Medfield. It is a feasible track.
I don't like the majority of the original tracks because they are way too silly.
Apricot Hill is in the gameApricot Hill then Route 11 and Midfield for me.
Silly as in how? You would never see a bridge like in Midfield Raceway on a purpose-built racing circuit.
I voted Grindelwald. Red Rock Valley would be next for me - it would be excellent for slipstreaming battles. I didn't particularly enjoy the 'tightening' of the Midfield Circuit in GT4.
BTW, Rome and Rome night were nice too. The last one almost unknown
Rome and that Alpha were insanely fun in GT2.
I kind of wish they would take some of the old classic tracks and throw out the scenery. Keep the same layout but make it a bit more of a realistic representation if it were a real track. Some are nice to look at but it does feel a bit goofy.I don't like tracks that seems unreal. I understand that in PS1 age they had to do original tracks because modeling real ones were really hard. But now, everytime I race in places like Cape Ring I felt cheated. IMO, the game starts to feel arcadish.
This is why I like Apricot Hill, Grand Valley (despite the bridge), Medfield... they are more feasible tracks.
My two favourites aren't on your list; Citta di Aria & Costa di Amalfi.
Would be very nice to see it on PS3 (sounds strange to say this close to the PS4 launch).My two favourites aren't on your list; Citta di Aria & Costa di Amalfi.
Rome and that Alpha were insanely fun in GT2.
No love... because it's too Complex.No love for Complex String?