again grid is at 20 cars which is the perfect size to keep accidents/traffic reasonable in tracks like Monaco. I highly recommend Nuzzi's blue flag app (link at the end of video description). It really helps with the backmarker realism.
ALL CARS WILL PIT at least once in every race. This has been achieved by altering the fuel amounts. NO NEED FOR ANY APPS. No other modifications to the cars. Only the consumption/total fuel amount. In 20 lap races one pitstop.
Don't do any ballast/restriction presets as all ai driver skills are defined in the champs files.
You need:
1. SOL
2. Custom Shaders Patch (you need the DLC pay version to play the rain GPs). Just normal weather for non-pay version CSP owners.
3. Full version of Content Manager to play Championships, costs $1 on PayPal
4. WinRAR/WinZIP/7Zip to unpack files
Includes:
1. Championship files
2. Cars and skins all in one package
3. Tracks
4. Optional extras
Genuine F1 2007 GP calendar.
Albert Park
Sepang
Bahrain
Barcelona with skins
Monaco
Montreal
Indianapolis 2001
Magny Cours
Silverstone 2005
Nurburgring 2001
Hungaroring
Istanbul Park
Monza 2007 (Go to content - tracks - monza and check 2007 skins)
Spa 2005 by RMI Wood masterpiece
Fuji Speedway
China GP
Interlagos 1998 (Thacker, RMI Wood, Shin)
Enjoy! Should be pretty simple install. Let me know if you need help to set up the 2007 championship.
Set Youtube subtitles (CC) on as there's instructions how to deal with the pitstops.
All needed links in the video description. I keep them in one place so that I don't have to edit from mulitple places if there's some updates.
If they are part of the "picture", you can just extract the texture, modify it to remove that part and replace the texture in the skin folder with CM.DEAR FRIENDS
I need some help. I want to remove the fixed values in the photo from here and add the real values here. I know how to add the actual values, but these numbers are fixed, so they are not available in digital instruments. They exist as part of the photograph.
Is there a simple way to do this?