Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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That´s the best one.


View attachment 1433253
Wow, thank you very much, this is the first time ive seen this version.
 


It´s WEC time :)

it´s my first skin for the RSS Protech P92 F6: the WEC 2025 Iron Dames #85

working illuminated numberplate
correct tyres
correct driver names
pink endurance lights
driver suit and gloves Created using the awesome OMP 2016 Drivers suit and gloves templates by Michael Doherty.

missing things:
the new position panel. - I will update the skin as soon as suitable position panels are available

__custom_showroom_1741003309.jpg
__custom_showroom_1741003295.jpg
__custom_showroom_1741003272.jpg
__custom_showroom_1741003246.jpg
Screenshot_rss_gtm_protech_p92_f6_ks_silverstone_3-2-125-23-39-50.jpg
Screenshot_rss_gtm_protech_p92_f6_ks_silverstone_3-2-125-23-38-4.jpg


You can find my other WEC 2025 skins here:

Mclaren United Autosports #59
Mclaren United Autosports #95
 
Hi Guys
Would anyone have a road version of the citroen DS 19
Would be amazing need for a project.
Just completed a Bathurst 1968 DS 21 but need the DS 19 for a earlier car from early 60s
 
How do you get this?
As a note, pit stop strategies do not work with the "New UI". It was a side project by a CSP contributor who no longer works on AC at all, much less this project. It is abandonware. Expect it to break further with newer and newer CSP versions, unless on the off chance someone picks up the source code from that original dev.

Source - one of the mods on the CSP Discord server.

See my thread over the past couple of years:

 
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X90
As a note, pit stop strategies do not work with the "New UI". It was a side project by a CSP contributor who no longer works on AC at all, much less this project. It is abandonware. Expect it to break further with newer and newer CSP versions, unless on the off chance someone picks up the source code from that original dev.

Source - one of the mods on the CSP Discord server.

See my thread over the past couple of years:

Dont use pitstop strategies anyways, So i'll try it out and see. Thanks!
 
I'm not sure if this has been discussed previously or solved but does anyone know why certain visual elements of the VRC Ferrari F310b model are not visible? The front and rear wing end plates specifically.
Is there an easy fix for this?

edit this issues only happens when viewing in replay.
 

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I'm not sure if this has been discussed previously or solved but does anyone know why certain visual elements of the VRC Ferrari F310b model are not visible? The front and rear wing end plates specifically.
Is there an easy fix for this?
I'm having no problems
why not try reinstalling the mod?
1.png
2.png
 
X90
As a note, pit stop strategies do not work with the "New UI". It was a side project by a CSP contributor who no longer works on AC at all, much less this project. It is abandonware. Expect it to break further with newer and newer CSP versions, unless on the off chance someone picks up the source code from that original dev.

Source - one of the mods on the CSP Discord server.

See my thread over the past couple of years:

There is this one coming soon (?)

Assetto Corsa Screenshot 2025.03.03 - 23.21.17.74.png
 
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I'm not sure if this has been discussed previously or solved but does anyone know why certain visual elements of the VRC Ferrari F310b model are not visible? The front and rear wing end plates specifically.
Is there an easy fix for this?

edit this issues only happens when viewing in replay.
I have the same problem apparently!!

kid GIF
 

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oh! I wonder why its not working properly in my AC? What could be causing that issue? a CM setting perhaps?
This is an old mod, right?
It seems to cause problems with newer CSPs.
In my case, with a specific mod, the driver appears without any problems in the cockpit,
but there is a problem where the driver does not appear when viewed from the outside using the free camera.
In lights-patch-v0.2.6 and later, there is a problem where the driver does not appear,
so I am currently using lights-patch-v0.2.5.
This may also be related to the issue.
 
This is an old mod, right?
It seems to cause problems with newer CSPs.
In my case, with a specific mod, the driver appears without any problems in the cockpit,
but there is a problem where the driver does not appear when viewed from the outside using the free camera.
In lights-patch-v0.2.6 and later, there is a problem where the driver does not appear,
so I am currently using lights-patch-v0.2.5.
This may also be related to the issue.
Havent checked with older version, currently on the latest one.
This is not the new KN5 Loader causing it, disabling it didnt changed anything
 
Havent checked with older version, currently on the latest one.
This is not the new KN5 Loader causing it, disabling it didnt changed anything
I don't know the reason why.
I've noticed some issues with older mods since lights-patch-v0.2.6.
I don't know if there's a problem with my CSP settings or if there's a problem with the items that were automatically checked after lights-patch-v0.2.6.
If there's no problem, I think it might be a good idea to reset to lights-patch-v0.2.5-preview1 and check.
 
Hey Crazydude, I have the same VRS wheelbase as you and when I tried the new FFB script I've started to get more of that ' white noise' high pitched type vibration in the FFB , did you notice this ?
And if you don't mind what slew rate and filter settings do you use in the VRS wheelbase software , I wonder if this is causing it
I usually use performance slew and quite 1 filter
Thanks for any suggestions
I use the 'Quiet' slew rate and currently using 'Legacy 2' or sometimes 'Responsive' smoothing filter. The noise can be attributed to a combination of slew rate, filter and damping. Ive found that the AC FFB signal is quite noisy depending on the tire used. Some tires translate more detail to the wheel vs others.I would get vibration/noise on some mods while sitting still - just the tire patch on the road even with quiet slew - would go away once the car starts rolling. I've tuned most of that out by limiting ffb under 1km/h in AC settings but with the Alternative FFB script I dont get the noise, but there is more road detail that comes through with the script. Try the quiet slew rate, and see how that feels. I only bump it up to 'Balanced' for iRacing.

Here's my current settings for VRS DFP with Alternative FFB:

vrsffb.PNG
 
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