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Interesting. Forza 7 has the Ghibli and two Gran Turismo (S & Trofeo) but no Levante or Quattroporte (two cars I don't mind having in AC, to be honest).Aris said this was Maserati's condition when they went to ask for the GT4.
Interesting. Forza 7 has the Ghibli and two Gran Turismo (S & Trofeo) but no Levante or Quattroporte (two cars I don't mind having in AC, to be honest).Aris said this was Maserati's condition when they went to ask for the GT4.
Interesting. Forza 7 has the Ghibli and two Gran Turismo (S & Trofeo) but no Levante or Quattroporte (two cars I don't mind having in AC, to be honest).
It's very likely that Maserati dictates what cars get added to the game, not Kunos.
Interesting. Forza 7 has the Ghibli and two Gran Turismo (S & Trofeo) but no Levante or Quattroporte (two cars I don't mind having in AC, to be honest).
I'd say car manufacturers should first and foremost encourage game developers to simulate the sportiest models in their current lineups before resorting to SUVs, limo saloons and futuristic concepts.
At least it looks like that's what Porsche did.
Yeah, Turn 10 seems to have a thing for SUVs, vintage and modern off-roaders, buggies etc. I heard rumours about an off-road expansion but I don't own FM7 so I don't really care about it.I think FM7 could have the Levante added as DLC very soon. That game has acquired a SUV fetish lately. I'm quite sure there's only one Gran Turismo model in FM7 though. No?
Very true. Hopefully, going forward, manufacturers will provide more 'freedom' and also accept Kunos' requests on tuned variants more easily. Such a shame that Nissan didn't give them the permission to create a modified GT-R R34.Forza is backed by Microsoft and is one of the largest racing game franchises in the history of racing games. This means the tables are turned, the manufacturers don't have as much say because they really want their product in this game that gets millions and millions of eyes on it and Turn10 gets to dictate the conditions more. Kunos/AC don't have that luxury, they have to do what the manufacturers request if they want any of these cars in this little indie game of theirs. Though they are working their way towards it and it certainly seems like they've earned a lot of credibility with the car manufacturers over the last couple years.
While I would like to see that too, SUVs are what sells and the reason the manufacturers wanted them in the game is so that they could have them at show displays and stuff for the average person to drive. Simple as that, they look at having their car in the game as a form of advertising and the model they most want to sell is their new SUV.
Um, there's two Porsche SUV's and their giant four-door saloon in AC. Why? Same reason, they want to sell lots of SUVs and Panameras and want to use them in their show displays. I believe Porsche is also the one who requested Black Cat County and also wanted the giant yellow turn arrows everywhere, they felt that a race track was a daunting place for the average person they'd find at one of their displays so they wanted something that felt more familiar and was easy for someone who isn't a sim racer to manage. And if it weren't for Kunos agreeing to do this you can bet we probably wouldn't have any Porsches or Maseratis in the game, sporty models or otherwise. This is all straight from Kunos too, I'm not just making crap up.
Yeah, Turn 10 seems to have a thing for SUVs, vintage and modern off-roaders, buggies etc. I heard rumours about an off-road expansion but I don't own FM7 so I don't really care about it.
About the Gran Turismo, there's the road car ('10 GT S) and then there's the cup car ('14 MC Trofeo, similar to the GT4 race model featured in Assetto).
There's obviously a reason why Maserati didn't do what Porsche did, rather than miss the mark. Those reasons could range from the fact Kunos have a partnership with Porsche, or the fact that Kunos said no to Maserati previously as they had no room in their schedule. Which quite possibly could have been due to wrapping up a deal with Porsche 2 years before they announced the deal/released them.Exactly, and that precisely where I think there's a general misunderstanding among some car manufacturers. Again, racing circuits make big vehicles feel clumsier than they typically are during everyday use, so why market such cars through a race-minded driving simulation? I still remember how underwhelmed I felt the first time I drove the Levante in AC, or the Cayenne for that matter. One does adapt to them after a few corners but inappropriate monstrosities as far as I'm concerned.
Now I do think there's room for variety, but all I'm saying is that the Maserati road car lineup in AC is missing the sportiest essence of the brand, which in my opinion is somewhat unfortunate. The road legal Gran Turismo is the least I would have expected by now, but instead we got a huge saloon and a concept car. Oh well, it's all free and mostly nice thanks to the other cars and Laguna Seca.
Both Marco and Porsche were rather open about how the partnership came into effect, so I know you're not making it up. As I said in my previous post, however, Porsche made sure to represent their entire 2016 lineup alongside the Cayenne, Macan and Panamera. Hence the reason why I pointed it out; Porsche didn't miss the mark Maserati apparently just did. In short, Porsche made sure to spoil players with a variety of current-day Cayman and 911 models alongside the more practical rides. Ok, Maserati was not in the position to add 25 cars over three car packs here, but the point still stands. Big cars taking precedence over sports cars is misguided in the context of racing simulators.
You're right. I forgot that yellow Gran Turismo race car for a moment.
That could have certainly played a role. All in all, I'm happy with the current Maserati lineup, even if the vintage department is lacking a bit: a first gen Ghibli or the Bora would make it better, but we can't always have everything.or the fact that Kunos said no to Maserati previously as they had no room in their schedule.
Exactly, and that precisely where I think there's a general misunderstanding among some car manufacturers. Again, racing circuits make big vehicles feel clumsier than they typically are during everyday use, so why market such cars through a race-minded driving simulation? I still remember how underwhelmed I felt the first time I drove the Levante in AC, or the Cayenne for that matter. One does adapt to them after a few corners but inappropriate monstrosities as far as I'm concerned.
Now I do think there's room for variety, but all I'm saying is that the Maserati road car lineup in AC is missing the sportiest essence of the brand, which in my opinion is somewhat unfortunate. The road legal Gran Turismo is the least I would have expected by now, but instead we got a huge saloon and a concept car. Oh well, it's all free and mostly nice thanks to the other cars and Laguna Seca.
Both Marco and Porsche were rather open about how the partnership came into effect, so I know you're not making it up. As I said in my previous post, however, Porsche made sure to represent their entire 2016 lineup alongside the Cayenne, Macan and Panamera. Hence the reason why I pointed it out; Porsche didn't miss the mark Maserati apparently just did. In short, Porsche made sure to spoil players with a variety of current-day Cayman and 911 models alongside the more practical rides. Ok, Maserati was not in the position to add 25 cars over three car packs here, but the point still stands. Big cars taking precedence over sports cars is misguided in the context of racing simulators.
You're right. I forgot that yellow Gran Turismo race car for a moment.
I'm happy with the lineup too, though I'd love more vintage Maserati's.That could have certainly played a role. All in all, I'm happy with the current Maserati lineup, even if the vintage department is lacking a bit: a first gen Ghibli or the Bora would make it better, but we can't always have everything.
Maserati doesn't have a big line up of cars from the last 30 years, race or road cars. So they must have wanted a deal that suits their business too.Like I said, Maserati was probably more concerned about using AC setups at car shows and what not so they could let people "drive" their hot new SUV then they were concerned about having their brand in a racing sim for sim racers to enjoy. Porsche is known for and is very proud of their performance car heritage and after being out of proper racing sims for so long they wanted to make a big splash and show off both their history and current lineup. Maserati is now known more for being a luxury brand than a sporty brand, they just want to move vehicles. You're looking at it from a sim racers point of view, they're looking at it from a marketing point of view.
I'm sure it was more why not as in "why not instead of saying no, and no deal". Marco made it clear previously that certain cars ( Levante, the 3 free Porcshes) were conditions of getting the licence.I was listening to Aris' chat with RD (still have to watch the whole video) and he said that when Kunos approached Maserati to get the GT4 car, they also proposed a couple of extra cars (one of them being the Alfieri and I guess the other was the Quattroporte or maybe the Levante) and Kunos was like 'why not'. Sounds like a mutual agreement, not some sort of obligation in terms of which models needed to be showcased.
Like I said, Maserati was probably more concerned about using AC setups at car shows and what not so they could let people "drive" their hot new SUV then they were concerned about having their brand in a racing sim for sim racers to enjoy. Porsche is known for and is very proud of their performance car heritage and after being out of proper racing sims for so long they wanted to make a big splash and show off both their history and current lineup. Maserati is now known more for being a luxury brand than a sporty brand, they just want to move vehicles. You're looking at it from a sim racers point of view, they're looking at it from a marketing point of view.
Maserati doesn't have a big line up of cars from the last 30 years, race or road cars. So they must have wanted a deal that suits their business too.
I was listening to Aris' chat with RD (still have to watch the whole video) and he said that when Kunos approached Maserati to get the GT4 car, they also proposed a couple of extra cars (one of them being the Alfieri and I guess the other was the Quattroporte or maybe the Levante) and Kunos was like 'why not'. Sounds like a mutual agreement, not some sort of obligation in terms of which models needed to be showcased.
During the '16 Summer stream, maybe? Think I've missed that part, so pardon my ignorance on the matter (I only remember Marco saying that Black Cat County was made on Maserati's and Porsche's request).I'm sure it was more why not as in "why not instead of saying no, and no deal". Marco made it clear previously that certain cars ( Levante, the 3 free Porcshes) were conditions of getting the licence.
Sesto Elemento feels incredibly stiff. Go into a corner or come out of a corner with the least bit uncertainty so you have to make some rapid fire back and forth movements of the steering wheel and you're going to spin. Downshifts sound beautiful. She hauls butt too. You've gotta expect that from a car that's barely cracking 1,000kg with a driver and full fluids! That's 341 kilograms (752 pounds!) lighter than the Gallardo Superleggera. The best way to describe it is probably to call it a Gallardo SL on steroids. Lot of steroids. Not the crap D-Ball pills your buddy can get. I'm talking about East German turning-women-into-men steroids!!I'm just a plebian controller player, but:
Sesto Elemento: Feels rock solid, a lot less body roll than Huayra. A bit slower, but a hell of a lot more planted and predictable. Although, as someone else already stated, didn't feel as RAW and race-cary as one would expect from a track only Lambo. Still a hell of a car none the less!
Huracan Perfomante: Somewhere in between the Sesto and Aventador SV. All modern Lambos tend to have a sense of familiarity, although it's not hard to pick out their subtle handling differences to really get the full picture of their character. In short, a solid car but not as fast as it feels. Unlike the Huayra which may feel slow because you're often fighting the traction limit, you actually are faster in that.
Hope at least 1 person gets something out of my impressions. I've been eyeing a wheel for a couple weeks now, I think I may finally bite the bullet within the next few weeks.
EDIT: Forgot I didn't drive the Quattroporte either. But hey, what else is there to expect from a big grand tourer? Maybe I'll be surprised, but I doubt it!
If the color you want is not there you can create it in less than 3 minutes with content manager.@ALB123 How many colors are available for the Huracan? Is Viola SE30th (aka Diablo Purple) one of them?
There are 12 base skins...Yes, Viola_SE_30th is among them. A gorgeous color.@ALB123 How many colors are available for the Huracan? Is Viola SE30th (aka Diablo Purple) one of them?
Console user hereIf the color you want is not there you can create it in less than 3 minutes with content manager.
Thanks for the answer 👍There are 12 base skins...Yes, Viola_SE_30th is among them. A gorgeous color.
Mmmm mmm! I was a tad disappointed with the Aventador SV. I think Kunos did a great job with the car, but it ended up being not my cup of tea. The Huracan Performante on the other hand... The car is so incredible to drive. I can't wait to run some races with it.
Go full-size on these shots...
It a showroom in Content Manager. One of many you can choose from, or make your own easily enough.Wait wait wait..is that one of Assetto's showrooms?!
If I can install it properly.It a showroom in Content Manager. One of many you can choose from, or make your own easily enough.
Anyone who is running Assetto Corsa on a PC should be using Content Manager. It opens up an entire new world of possibilities with Assetto Corsa.
EDIT: random thought, but I would love to see a pure EV being simulated in AC. GT doesn't simulate electric torque all that well and these cars are never seen in traditional PC sims for obvious reasons (rF2's Formula E excepted). New Tesla Roadster anyone?
I love how the Corkscrew can bite hard when concentration slips with a downforce-heavy setup. Overall great job on Laguna Seca! I don't want DLC for this game to end.