yep, it uses the CSP previewsNice! Are those for CSP previews?
If I understand correctly, you want the light emitted by the dashboard to illuminate the immediate surroundings?Hi everyone, I will try to ask a clear question :
can one make a light of the car dashbord like that of the gasoline but for the light "light", invisible in normal time but to turn on when light to turn on?
Thank
I wish it to be unseen when the lights are off and visible and bright when they are on .If I understand correctly, you want the light emitted by the dashboard to illuminate the immediate surroundings?
Well...it's kind of obvious. When the light is off, it's not there)))))))I wish it to be unseen when the lights are off and visible and bright when they are on .
Thanks
it’s complicated to explain I know !Well...it's kind of obvious. When the light is off, it's not there)))))))
Marrakesh ePrix v1.02
![]()
View attachment 1289157
The Marrakesh ePrix is held on the temporary Circuit International Automobile Moulay El Hassan. It is located in the Agdal district of Marrakech. The track is 2.971 km (1.846 mi) in length and features 14 turns. (Wikipedia)
Conversion from rFactor2.
-CSP recommended
-26 pit/start
-AI, cam
NOTE; If you are using Sol and the track screen is dark, rename ext_config_for_sol.ini to ext_config.ini in the extension folder.
Credits & Thanks;
rFactor2 Original Track by Garitt Gibsn and Errol Prefet
-Thank you for giving me permission
AC Converted by @shi (shin956)
logo.png and sections.ini by @Fanapryde
AI lines and ai_hints.ini by mk-sg
Crowds texture by @Kniker97
marshall, cameraman and some textures by kunos
Test and Feedback by @Fanapryde
Enjoy.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.01 changelog;
-Fine-tuning textures by @twobegreen . (Thanks!)
v1.02 changelog;
New AI lines and ai_hints.ini by mk-sg. (Thanks)
Updated ext_config.ini. (trees, video screen and fence)
Updated trees mapping and normal.
Updated VAO-patch.
study this topicit’s complicated to explain I know !
I try with a drawing ...
View attachment 1442273
In Game :
what I have :
light off
View attachment 1442275
light on
View attachment 1442276
------------------------------------------------------------------------------------------------------------------------------------------------------
what I would like
light off
View attachment 1442277
light on
View attachment 1442278
Not yet! Will try it today!Have you updated to the 1.1 version of the RSS 296? I think something about the FFB was mentioned in the changelog.
I was on ver. 1.1 when I posted. Doesn't feel any different than 1.0.Not yet! Will try it today!![]()
Hello, thank you for your work. If I understood correctly, the compressed skins are for the Mk.X Cosworth model, right?skins lotus type 23 cosworth in low resolution and weight, for a real driver.
resolution - 2048x2048.
dds compression - bc3.
the weight of the entire folder (34 skins) was - 837 MB, became - 245 MB.
skins for standard models (without aerokit).
not a conversion, made from the source (psd), so the quality is quite decent.
![]()
Assetto Corsa PC Mods General Discussion
Did you restart the race? It happens often in many tracks, but most of the times the problem is solved after you ve restarted the session. I just try it, yes after restart the race it works, but is the first time this happened to me, thank you Request for info, I drive in the Anneau du Rhin...www.gtplanet.net
Hello, this fits all versions of Lotus Type 23, except Lotus Type 23B V8 Climax FWMV which has aero kit. Lightweight skins for it will be later.If I understood correctly, the compressed skins are for the Mk.X Cosworth model, right?
Deselect "Replace Original CSP Implementation with custom script"Hello everyone, since the CSP update to 0.2.8, I've been getting headaches and nausea all the time. I don't play in VR, just a simple screen. I don't know if something has been added to the CSP, but before, I didn't feel this way.
Can someone tell me how to completely disable the neck FX, because there are two buttons in the CSP, or tell me how I can reduce this urge to vomit?
Maybe someone has a setting they can give me that works like a realistic neck FX, a bit like in Raceroom, which suits me very well.
Thanks
Try this profile (delete the .txt extension)I feel exactly the same! No feeling at all in the front tyres. I'm using Simucube 2 Pro with the "AC Kunos Default" profile within the Simucube Tuner.
View attachment 1442233View attachment 1442234View attachment 1442235View attachment 1442232
Thanks! Can you also share your CM FFB settings?Try this profile (delete the .txt extension)
A little follow up to this rant. After going through most of my car folders and re-sizing\re-saving the skins, I knocked off almost 38gb of space from my cars folder. I know no one really cares, but I was amazed at how much space I got back. I think it's safe to say that some of the skins were oversized.Don't usually do things like this, but I just spent the better part of the last two days wasting my time re-sizing and re-saving car skins and i'm a bit frustrated.
Do car skin makers understand the concept of files sizes and GPU memory?
I noticed in MSI Afterburner that I was pushing past my 8gb of GPU memory and thought it was something I did when modding a track. Turns out it was the car skins and I wasn't even using that big of a field. Only about 25-30 cars. I started to look through the skins folders and noticed some really huge file sizes for the textures used in most of the skins. Some of it was due to larger than needed texture resolutions for silly things like chasis AO's, tyre blur textures, NM files, etc. Most of it was due to choosing the wrong dds format when saving. There were files saved in a dds format that made the file size 4 times bigger than it should be. Thankfully after a massive amount of time spent, i'm back down to 5-6gb of GPU memory for a field of 30-32 cars.
OK, rant over.....![]()
Some update / alternative.working on a new set of preview settingsin cooperation with @Fall Guy
sorry for the bad quality, but the forum upload reduces the quality a lot
View attachment 1442089
View attachment 1442095
View attachment 1442092
View attachment 1442093
View attachment 1442096
View attachment 1442097
VRC is better, the SD one handling is poor, lots of snap over steerDoes anybody have the CART 1998 from simdream? it is an old mod.
Have you updated to the 1.1 version of the RSS 296? I think something about the FFB was mentioned in the changelog.
Can you tell me how you resized the skins?A little follow up to this rant. After going through most of my car folders and re-sizing\re-saving the skins, I knocked off almost 38gb of space from my cars folder. I know no one really cares, but I was amazed at how much space I got back. I think it's safe to say that some of the skins were oversized.
Kind of a tough question to answer and you better have a lot of free time if you have a lot of cars and skins. I used a combination of two programs, mostly Photoshop. Some textures however only open as black images in Photoshop. For those I used paint.net. Don't ask me why, but paint.net read those ones properly.Can you tell me how you resized the skins?
I'm almost without space in my PC and I'm thinking about doing the same.
Thanks
I find that the large file sizes causes issues when trying to create previews in CM. Such high resolution skins with high file sizes usually end up creating a blank preview where the car is the model without any livery etc. Due to this I have used @jac0's method for converting the skins to smaller files.A little follow up to this rant. After going through most of my car folders and re-sizing\re-saving the skins, I knocked off almost 38gb of space from my cars folder. I know no one really cares, but I was amazed at how much space I got back. I think it's safe to say that some of the skins were oversized.