Building a transmission/gearbox need professional help

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IGTRBYASYUYA
(Copied from a thread I tried to start in GT5 Tuning)

Hello. I have been playing around with the custom transmission in GT5 and I want to know.. how can I take a "custom transmission" from gt5 and apply it to real life?

Some concerns I have are that.. to get the transmission values I needed to trick the way the program gets their min/max values for each gear (and actually it was frustrating trying to do this and not get the ones I wanted). The way to do this is by moving the final gear value to one end or the other, and then moving the "top speed" value left and right once, then putting the gear values (1st, 2nd, 3rd..) into place, and then moving the final drive again. Does this affect any semblance of the virtual gearing that would make the transmission impossible to create in reality?* Are custom transmissions feasible at all to bring into reality? Bottom line: Is this possible, and how? Preferably a response from someone that understands transmissions very well please & thank you.

*If you don't know what I mean, I'm talking about very extreme values here.. like take the final drive to 5.0 or higher (if that, sometimes 2.5 etc, just extreme values), then flick the top speed to 300,310,300 and then changing ratios and moving the final drive yet again.

Edit: Okay after some research I know now that it's quite possible to take the gear ratios and the final drive so then
how can I calculate how many teeth are needed on the layshaft compared to the ones on the output shaft?

Okay, I posted this in a GT5 thread which was probably the wrong place to put it, however I have gotten far with my research since then with google searches to actually having a crude drawing (I have a 3d model, but in order to make 3D gears for it.....) of a gear box but there are no gears on my gearbox!! I know the ratios of the gears that I would like created (which are subject to change dramatically because of the RPM difference of the car I had been simulating and the one that I will like to put the gearbox on, but just for a test)... I need to know how many teeth these ratios relate to on the Layshaft and Output Shaft..... If you could use these exemplar ratios:

1st gear 2.97:1
2nd gear 2.07:1
3rd gear 1.43:1
4th gear 1.00:1
5th gear 0.84:1
6th gear 0.56:1
reverse 3.38:1

differential ratio of 3.42:1

also.. where does the final gear fit into that? I had been under the assumption that the final gear is related to the teeth somehow.. but the final gear isn't even mentioned much in tutorials explaining gearing in gearboxes for cars, and the only brief description of them requires that I know the teeth of the gears in question...... Please anyone with transmission knowledge I am eager to learn all of this.
 
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You mean you have no teeth on the gears in 3D? What program are you using? e.g. SolidWorks and Inventor have a add-in that does a lot of work for you. You can do it by hand, but there is more to it then just the number of teeth.. I could recommend a book, but you'd have to learn Dutch first :P

The easiest way to calculate the number of teeths with what you have is to to determin the smallest fraction (does that make sence?) like this;

0,84:1 = 84:100 = 42:50 = 21:25
0,56:1 = 14:25
..

Note that these two gear sets can't be mounted on the same two shafts though, because the center distance is different.

P.S. The final gear is the differential.
 
P.S. The final gear is the differential.

Figured as much... how would this scale if I changed what RPM the car redlines at? For that matter.. I need to figure out how they would all scale with a different redline-RPM.
 
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