- 139
- Georgia
So my 1966 Shelby Mustang GT350R version 0.8 is up. The process of creating my first mod has given me tremendous respect and appreciation for those who create high level AC mods. The amount of work and attention to detail that goes into creating just a decent re-mod is amazing. Special thanks to all the members on this forum who generously answered my newbie questions. I have so much more to learn but I'm happy with where this freshman effort stands so far. I still hope to replace the dashboard textures (350 Rs did not come with woodgrain dashboards) and create a new license plate texture. I also included psd's for all the liveries for any true painters out there who want to improve on my rookie liveries or create new ones.
Enjoy!!
*I'm still experimenting with the final drive ratios and it's currently defaulting to the highest of the six options(can't figure out how to get it to default to a middle ratio). You'll have to select a lower final ratio for any high speed tracks.*
Change log v0.8:
Body model modified with front and rear bumper delete
Swapped wheels to period correct American Racing wheels with updated V10 Vintage slicks
interior chrome textures modified
modified handling physics with stiffer, race tuned springs, dampers and anti-roll bars
lowered ride height
decreased vehicle weight to 1250 kg
Tuned engine power/torque files to approximate 350 bhp and 450nM torque
sound SFX changed
final gearing modified
transmission gears ratios changed
increased fuel tank capacity to 129 liters
adjusted ride height
changed driver model
changed rpm limit to 7K
6 new historically faithful liveriesView attachment 888908 View attachment 888907
thank you very much