Assetto Corsa Video Thread

  • Thread starter digiprost
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So I'm you starting a let's play series with Carrer mode and my God did I fail badly. Going to practice more though check out episode one here will try tho shorten them to about 30 minutes
 
online Mulitplayer race, on streetfight server. 92% attack rate, 0 contact points - basically an epic race. This is the kind of race I want to have everyday!



Same race, but from the driver who finished behind me!
This was an awesome experience!


This is a nice group of cars is the r34 the stock ome one in game?
 
yah the r34 is a stock car from the game. This was the WW - Welter Weight group of cars on the streetfight server. They also run HW - heavy weights, and LW - light weights. The cars are matched fairly well on laptimes, but they do it in different ways, which makes it fun.
 
I think the Miura is one of the most beautiful cars ever made. Look at this...It's bonerific!

pNFehlE.jpg
True, then from affordable perspective personally it drops dreams to old Stingrays and this:
1969-opel-gt-passenger-side.jpg
OPELGT-2979_4.jpg

Modded and stock
 
Video from AI and setup tests.
Really waiting for updated AI, current PS4 v1.14 AI is so sick, higher you set their "skills" and more they're aggressively crashing with each other's and you. Alien AI has approx 15% disaster proximity on first corner(AI pile ups, without you involved or sandwiched), weaker AI and weaker proximity on first corner accident, but weaker AI and more "braketesting" on middle of corners you have, but their awareness on your existence is better, Alien doesn't see a thing, not on sides, front or rear, it just rans thru.

Recording race against Assetto Corsa AI is bit joke, because AI speed isn't actual challenge, actual challenge is to avoid AI's stupidity and try to stay calm on his stupid moves. Below is one two lap race, but surviving AI moves toke over 100 restarts, 90% restarted on first corner, either lag/slow motion error (approx min 30% starts because slomo), rest 8% races were destroyed by AI on second lap, one race I'm remembering ending purely on my own driving error..
Over 300 starts later on Nordschleife endurance cup and hard/very hard/alien tested I can say this, use hotlap and drive alone.

 
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Video from AI and setup tests.
Really waiting for updated AI, current PS4 v1.14 AI is so sick, higher you set their "skills" and more they're aggressively crashing with each other's and you. Alien AI has approx 15% disaster proximity on first corner(AI pile ups, without you involved or sandwiched), weaker AI and weaker proximity on first corner accident, but weaker AI and more "braketesting" on middle of corners you have, but their awareness on your existence is better, Alien doesn't see a thing, not on sides, front or rear, it just rans thru.

Recording race against Assetto Corsa AI is bit joke, because AI speed isn't actual challenge, actual challenge is to avoid AI's stupidity and try to stay calm on his stupid moves. Below is one two lap race, but surviving AI moves toke over 100 restarts, 90% restarted on first corner, either lag/slow motion error (approx min 30% starts because slomo), rest 8% races were destroyed by AI on second lap, one race I'm remembering ending purely on my own driving error..
Over 300 starts later on Nordschleife endurance cup and hard/very hard/alien tested I can say this, use hotlap and drive alone.


With a little bit of patient we should get 1.15 update in the near (perhaps a bit further than near) future and it seems or they say that the AI has bean
improved , now for what it's worth this we still have to see when we get the new update .
It is much better racing against real human than against the AI I know , but I like to practice a bit before I jump in the ocean between all the wild beast and having a good AI is always better for that .
 
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The fastest Akina downhill battle I have ever done


Wow. Great run... You've really become an Akina beast! I always plan on driving Akina more...but then forget and pick a different combo. I should probably try some runs with that Toyota you were using. Seems to be the most popular car for assaulting Akina. Bravo to those two other drivers for getting as close as they did without ramming into you or each other. I skipped thru the video - probably watched half of it - all driving looked clean to me...That's high intensity driving. 👍
 

Driving the new Judd BMW on an awesome mod circuit.

Edit: Rendered really badly

Nice run. I have that car in my garage but I haven't driven it yet. I like that track too, but that freakin' blind downhill right / left that puts you onto the Start / Finish straight kills me. I either don't slow down enough and my poor driver dies in a fiery wreck, or I get too heavy on the brakes and throw away a ton of momentum heading to the longest straight of the track. :boggled:
 
Nice run. I have that car in my garage but I haven't driven it yet. I like that track too, but that freakin' blind downhill right / left that puts you onto the Start / Finish straight kills me. I either don't slow down enough and my poor driver dies in a fiery wreck, or I get too heavy on the brakes and throw away a ton of momentum heading to the longest straight of the track. :boggled:

My thoughts exactly! Such a blind corner that is very hard to judge, I often brake too much because I think I'm just going to crash or spin off into a flip. Great track though, I would highly recommend it and as for that BMW it's great too, despite my very picky taste in mods I like it a lot
 

Nice run. I see you've been driving Akina a lot -- do you have the road memorized yet? I took a run on Akina last night...Even with the track map up I was F'ing up everywhere. :grumpy: I'm trying to carry too much speed into the slower corners and it kills me repeatedly. :banghead:
 
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