- 150
- ones and zeros
sorry, double posting..
@mods please delete. Thanks
@mods please delete. Thanks
A little late to the Corvette DP party but wow Wow WOOOW that car is fun to drive. Nice grip and sounds awesome. Did some laps around Melbourne to get used to it (my first laps at that track, too, very nice layout) but then took it to the Nordschleife, once you get used to its characteristics it is really enjoyable and quick!
Couldn't agree more! The only thing it doesn't like are bumps, once this thing loses contact, it's getting nasty quick.
But I think a 6:51:xxx around the 'Schleife, just going casual, just shows how awesome this car is. Really shifting through the gears is seriously addictive!
Quick question to a modder. I wonder if we can use GT6 photo mode as a reference to make a track/cars (I know, a lot of work) since we can't hack the framework of GT6 model?
I don't think there would be any problem using it as a reference, the guy that is working on Circuit Gilles Villeneuve was helped in the creation of the track with a ton of pictures from iRacing that one of the other AC forum members supplied him with. As long as your not taking the content out of the game and converting it to AC(like COTA that was converted from Codemasters and the 911 GT3 RSR from Forza 4), you should be alright. It shouldn't be any different than using an image you found online or took yourself.
I *LOVE* going through the gears on that thing I actually didn't even get a clean lap, spun at Adenauer Forst and still got a 6:48 so I'm not sure what the car can do but it's faster than me... (EDIT: still can't get a clean flying lap but my best out lap was a 7:13 which is 30 seconds off what I was doing yesterday so I think the car can get down to the teens of 6 minutes... maybe with a good tuning even approach the 6:11 track record.)
My best run now is a 6:22:xxx, that's with high downforce and soft slicks, so if I'm going to improve upon that time, then I'll probably have to drive less downforce to have a higher top speed on Döttinger and from Quiddelbacher Höhe to Schwedenkreuz and probably going to have to fiddle with suspension, which I know nothing about, so I guess I'm just going to accept that that was the maximum I can get out of the car.
Absolutely amazing too, the most complete mod by quite some margin yet.Formula Corsa Modding's GP2 car has been released for the first time in Beta 0.9!
http://www.assettocorsa.net/forum/i...-fcm-gp2-2014-season-0-9-beta-released.11921/
Nice surprise indeed.
Absolutely amazing too, the most complete mod by quite some margin yet.
http://www.assettocorsa.net/forum/index.php?threads/shelby-cobra-released-v0-1.955/
Words don't do it justice.
Hows it drive? Might be my first car mod I download. Is adding cars the same process as adding tracks?
Would expect no less.It drives absolutely amazing! The only thing you really need to pay attention for are crests, the car likes to dance then
Nothing about the thread title tells me this is a TRACK ONLY threads. It's for mods, all of them, it's just that up until now, only skins were available for cars and there were (almost) no new 3rd party cars available.Why there is only a post for the circuits and not for the cars?