- 7
- Brazil
Could you explain how i do it? i have 0 experience on that 😅Needs transparent flag turning on the glass. Should be possible using CSP extension rather than editing the mod.
Could you explain how i do it? i have 0 experience on that 😅Needs transparent flag turning on the glass. Should be possible using CSP extension rather than editing the mod.
haha I will create the file for you, I am sure I have the mod, give me a few mins.Could you explain how i do it? i have 0 experience on that 😅
Thanks a lot for the helphaha I will create the file for you, I am sure I have the mod, give me a few mins.
Just another questionhaha I will create the file for you, I am sure I have the mod, give me a few mins.
EDIT: attached
Put it into car folder.Just another question
(I said i have 0 experience haha)
I have to drop this AC root folder or in another place?
Are you seriously asking about 18kb?? It's probably because of a mini adjustment to the collision with the new live video screens dropped in.Hi, I was comparing the various version of Monaco and the 2019 one has a different file size for the monacophysics.kn5 (577 instead of 559kb) compared to 2017/2021 ... is there any difference there (and what does that file even do)?
Yea, why not? My guess was that the slightly bigger file fixed something from 2017 to 2019 and that the 2021 version then did not have said fix because it uses the same file as 2017. And since you've done the 2021 track i thought you'd know what it does and which track version you based that update on 2017 or 2019. As i wrote i have no actual clue what that file is even supposed to do but even those 18kb could theoretically contain some important changes, no?Are you seriously asking about 18kb?? It's probably because of a mini adjustment to the collision with the new live video screens dropped in.
anybody got a tutorial on how to do these kind of cinematic videos? I always find camtool lacking that "camera shake"
Don't take it too seriously, it's more fun that way. And remember, you asked for it.
*Pedantic pixelchasing perfectionists need not apply.
View attachment 1068181
From an alternate universe where Pikes Peak (America's highest in stature and altitude) hill climb event was paved by Lightning McQueen comes "Pikes Peak DiRTy - A hillclimb parody".
The full tarmac stage from DiRT Rally won't extract so I took the gravel version, smoothed the gravel road and tarmac modded it. It's not as bad as it sounds. It was made for personal enjoyment; take it or leave it.
Looks normal to me (but then I have put on a lot of weight since these lockdowns began).
However, this does not seem to be a fundamental problem with the track. I've driven 2 cars so far and had no problems.
Hi nice update although the hands are allined but not the steering wheelPorsche 911 EVO GT1 v1.1
Assetto Garage / ACTK
Fix or update:
cameras.ini
car.ini
digital_instruments.ini
lights.ini
tyres.ini
colliders.ini
suspensions.ini
collider.kn5
Add lod
Add wipers
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1334
that wont work on this car as the tires are pretty screwed. It will have all the grip you could need then the next thing you know, you are driving on ice. No setup will fix that. there was a post a while back where someone reworked/swapped the physics and made it drivable.Try adjusting the differential. I've found that a lot of race cars that don't turn the way I want or that have excessive wheel slip under breaking or under power have differential settings that could be better. I usually turn down the lock under power to something around 30%. The coast settings can change how the car turns on initial turn in and mid corner grip. It has a huge impact. Once you've done that, look at your rear sway bar settings (make them less), front sway bar settings (make them more), or give the rear more rebound damping and less impact damping.
looks like the URD version. Which is better?Porsche 911 EVO GT1 v1.1
Assetto Garage / ACTK
Fix or update:
cameras.ini
car.ini
digital_instruments.ini
lights.ini
tyres.ini
colliders.ini
suspensions.ini
collider.kn5
Add lod
Add wipers
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1334
Please... URD for sure.looks like the URD version. Which is better?
v1.11Porsche 911 EVO GT1 v1.11
Assetto Garage / ACTK
Fix or update:
cameras.ini
car.ini
digital_instruments.ini
lights.ini
tyres.ini
colliders.ini
suspensions.ini
collider.kn5
Add lod
Add wipers
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1334
yeah.......just tried it.....deleted instantlyPlease... URD for sure.
Don't take it too seriously, it's more fun that way. And remember, you asked for it.
*Pedantic pixelchasing perfectionists need not apply.
View attachment 1068181
From an alternate universe where Pikes Peak (America's highest in stature and altitude) hill climb event was paved by Lightning McQueen comes "Pikes Peak DiRTy - A hillclimb parody".
The full tarmac stage from DiRT Rally won't extract so I took the gravel version, smoothed the gravel road and tarmac modded it. It's not as bad as it sounds. It was made for personal enjoyment; take it or leave it.
Thanks man, that's close enough in peripheral vision to let me switch to sequential shifter rather than the paddles.This includes the last animation I tried. It's close, but still not perfect.
I have the same problem.
@Real Toonces do you still have your physics tweaks?As a big fan of the Vertigo (from my GTR2 days), I couldn't move fast enough to try it...or fast enough to bin it. Terminal understeer. I could dial some of it out with absurd setup values, but not all of it. And the brakes were better on my Radio Flyer kid's wagon.
v1.12Porsche 911 EVO GT1 v1.12
Assetto Garage / ACTK
Fix or update:
cameras.ini
car.ini
digital_instruments.ini
lights.ini
tyres.ini
colliders.ini
suspensions.ini
collider.kn5
Add lod
Add wipers
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1334
Nah, I binned everything. I'd tried all the usual stuff: neg toe F&R (to make it more twitchy), softened the springs/shox/bars at the F, stiffened @ the rear. Adjusted the cambers to get ca. 6 deg. F difference across the tread at the F; ca. 5 deg. R. Don't remember my diff settings; prob 30/40 or 30/45. Went for some rake (higher @ R). Everything in my bag of tricks. Could barely hold it in line around Road America's Carousel; never managed to keep it out of the wall negotiating the Kink. But, like I said, the brakes were graunchy, making the car skitter around no matter what the brake balance was. I often wonder if these mod makers drive their cars in anger before releasing them or if they just don't understand how to make a proper setup.@Real Toonces do you still have your physics tweaks?
I wouldn't mind trying them if you do.