Camber

  • Thread starter Cafoni
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Cafoni
I"m no expert to gt5 and tuning although i'm trying to learn. I do know alot about cars and suspension setup in the real world. What i have noticed since looking around in this forum is that alot of tuners lower stock ride height then add more negative camber number might work in game but real world they don't add. Take a double wishbone suspension( Lower and upper control arms) lower arm usually longer than upper unless in some freak setup that i don't know of. In dw suspension when being compressed wheel traveling up into wheel well is also adding negative camber this happens because of the longer and shorter control arms. Now if tuners are lowering cars by 15 mm to 25 mm they are also adding negative camber automatically as well. How much i don't know i'm just throwing this out there would need some research. I do know that these exotic car makers have done there research. I also know that when adding a performance suspension kit they do give you camber plates for struts to correct the issue of the lowering is also adding negative camber. I do understand that some negative camber is good because of the turning geometry but at high speed it does cause instability. Just want some opinions or answers and if anyone has and more info they would like to add please do I'm just trying to uderstand the tuning aspect in GT5. Sorry If this seem long winded

Why are you adding more negative camber?

1. Gt5 doesn't take into effect the lowering adds negative camber already
2. Car still needs more negative camber for handling
3. Just the way the game physics are
 
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I don't think the game adds more negative camber when lowering the car. I once ran a test with a Peugeot 908 in Monza. I compared the normal ride height to lowering the car all the way to the ground. In both tests I used a setting of (-)3.0/1.0 camber which I usually give all my cars. The (-)3.0 in the front is the value I still feel comfortable with breaking distances and stability, but I don't like more. When lowering the car to the max, I didn't notice any of the effects I would expect from too much camber.
 
Why are u adding more negative camber?

It makes the car go faster around the corners. Logic nor reasoning needs to apply in game; Only cause and effect, made measurable by differences in lap times. Period.
 
Welcome to GTPlanet!

It's true that IRL car manufacturers know what they're doing, but one possibility is that less camber is used because of tyre wear considerations. But when you're at the track, that's less important as you just want maximum grip to get the hero lap time.

Why are u adding more negative camber?

1. Gt5 doesn't take into effect the lowering adds negative camber already
2. Car still needs more negative camber for handling
3. Just the way the game physics are

I haven't done any GT5 testing yet, but the simple answer is #3. You add more camber because GT5 is coded to give more grip with higher camber (allegedly). Because Polyphony made it that way, as is their want.

1 Based on my experience of previous GT games, I'm doubtful this is modelled
2 I think it's more for grip than feel, in GT4 more negative camber gave more high-speed grip (until you started going too far with negative camber)
 
When I lower my real world race car, I also reset the camber and toe before taking to the track. You are applying the thought process of the "ricer tuner" who lowers his car by cutting a few inches off of the springs and adjusting nothing else. I think the game also assumes that each car is fully adjustable, so the toe and camber can be reset to whatever you want if the car is lowered. Lower the ride height in-game, it does not take into account the natural real world affects or you would see the toe and camber numbers change with a ride height change.

I really wish that the GT series had a better way to indicate that your camber settings are optimal. In real world and many other racing games, they give tire temps inside, middle and out on each tire. I have those in the real world and tune to have the inside and middle the same temp and the outside a little cooler = max grip. Without this, I am finding that GT camber is a total guess and I'm not finding huge differences in small increments.
 
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This is why I wish the GT series had a better tire wear indicator that showed if you have too much or too little negative camber. The tires wear out but you never know if the inside of the tire is wearing our the outside. There is no way to know if you have too little or too much camber because the game does not show you were the tires are wearing.
 
Yes he did. Granted, I'm older, but I really appreciate a forum that encourages semi-proper English. Text-speak dumbs us all down in my opinion (IMO:dunce:)

Thank you Scaff and GTP.
 
Well its fixed I did try to proof read it. Hate the text thing too. But if your not going to add any knowledgeable info on the subject then why post anything at all. Why are you going to call someone out and flame them on a post that for the most part is very readable and understanding and pretty much everything else is spelled correctly.
Always remember what my mom told me when I was younger treat others as u want to be treated.
 
Because he's a moderator. It's his job to remind you to follow the AUP.

https://www.gtplanet.net/aup

We usually give warning reports (you'll note the "warning" or "points" beside people's names, when they've received them) for poor grammar. But when a poster, such as yourself, makes a positive contribution to the board but still suffers from it, we'll simply send them a message instead. Like the one above.

If you can type without using slang or "u" contractions, please do so. Welcome to GTP. ;)

PS: Momma always told me to speak properly and in complete sentences. And to eat my veggies. :lol:
 
Because he's a moderator. It's his job to remind you to follow the AUP.

https://www.gtplanet.net/aup

We usually give warning reports (you'll note the "warning" or "points" beside people's names, when they've received them) for poor grammar. But when a poster, such as yourself, makes a positive contribution to the board but still suffers from it, we'll simply send them a message instead. Like the one above.

If you can type without using slang or "u" contractions, please do so. Welcome to GTP. ;)

PS: Momma always told me to speak properly and in complete sentences. And to eat my veggies. :lol:

Have you already gotten that used to being a mod, niky? We regular members can't see other users' warn levels. ;)

Does this board support private messages? It would make a lot more sense to send it that way, rather than derailing a thread.

That's the way a proper warning is always issued as I understand.

Bringing it up whenever really possible makes it more obvious that it's against the rules 2 typ lyk dis, therefore (theoretically) saving the mods work.
 
I'm not an expert either, but I try to work in camber last of all. I guess this is just my attachment to what I know about real cars and tyre wear etc..
Seems that some camber is never a bad thing for cars in this game, though.
 
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I'm not an expert either, but I try to work in camber last of all. I guess this is just my attachment to what I know about real cars and tyre wear etc..
Seems that some camber is never a bad thing for cars in this game, though.

In games that show tire temperature spread i adjusted camber and tire pressure first along with brake balance and gearing. I don't do much tuning in GT5 as it feels so much like blind guessing.
 
In games that show tire temperature spread i adjusted camber and tire pressure first along with brake balance and gearing. I don't do much tuning in GT5 as it feels so much like blind guessing.

When a proper pyrometer is available, that's the second thing to do. The first is to get rid of any glaringly bad handling problems. Then do camber + tire pressure, THEN fine-tune, but of course re-check tire temps as you go.

Here... Eh, it doesn't matter too much. Dial in the suspension first then camber, dial in the camber, then suspension, then double check... It's all effectively a guessing game.
 
The fact that most tuning parameters has too little impact on car handling I think is the most disappointing aspect of the game. The are a few important ones, like the LSD, but with most, its difficult to sense the different settings so it becomes a guesswork.

That, and that increased downforce has very little impact on (top) speed. GTP5 was actually better where downforce increased the PP. Its like they removed the PP system with GT5, but forgot to add drag penalty with increased downforce.

The whole tuning aspect fof GT5 could really be a lot better.
 
Have you already gotten that used to being a mod, niky? We regular members can't see other users' warn levels. ;)

Damnit. Caught me there! You can see warnings and infractions given to the user if you view their profile, though.

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In GT5, I use temperature feedback to help tune the brakes, then afterwards, sometimes I do camber and toe based on them, but I suck at suspension tuning, so I don't venture very far off. I will more often do it for longer races where tire wear is excessive, but there are very few A-Spec events that require comprehensive suspension tuning.
 
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