Well
@Im_Lukas just incase you need an extra incentive to go after your R380’s time.
Just a btw, I did have a sub 2:23 time yesterday but was unfortunately dirty, I put in about an hours worth of straight hot lapping over the 2 sessions to get this time.
The car and the track were a tricky combo, but I can’t blame the car as I was really leaning on it, more than it could handle probably just to get the fast times down.
While stopping it from around 160+ mph going into The Chase wasn’t easy on the brakes given the weight, it just about could do the job as long as you didn’t lock them up.
Engine was good, gearbox was good, handling was here or there, likey exaggerated by the Mountains varying turns, elevation and camber, but was ok when it co-operated.
All in all, It’s a Sleeper, but could lose a couple pounds to make it that much sweeter, but i’m not complaining that much.
Verdict: Sleeper 👍
And the Twin Mill..
The epitome of the term, ‘Dumb Muscle’.
Before I continue, small correction, The FH3 had the 6 speed gearbox, this one has a 4 speed gearbox.
Lukas wasn’t kidding when he said you had to brake before the start line just to make turn 1 or that the banked turn can’t be taken flat.
An issue I ran into was I was cooking the inside rear wheel under braking into turn one which meant I couldn’t put the power down without the rear getting sketchy with one tyre cooked and one tyre not.
Handling was as you expect, slow and heavy.
As for putting power down, I’ll break out a quote from the man who drove the fearsome Porsche 917/30 to properly explain it, Mark Donohue.
“If you can leave two black stripes from the exit of one corner to the braking zone of the next, you have enough horsepower.”
It’s VERY possible in this car, but in fairness this doesn’t have slicks, but you can smoke the tyres up to 150mph in some cases.
In stock form, it’s better off at the drag strip, But it’ll take a good set of hands to build it into a decent S Class power build, sticky tyres, less weight, downforce and maybe AWD swap.
For having fun in, it’s perfect, not so for racing.
Verdict: Neutral(barely)
One last thing..
Me and @Obelisk after spending some time working out how to do it, will be bringing COTW back to Horizion next week on FH4.
It’ll be reliant on the Route Creator due to the normal routes not having class leaderboards like on FH3 on Rivals and they’ll be a certain way tracks have to be made for it to work, but it’ll be explained more when we start next week at the usual time. 👍