And the LCD screen in the centre console is far too bright at night, too much glare.
Guys are all the mods from here listed somewhere?
Post #10559Where can I get the newest version of sx Le Mans?
Using 3DsimED, open ferrari_355_challenge.kn5, isolate cockpit, isolate essence_gauge, geometric centre model, set pivot point 5mm up from the bottom, pivot centre model. Copy Faces.... Pivot point for "fuel gauge" no good...
I´m sorry but I don´t understand the fix... Can you elaborate, please?Oki for the bmw sauber problem, i just rename the folder of the car just before upload causing error with the data.acd so i my memory ( i don’t have my pc for the moment) just rename f1_bmwsauber in f1_bmw_sauber, its fix normally the error
I´m sorry but I don´t understand the fix... Can you elaborate, please?
Using 3DsimED, open ferrari_355_challenge.kn5, isolate cockpit, isolate essence_gauge, geometric centre model, set pivot point 5mm up from the bottom, pivot centre model. Copy Faces.
Go back to cockpit, delete essence_gauge, paste faces name it arrow_petrol as arrow_fuel already exists, place it within the fuel gauge.
Export cockpit.kn5
Go back to ferrari_355_challenge.kn5, delete cockpit. Export ferrari_355_challenge.kn5
(re)Open ferrari_355_challenge.kn5, add primitive cockpit. Export ferrari_355_challenge.kn5
[FUEL_INDICATOR]
ZERO=-45
STEP=1.0465
OBJECT_NAME=arrow_petrol
OBJECT_NAME_MAX=
MIN_VALUE=0
Main Body with the rear grille separated, download here.
http://www.mediafire.com/file/0fuuhczcct8vc5v/sx_lemans_1.2.7z/fileWhere can I get the newest version of sx Le Mans?
Not on my rig for some more days, so I can't check which version I have installed. Probably this one...so @Oscurr can forget about my post...
Hi,
I currently work on a billboard update for the Sentul Circuit which is available on RD. For you who have the track too, could you please advise (since I don´t own 3DSimEd) which line has to be added in an .ini file to remove those ugly huge billboards which are attached around the track? They aren´t available in real life so I don´t need them on the track.
Also the ****** grass textures should get some treatment...
Thank you.
Can you elaborate, please
Very nice, could you apply the same technique to Tokyo Route 246 to get rid of those huge billboards and robot things too?View attachment 851076
Removed huge billboards, made grass a bit darker and blue buildings a bit lighter.
Track could be illuminated, but this takes a bit longer.
Extract into ..\assettocorsa\extension\config\tracks\loaded\sentul_circuit.ini
and enjoy.
If you´re interested, made also a quick´n´dirty vao-patch ...
Rename folder f1_bmwsauber as f1_bmw_sauber
Merci Marc for this update.
....
- For the body, the rear lights disappear
- For the "fuel meter" I block from the: set pivot point 5mm up from the bottom ,
thanks again !
Is this for Adelaide 2011 by rainmaker?Hello people, ive just released my Adelaide Superloop 500 re-mix.
https://www.racedepartment.com/downloads/adelaide-superloop-500-re-mix.28713/
Not sure but this track could use an ini update, and some track lights but that's not my expertise.
Looking forward to testing this! I deleted Sentul from my hard drive because of the 🤬 3d grass.Sorry, here the new version. Didn´t seen there was a pre-build vao-patch available. With this patch 3d grass got to bright.
3d grass now darkened more, horrizon darkened a bit, medium billboards removed too.
Yapp, put this in existing acf_tokyo246.ini:Very nice, could you apply the same technique to Tokyo Route 246 to get rid of those huge billboards and robot things too?
You're welcome, replace 355_BODY_002, not 355_BODY.
Get to it via Edit>Object by Name
Once you have 'essence_gauge' isolated, go Edit>Center Model>Bottom Center Model. Then Edit>Center Model>Set Pivot Point, X=0.00 Y=0.00 Z=0.005. Then Edit>Center Model>Pivot Center Model. Then Copy All, and do the rest as in the first post.
(I changed the method slightly)
thanks again to you ,
For the body I managed to tinker with it (it’s not very pretty , there are deformations) , but for the fuel gauge I really can’t do it
Seriously. I apologize for taking part. My motivation was to actually inform the guy since he makes mods, and the last thing AC needs is yet more cars that understeer when you lift off. I am so sicking of talking about something that is so basic, anyone who's ever driven a car should instinctively know it.No chance of you guys taking this row to pms? It's been going on for weeks. This thread used to be a great read.