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I'm happy to know I wasn't seeing things. I seem to have problems sometimes that others don't. I was worried this was another one of those instances.You're right, it doesn't switch back in August like it used to and just keeps DST.
So yet another bug... sigh
There is a thing we can't fix in CSP. Its not possible to change the DST in replays. So you will always start with the DST of your PC.Kind of a silly question. Does CSP or Sol or Pure have some built in feature for daylight savings time? And if so, can it be disabled?
Reason I ask is that there is a particular date and time of day I typically like to test some things with. Today I went to test something out and everything seemed brighter than normal and the shadows were in a different place than normal. For kicks, I reduced the time of day by one hour and everything looked like it usually does. So the only thing I could think of was the sun position was different because of DST. What didn't make sense was the the particular date I used would not be a part of daylight savings time so it shouldn't have been different.
If it's not that, then I have no idea what I did to make the lighting (sun position) and shadows one hour off from where it usually is.
I don't know Grid Legend track formats, but usually if the file is opening blank then another file needs to be extracted first into the same folder. Look at the file sizes and see if there is a file that can be extracted by 3dsimed.Hello society.
Please tell me how to open the tracks of Grid Legends in 3DsimED32c?
I tried but it opens a blank tab.
Thank you.
Can't for the life of me remember where I got this from but this one is pretty cool, even lets you do drop-scores. Apologies if the author is on these forums. Works fine in Google Sheets as well.do you use any excel sheet for championship standings? maybe someone got a good one
by popular demand, here is the working csp wipers configuration and the modified kn5 file of the Ferrari F430 Challenge 2006 by Creative 101, hoping that the author decides to add wipers, because my modification is at amateur level but I hope you like it ... do not ask me to improve it because at the moment I do not know how to do better:
[BASIC]
DISABLE_WIPER_KSANIM = 1
[ANIMATED_WIPER_...]
DEBUG = 0
MESHES = ext_wipers1_001, ext_wipers_003
UNDERLYING_SURFACE = Material #2665
[MESH_ADJUSTMENT_...]
MESHES = ext_wipers1_001, ext_wipers_003
MOVE_TO = modelRoot:y
[ANIMATED_WIPER_1]
DEBUG = 1
MESHES = ext_wipers1_001, ext_wipers_003
UNDERLYING_SURFACE = 'Material #2665'
GROUP_0 = 'ext_wipers_003@A=*'
GROUP_0_ANGLE_FROM = 1.4
GROUP_0_ANGLE_LUT_CUBIC = 1
GROUP_0_ANGLE_TO = 73.5
GROUP_0_AXIS = -0.04067488, 0.7368261, 0.67485774
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_END = -0.70822144, 0.82027435, 0.6987915
GROUP_0_PIVOT = -0.09631729, 0.36655712, 0.8550415
GROUP_0_RUBBER_FROM = -0.2581787, 0.77049255, 0.9279785
GROUP_0_RUBBER_OFFSET_AMOUNT = 0.041499995
GROUP_0_RUBBER_OFFSET_EXP = 3
GROUP_0_RUBBER_OFFSET_POS = 0
GROUP_0_RUBBER_TO = -0.7015991, 0.82466125, 0.67974854
GROUP_0_BASE_AXIS = -0.04067488, 0.7368261, 0.67485774
GROUP_0_BASE_PIVOT = -0.09631729, 0.36655712, 0.8550415
GROUP_1 = 'ext_wipers1_001@A=*'
GROUP_1_ANGLE_FROM = 2.7
GROUP_1_ANGLE_TO = 100.5
GROUP_1_AXIS = 0.09419986, 0.8607814, 0.50018185
GROUP_1_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_1_END = -0.1302185, 0.81851196, 1.0009766
GROUP_1_PIVOT = 0.35379028, 0.5318651, 0.8399048
GROUP_1_RUBBER_FROM = 0.31999144, 0.78859955, 0.9362848
GROUP_1_RUBBER_OFFSET_AMOUNT = 0.0050999997
GROUP_1_RUBBER_OFFSET_EXP = 2.176
GROUP_1_RUBBER_TO = -0.22973633, 0.8086853, 0.9480896
GROUP_1_BASE_ANGLE_TO = 91.4
GROUP_1_BASE_AXIS = 0.09419986, 0.8607814, 0.50018185
GROUP_1_BASE_PIVOT = 0.35379028, 0.5318651, 0.8399048
WIPERS = [WIPERS_TRACE_...]
SURFACE = Material #2665
WIPERS = ext_wipers1_001, ext_wipers_003
Link KN5 Mod :
Link KN5 AERO version :
Big thanks! But I think I did something wrong... I added the configuration to the end of the extconfig file and overwrote the kn5...
PS. Sorry but I can't understand why it doesn't show directly here... thanks for the help
Please replace the GUIDs.txt in the sfx folder with this oneCan u please help me fix 2 cars?
https://www.dropbox.com/scl/fi/uruk...ey=4aajpdfv0t6bz8cqnpxhoftsq&st=cic4ld1y&dl=0
Sound not working
Not an Excel sheet but an app - https://www.overtake.gg/downloads/ac-simple-championship-tracker.70445/updatesdo you use any excel sheet for championship standings? maybe someone got a good one
do you use any excel sheet for championship standings? maybe someone got a good one
Paul sorry if already been posted.
- Check the quarantine folder of your virus scan, my virus scan btw did break CM-AC.
- Try to disable every mod, app, PP, Pure or whatever, check the CM inbuilt MOD switcher.
- Do the https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
- Reset the whole CM back to stock.
- If not I’m afraid, it will be a complete reinstall.
One stupid question @Paulo Ribeiro. Did you check IF ASSETTO CORSA IS INSTALLED IN STEAM? Few years ago, for no reason (like happened to you) AC was always saing me RACE CANCELLED everytime i launched a test or race.
I found that ASSETTO CORSA WAS NOT INSTALLED in Steam (never understood what happened since it seems that AC was uninstalled without removing the files).
Once found that, i reinstalled AC (by changing the name of the original folder in order to keep tracks and cars) and then moved them to the new installation and everything start works fine again.
Thank you all for the tips and help.Try this, and make sure that you back up your wheel or controller settings and chase cam views.
Delete Assetto Corsa folder in my Documents
Delete Content Manager in game root folder
Delete AcTools Content Manager folder in your users/.../appdata/local/
Uninstall Pure or Sol completely
Uninstall CSP completely
Restart your system and launch Assetto without CM.
Install CSP and CM
Install Sol/Pure etc.
This should completely reset your game and run like a dream.
You will have to apply your own graphic settings and CM settings as per your liking and system
cannot, only carsHello society.
Please tell me how to open the tracks of Grid Legends in 3DsimED32c?
I tried but it opens a blank tab.
Thank you.
Can’t even drive the 200 layout (ai spline broken).Fenryr released Snetterton, I think it´s another ACC convert.
Did not try it yet but looks quite decent. Any opinions?
Hm, so the RT version is still better? A bummer. Will give it a try for comparison.Can’t even drive the 200 layout (ai spline broken).
The 300 layout works but is nowhere near the quality of my good old version!
Thank you all for the tips and help.
Unfortunately, the issue remains.
I guess that I might have to make a clean installation.
With almost 2600 tracks and 13500 cars, not to mention all the APPS and so, the task will be hard for sure.
That is why I have been away from AC.
Will update news, if it will be any.
Now, can any of you help me find what this sticker says?
View attachment 1401232
Cheers
Good job. 👏 👏
RT version is nowehere near this ACC convert in terms of road and kerbing as of current state of track. Kunos did superb job in recreating real life counterpart with all the little details like kerb type and runoffs.Hm, so the RT version is still better? A bummer. Will give it a try for comparison.
You need to have the ‘Safer AI spline generation’ option active in CSP / New AI Behaviour for the 200 layout to load (300 seems to work without that setting).RT version is nowehere near this ACC convert in terms of road and kerbing as of current state of track. Kunos did superb job in recreating real life counterpart with all the little details like kerb type and runoffs.
I've made an AI on this track and frankly have been very happy with the results on my end. Tested with many various cars on 100 strength and 40 aggression. Competitive offline races with no crashes.
No idea on AI spline error. Maybe its a matter of final sides baking. We will check if more people report.
RT is still very good as for historic version of the track though
You can try this version...Does anyone have this outrageously priced Utah Motorsports Campus and if so, is it even halfway decent?
LVRY Utah Motorsports Campus
Reminds me of the Bend Motorsports Park out there that's like 80 dollars total and has **** visuals and didn't even have working AI until Parri made one second hand.
Hey, can't wait for the next overhaul. Been exclusively testing everything on this one for the last few months since I can't bring myself to switch to another track. Will there be textures for the drainage grid in the pits? Very excited!Brno update is ticking along nicely.
Soon™.
View attachment 1397854 View attachment 1397855 View attachment 1397856 View attachment 1397858
You mean this?Hey, can't wait for the next overhaul. Been exclusively testing everything on this one for the last few months since I can't bring myself to switch to another track. Will there be textures for the drainage grid in the pits? Very excited!
Does anyone know the modder/source? I've downloaded it but can't find anything on the author.TIL Hyundai made an official facelifted Elantra N TCR mod for its N Virtual Cup
View attachment 1401261
View attachment 1401262
I have a feeling it reuses files from the WSC/TCR Virtual mod
You can try this version...
Utah Motorsports Campus
This was converted from rFactor with permission from the original author. I upgraded some textures and spent a lot of time getting the lighting right. This is my first conversion, so there's probably some stuff I did wrong, but I really just...www.overtake.gg