Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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Hello, I have two questions:

1. Are there any mods for touring cars/WTCCs from 2005-2010 other than those from Gtsupreme or Ptsims?

2. I don't know if I'm allowed to ask this here (if I'm not, please tell me), but I was in a Telegram group called "Assetto Pirate," and it disappeared. Does it still exist, and if so, how do I get back in?

Thanks in advance.
 
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2004 Rollcentre-Racing Dallara SP1 and ALMS Version 1.2 For Assetto Corsa

download: https://www.mediafire.com/file/jg0d...entre_Racing_Dallara_SP1_and_ALMS_1.2.7z/file

Credits

Team: RMS

Model: PerfectDark, Unknown

Converstion: Marneus_boss

Model Scaling and Model Work: Marneus_boss, Peugeot905, Kamil Cader,

Updated Model: Fullnoise

Animations: Fullnoise, Peugeot905 Sound: RMS

Physics: Peugeot905, Kamil Cader

Screenshots: AndyGTR

Other Lemans Prototypes: https://www.mediafire.com/folder/7g6488jsyt2ux/Lemans_Prototype_Near_Finalized


Version updates

Version 1.2

-Increase in front aero on both versions
-Update to ALMS Version rear wing
-Slightly more drag to ALMS Version
-minor fix to sound.ini file

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More releases dropping on Friday and Saturday.
 
Sometimes this "thrash-considered cars" are good enough to let the AI fill the grid with them, while I can just choose a better car to drive alongside.

I don't expect to drive all cars I install, most of them are just grid fillers, and it's fine.

In any case, these cars remain installed waiting for an update, if I want to drive, at least a few laps of testing.
 
Is it possible to disable pit stops in AI races? I disabled fuel consumption, tire wear, damage, but the AI still uses pit stops.:boggled:
 
working on the next skin. My interpretation of a new core autosport livery
preview.jpg
 
Is it possible to disable pit stops in AI races? I disabled fuel consumption, tire wear, damage, but the AI still uses pit stops.:boggled:
Nuzzi's Pit App



Change of subject. Would be nice to have a Vortex2.0 in AC.

 
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The last update (just installed) made the app disappear from my set-up screens so...yeah that's the state of things.
Cracking Up Lol GIF by Rodney Dangerfield
Ironically I got rid of it because it was making my AI pit after 3 laps, regardless of what you told the app. Then you have to delete the parts it adds in the surface.ini file as well.
 
as I said before, it just doesn't work well enough, and it never has. the "no CSP cars" is also a huge issue - but it's the least of his problems at the moment tbh.

I'd just let it cook for a year or two more and see how it's doing then - or hope he gets in contact with Ilja. At the moment it's just not worth the time or money as a paid app.
 
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Magny-Cours 1991 v1.0

Screenshot_rj_honda_civic_eg6_tuned_magnycours_1991_19-1-125-22-46-26.jpg

Magny-Cours with 1991 layout.
Conversion from rFactor2.

-CSP recommended
-3 layouts (Grand Prix/ National/ Club)
-40 pit/start
-AI, cam

Credits & Thanks;
GP4 team (GP4) - Rf1 conversion by TTTTT - Rf2 Upgrade by Caio Fonseca
Updated to IBL/PBR Rf2 Shaders by Caio Fonseca & From33to77
-Thank you for giving me permission (Caio Fonseca)

AC Converted by @shi (shin956)
Sections file by @Fanapryde
.lua base and font by @gunnar333
Crowds texture by @Kniker97
pit tents from F1-S-R track pack (rF1)
some objects and textures by kunos
"Toyota Land Cruiser" (https://skfb.ly/MyHv) by Renafox is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).
Test and Feedback by @Fanapryde , @Breathe , @Gregz0r

Enjoy.
 
Hi guys, can you help me solve this problem with rt_suzuka?
I have the short layouts in the list, but the connecting curves are blocked and these sections cannot be used.
Thanks a lot.
 

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Pittsburgh International Race Complex - v2.05

bgr_00.jpg

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bgr_00.jpg


complete overhaul of a previous release

features:
  • 6 layouts (4 circuit+2 kart)
  • 21 pit/ai for circuit + 18 pit/ai for kart
  • CSP lighting, rain, VAO and other nifty things

credits:

:: DOWNLOAD ::
 
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Excitement is low, Especially considering that 4 people will make 4 liveries for the car & it will only have 1 mix matched spec.

Imma keep using Chem's 296 until URD releases theirs where i can at least expect to have 20+ liveries by the end of the month.
URD released their 296 ages ago

RSS has been pretty successful in their GT-M/GT3 series, they definitely overshadow other GT3 mods imo. I wish they did the McLaren first since we don't have solid high quality alternatives to it yet
 
URD released their 296 ages ago

RSS has been pretty successful in their GT-M/GT3 series, they definitely overshadow other GT3 mods imo. I wish they did the McLaren first since we don't have solid high quality alternatives to it yet
Urd are re-releasing because it looks bad. I love that ppl are still making skins for it.









This is my AI for Clydeside Glasgow, it's rough because I don't care anymore.


tweak it or leave it.

testcars: VRC Tourers, PM3DM Tourers, Fuzo TCRs, Tommy78 2019 TCRs, FSR BTCCs, Kunos Lotus 2-Eleven & Lotus 3-Eleven & Audi TT 2026 & Mazda Mx5 2016, Shokeus Alpine GTA V6 Europa Cup, pddw BMW M1 Procar, Mogh's BMW E28 M5 CSL Racecar, B.O.B. Caterham Academy 2020, Velo Ferrari 355 Challenge, 101 Lotus Elise cup & Porsche 911 GT3 Cup 2004, Pessio's Minimiglia.

edit: file already updated, left old stuff in
 
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Has anyone here experienced a crash with Fenryr's Circuit de la Sarthe? When I boot it, the game crashes and says that "AI spline might be missing or broken".
 
Hello guys... I have the ASR F1 1992 pack with a problem... and I don't know how to deal with.

Some cars like the Williams easily reach 330kph on the Hockenheim straight hitting the limiter in 6th gear, I don't think that these cars are supposed to... The Dallara is doing better there

Is anyone else here with the same problem and has a fix for the cars where this occurs?

Please tell me as I don't know what to edit in which way
 
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URD released their 296 ages ago

RSS has been pretty successful in their GT-M/GT3 series, they definitely overshadow other GT3 mods imo. I wish they did the McLaren first since we don't have solid high quality alternatives to it yet
URD is re-working their 296 due to the fact that the 3D model is awful.
 
Hello to everyone who can help make these parts for painting


and another question why does it give such an error before the race
think the rear wing should be paintable already?
ext_skin.jpg


for the invalid setup go into the setup and you will see where is the problem.
 
I'm in their Patreon. I could pass a message?
Ah, thanks. Was wondering what the latest versions were of the three Supras, as I've got a tweaked driver scale/position, improved shifting animation and timing, and have corrected the hand/wheel synch.
Quite disappointing that Chivas is still getting these basics totally wrong after many years of modding.
 
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