I think Unreal Engine would be also a candidate since its also being used in ACC.
I’d be surprised if it were to be unreal, afaik unreal physics are basic for sims.
Kunos while they used unreal, added in their own physics engine.
I’d have thought motorsport games would go with a game engine that can handle advanced sim physics built into it.
I’d be surprised if it were to be unreal, afaik unreal physics are basic for sims.
Kunos while they used unreal, added in their own physics engine.
KartKraft and GTR3 are also using Unreal.
@Moby45
Amazing what wheels and a front splitter can do to a otherwise crap looking car 👍
You're not.I know it's not technically a BTCC car because if never ran in the series but it did run and win in the Super Touring series here in America which was based off of the same ruleset as BTCC at the time but I think it would be cool if they were able to add the Dodge Stratus SuperTouring Car in the classic lineup.
I also realize that I am probably the only person who would ever want that car in any game. LOL I loved all the cars in the Super Touring era of racing. They were so cool.
Lol. We must be around the same age. Got my license in 99 and the 90's btcc cars drove my mind mad. Mad enough to really want a SVT Contour
If the classics where not included I would have no interest. 99 and down anything past that is to modern for my taste.
No VR compatibility information?
True triple monitor should at least be supported.No. Given that we don't even know platforms, game engine or anything like that I woudltn expect a VR announcement, if there is one, until muchcloser to launch.
True triple monitor should at least be supported.