I flollow their facebook page so I'm aware of this coming GT4 pack but here was a post showing CM error couldn't find the cars or missing some content. So still, someone managed to download them...Not yet, for what I can see man
I flollow their facebook page so I'm aware of this coming GT4 pack but here was a post showing CM error couldn't find the cars or missing some content. So still, someone managed to download them...Not yet, for what I can see man
https://www.racedepartment.com/downloads/honda-acty-truck-ha3.29621/Honda Acty Truck (HA3)
I made a Honda k-car truck HA3 acty.
Supports basic expressions using custom shader patch
・indicator
・wiper animation
Made by myself
・3DCG FULL SCRATCH
・EngineSound data
・skin
・Physical data
Hi, I'm having troubles while making a mod with blender. Could someone with knowledge help me??
[strike]Dibbs. but it is a beta in'it? so I won't touch anything else.[\strike]
Naah. Forget it the changes just cascade and I'd end up doing the whole thing.
nope not a single street caterham exists for ac.
nope not a single street caterham exists for ac.
I think both Ben 0'Bro's Super7 cars (Super Sprint and Clamshell) are street legal. They are also classified as 'street' and have street legal tires.
No ?
I *think* Ben has owned one or more of these cars, so I'd be pretty confident that his are accurate.Well, the SS in both versions are street Cars, very Nice to driving, I think that are purist Cars with na engines, the other Ben O'Bro's Cars are not, but race cars, but are there a matching machine with forced induction motors And accurate look? Sometime ago I drove a Superlight version in TDU2, nothing similar I saw
Oh, yes, yes, of course, excuse me, My 'are not' was refered about that the others Cars are race versions, And I'm Looking for a street version..undoubtedly Ben O'Bro's Cars are very accurated...And I think too that he has owned some....I *think* Ben has owned one or more of these cars, so I'd be pretty confident that his are accurate.
I don't know???
R8 GT4?
AMG GT4?
570 GT4?
From where???
I've don't find thisHere mate.
tt.servegame.com:100/ASETTO%20CORSA/TRACKS/A-F/ascariraceresort.7zdoes anybody here have the ascari track all of links i managed to find are down.
hey does anyone know when your editing the Tyres.ini does making the tire width bigger effect traction? like if all the values are the same on 2 different tires but one is a 3.25 (325mm) wide and the other is 1.25 (125mm) in the file will there be any difference?
No it doesn't make any difference to the traction at all. It does affect graphical skid marks though.
I've don't find this
Dang...you got me all excited, thinking it was a decent version.tt.servegame.com:100/ASETTO%20CORSA/TRACKS/A-F/ascariraceresort.7z
seems like a trackday version tho, cant be raced by the looks of it
The Magny posted last page, near black trees.
Downgrade to 1.25 prev 205..... is best for nowHello, guys!
Does anyone have the problem of flickering tracks (mainly tyre marks, white lines and racing lines) or knows how to solve it? Bernese Alps, for example... CSP preview130 and latest Sol...
I don't know
The reason so far is supposedly this:Dang...you got me all excited, thinking it was a decent version.
But sadly it's the same crappy version I used to have long ago. Wonder why nobody makes a good version of this fine track...
Solved the problem. Turned off temporal AA in EXTRA FX on CM...Downgrade to 1.25 prev 205..... is best for now
The reason so far is supposedly this:
https://assettocorsamods.net/threads/ascari-race-resort-ronda-spain.235/page-19
Strange...
Latest SOL and CSP 0.1.30, time 12:10
Solved the problem. Turned off temporal AA in EXTRA FX on CM...
Interesting. Which file/setting actually affects the cars grip?