Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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Happy to do balloon requests, especially if it means crappy RTB ones are killed.

I've got Rainmaker & Joshuax's Hidden Valley Raceway v2.15, so if you have a different/better/more up-to-date version then please do share it.
Thank for your help for the balloon :)

The best one and more accurate i found, is the one in the video, the one you got should surely be the one with the overexposed tree, the white tree, glass wall and the crowd two meters above the ground, it's the one i found every where on the internet.

here the version of the video

Don't know, what you think about it, on my side, i think i could work to make a skin for it
 
Looks like we got a new track on RD. Mondello Park

45677071_209195553188565_6600375508494450688_n-jpg.353382


Edit: After a few quick laps, I'll say that it's not terrible, but not great either. It could use some optimization. Coming out of T1 and through T2 has a massive spike in CPU usage. The readme claims it's a conversion from Codemasters Race Driver 3, which it very well could be, but then I'm left wondering why there's rFactor files left behind too. There's also lingering files for the international layout, which is a paid extension. IMO, they should've probably done some house cleaning before uploading
I have the Simbin version...
 
Thank for your help for the balloon :)

The best one and more accurate i found, is the one in the video, the one you got should surely be the one with the overexposed tree, the white tree, glass wall and the crowd two meters above the ground, it's the one i found every where on the internet.

here the version of the video

Don't know, what you think about it, on my side, i think i could work to make a skin for it
Yours is v2.15 as well, so probably the same track as the one I've already got.
 
BMW M3 GT2 2010 beta 0.99 by RPM


Kunos M3 GT2 modified physics :
- Detailled Arero
- New tyres
- Various details changes

Do not use as opponents (too high CPU usage).
Installation instructions in the zip.
Content Manager presets : some grids, mainly kunos and URD cars (low GPU usage), in "DRIVE" section click "save preset" and put them (the presets) here.
For the AI to calculate the fuel you must do practice and qualification (weekend) or make a "ai_default" setup for each car and each track (with enought fuel).

More infos, cars, circuits and other here.
 
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Hey all

Would you be interested in a small update of the Apexxer GT-One ? I was always worried with the 2 black frontlights, and I will change that to real lamp like the third one. Plus maybe adding a second row of exhaust to make the road Version.

Other Question: Do someone have Apexxer R390 Road car too? The HEP Mod version sound like a little bit useless sadly...

I found on Baidu plenty of link for some AC cars that I never saw or for al ong time, so if someone know how to donwload from the Chinese web it would be great!
 
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Seems that global (as opposed to local) times are being used since updating CM in the past few days, ie time set to 11am (UK) will result in night-time when racing in Australia. Never had this before and it's bloody annoying. Real conditions deactivated, seasonal adjustments deactivated... any know how to fix this and why it's suddenly become active?
 
Seems that global (as opposed to local) times are being used since updating CM in the past few days, ie time set to 11am (UK) will result in night-time when racing in Australia. Never had this before and it's bloody annoying. Real conditions deactivated, seasonal adjustments deactivated... any know how to fix this and why it's suddenly become active?
No prob here. Made just a screenshot in Gold Coast for @PepperoniAC24 to show him new shadows made with config.ini
It´s still WIP and maybe if @PepperoniAC24 wants more infos we could combine both? On the other hand, Terra21 has reported back on RD.
upload_2020-3-21_12-58-11.png
 
Thank for your help for the balloon :)

The best one and more accurate i found, is the one in the video, the one you got should surely be the one with the overexposed tree, the white tree, glass wall and the crowd two meters above the ground, it's the one i found every where on the internet.

here the version of the video

Don't know, what you think about it, on my side, i think i could work to make a skin for it

Hi,
you´ve been very active in updating various tracks and bring them the love they deserve. I would like to ask you if you could consider to overhaul Brno as next, if you find the time for it? I would appreciate it :)
 
Here is a little update for RedBull ring, in at least his 2014 version, so without the Austrian Flag all around.
It's a WIP again but having some different period of this track is something i will work on it, same for maybe a 2000 version.

Obviously the grand stand, pit will be the same but the gravel trap etc could match
Screenshot_ks_ferrari_f2004_ks_red_bull_ring_21-3-120-13-19-37.jpg
Screenshot_ks_ferrari_f2004_ks_red_bull_ring_21-3-120-13-21-28.jpg

Screenshot_ks_ferrari_f2004_ks_red_bull_ring_21-3-120-13-21-49.jpg
 
No prob here. Made just a screenshot in Gold Coast for @PepperoniAC24 to show him new shadows made with config.ini
It´s still WIP and maybe if @PepperoniAC24 wants more infos we could combine both? On the other hand, Terra21 has reported back on RD.
View attachment 901463
On my side, there is absolutly no problem, everything that's everyone can do to improve something is welcome because we all benefit of it!
upload_2020-3-21_14-49-14.gif

I love those australian's tracks and i love to play them, so if there is more eye candy, i take
upload_2020-3-21_14-49-14.gif

we can regroup our work and credit every person who work on it

Nice works !

sorry for my bad english, i'm french and do not speak english well
 
@MrB00
Here's that Subaru BRZ GT4 I got it running pretty decent now. Model is passable. No digital instruments and the thing still has the radio but hey, don't look at that stuff. :D
Fixed a few things from the track car that was available which was almost undrivable. Different power curve, new aero, ABS and TC fixed, suspension reworked, final drive now adjustable. Tires changed to GT4 tires. Sound changed different from just the road car.
Bop'd to the Gue/Roll GT4 pack. Helping out on that Toyota GT86 GT4 that has Legion's model to go from but this can tide anyone over until that gets sorted out. He has a better model and race car interior.
View attachment 901430


Nice, gonna have a play with that later. What's wrong with having a radio - don't the GT4 drivers have full blown stereos and speakers fitted as ballast ;)
Thanks for doing this and as you say it will tide over until the Legion mod is done. :cheers:
 
Excelent. Now we have probably the biggest field of GT4 cars compared to any other race group. And what is best, they are all pretty well balanced between each other. Maybe a few tweaks with CM restictor settings.

To recap, if someone wants to make a whole collection:
Guerilla 10 (M4, AMG, R8, 570s, Camaro, Mustang, Saleen, Supra, AMR, KTM), Kunos 2 (Maserati, Lotus eleven (not competable with others)), GTPlanet 4 (Hyundai, Subaru BZR, Alfa C4, Mazda 6 ALMS), ACFL 1 (Alpine A110), Racedepartment 1 (Nissan 370z), ACR 1 (Lotus Exige Scura). That makes 19 cars in total. Wow, can make a full field without doubling cars.

From real cars we are missing (or i did not find them) Sin R1 and Panoz Avezzano. Or does anyone know of any others?

Yep the field is getting to be quite large now but I do find some of the cars are a bit all over the place as far as performance goes. Or maybe that's just my driving skills are lacking. Be good to get them all properly BOPed though.
I'm not happy with the sound of some of the GUE mods though - they sound a bit muddy so I might do some sound swaps here and there.
 
Excelent. Now we have probably the biggest field of GT4 cars compared to any other race group. And what is best, they are all pretty well balanced between each other. Maybe a few tweaks with CM restictor settings.

To recap, if someone wants to make a whole collection:
Guerilla 10 (M4, AMG, R8, 570s, Camaro, Mustang, Saleen, Supra, AMR, KTM), Kunos 2 (Maserati, Lotus eleven (not competable with others)), GTPlanet 4 (Hyundai, Subaru BZR, Alfa C4, Mazda 6 ALMS), ACFL 1 (Alpine A110), Racedepartment 1 (Nissan 370z), ACR 1 (Lotus Exige Scura). That makes 19 cars in total. Wow, can make a full field without doubling cars.

From real cars we are missing (or i did not find them) Sin R1 and Panoz Avezzano. Or does anyone know of any others?

In my GT4 CM class list, I have 56 GT4s. Albeit some of them are 2 or 3 same cars, with different physics.
Some different ones: Cadillac, Camaro, Stinger, Ginetta, Jaguar, KTM (have 6, 4 different versions), Lotus, Pontiac, Praga, Volkswagen and some different Mercedes, BMWs, Mustang, Mclaren and Porsches and a few more ,even a RUF adapted to class. :rolleyes:
 
If u got it, I could include it and mention you in the mod description.
When i see the balloon i think of you but do not ask cause i think to myself i ll not bother him for that, he surely got other things to do on his side.

Talking about balloon, i'm working on a new skin and overhaul for Darwin triple crown (hidden valley), i finally put my hand on a good version of this fantastic track, and i think that a balloon or 2 would be great, here a video of the original track:



and what i ll try to do:



If it's something you want to do and got the time to do it, i can send you the track


Aussies really know how to put on a race.
 
Do you use CM and CSP? If you edit your post with more info/error message we can try to help.


Sorry, CM CSP ? I don't know what that is
Don't know, the car appears in the showroom but when the game starts instead of appearing on the track ready to go, it crashes and returns to the start screen ...
 
Sorry, CM CSP ? I don't know what that is
Don't know, the car appears in the showroom but when the game starts instead of appearing on the track ready to go, it crashes and returns to the start screen ...
CM: Content Manager
CSP: Custom Shaders Patch.

If you have not heard from them, it's time to start looking and installing... indispensable stuff nowadays...
Several cars and tracks need them to work.
 
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