yes, i play on 100% difficulty, 2nd, 3rd and all the rest are pretty tight (not counting those who crash/fly off). the first one stands out, of course not every time, but he (sometimes it's tvr, sometimes alpha, sometimes mustang) is doing about 8:05 laps, when the others
are doing 8:20, and often worse, 8:25 and slower. in the thread user exva wrote that it's AC's fault, and he often has this with different cars.
I was running graphic tests and give the GTC60s a ride on the Nord. My leader is 3 secs away from the second place and third place, but the back of the pack is indeed 20 seconds behind.
Otherwise my TVRs are running at 8:20, the Alfas leading at 8.08.
The Simcas 8'30, Porsche 904 8'25, the 906 8'18
So, apart from your Champion running at 8'05, seems normal to me!
Here is the AI for Oesterreichring 1979
Fast AI for Oesterreichring 1979, not tested with the Zwiss version. *If you have a track that you wished had better AI let me know! I generally recommend: leave the aggression at around 50% or lower. High aggression just causes problems like...
www.overtake.gg
Oh i forgot, the 2 Dundrod versions (Weikangcai conversion and Usual Suspects i think) are extremely fun tracks and they would be a blast with a faster AI, if you find time for them👍.
They should be on the
@Breathe Listing
I saved the Wekangcai version on mediafire in case it went missing again
I personnally enjoy running 50s to very early 60s cars on them (it's not challenging with grippy cars), but especially for the Wekangcai version, i'll take anything.
Also, one of the most beautiful tracks released needs a huge fastlane boost :
shock_ submitted a new resource: RT Oulton Park - Early 1960s skin - Bringing a softer look to the historic 54-72 layout By no means a total conversion, and definitely not an accurate recreation, but perhaps a little bit more immersive when driving the historic layout of Reboot Team's Oulton...
www.overtake.gg
(The link of the reboot track is in the skin folder)
The bump after the straight kicks fast cars out in the sand, which makes for precious moments of hilarity but very short races. The slower cars are not impacted, but overall the AI is struggling hard.
Thanks in advance!