That's not the point I was trying to make at all, apologies if it came across like that. Console players, for the most part, have different expectations from games, and most of those expectations aren't met by PC sims. That's neither good nor bad, it just is. I raced on consoles for over a decade, when I moved to PC it was a bit of a shock to find most of the things I wanted and expected from a racing game, things I was used to from console racers, weren't really anywhere to be found, and if I'm honest I'm still a bit put off by it even three years later.
That's not to say there's any fault with console players though, they only know what they're used to and PC racing land is not like what they're used to. I mean, most PC racing sims have no sort of career mode whatsoever, it's just cars on a track for a set number of laps and that's it. Now think about all the console players who are disappointed in the lame career mode in AC and then imagine those same people getting on rF2 and finding there's no career mode, no time attack mode, no drift mode, no real car customization, no special events, those players are going to be pretty disappointed because that's not what they're used to or expecting. And that's what I meant by getting a proper PC sim on consoles is always going to lead to disappointment, most of the things console players would expect from a game (because previous games have provided them) usually aren't to be found on PC sims. That's far more a critique of the PC sims lacking gameplay elements than it is of console players expectations, at least that was my intention. I had more fun racing on consoles than I've had racing on PC, by an order of magnitude, and I try to never look down on console players or criticize them.