Car of the Week 228: COTY GTS Finale

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Volkswagen typ2(T1) SambaBus Review


I've taken more heart thumping craps than racing this thing.

...yeah, that's the end of the review. What else do you want me to say? Damn thing's literally a bus! With 33 whole horsepowers! You'd get a lot more out of the car- I mean, bus, in the Livery Editor and the Discover section than going full tilt anywhere in this, which you will need to on any leg of travel that doesn't involve a free fall off a tall cliff, with a 0-60 time of "oh god please make it before my pubic hair turns white". IF you manage to even hit 80km/h, the Sambabus can only pull a dizzying 0.8 lateral g on what should be its default tyres, Comfort Hards, enough to perhaps make your easily carsick grandma a little queasy and politely ask you to take it a tad bit easier, lest she can't concentrate on knitting your pink sweater with a giant red heart back in the many passenger seats of this thing.


"Tune it", you say? It maxes out at 98HP and 930kg (73kW, 2,050lbs), which just makes it as murderous as an air cooled 911 with half its aptitude. Even if you were to... um... time travel into the future, it can't be wide bodied. It can't take any aero parts. In fact the only thing it can take is a pair of tow hooks, because gosh knows that's how it'd achieve its fastest speeds. At this point, only gosh knows if you can put a 911 Flat 6 into it. You'd think that all that space in the bus would be ideal for storing bottles of Nitrous, the most powerful of which will transform your humble camper van into an intercontinental ballistic bomb bottle, topping out at an eye–watering 112 on the back straight of Tsukuba... kilometres per hour. In freedom speak, that's almost 70mph! Oh and by the way, there isn't even a bonnet view on this, so good luck to approximately the half of you alpha serious sim racer types that race in bonnet view.


It's not meant to race. Trying to race this thing is like trying to see which brand of rubbing alcohol evaporates the fastest—I mean yeah, you can do it, but it's completely missing the point, and is just about as exciting as well. Your time would be much better used mindlessly scrolling through Instagram, which I found myself doing to salvage some sanity in me when we let an absurdly large vertically-placed rectangular prism vote, and wound up winning. So here, instead of a tune to fix a bad car, I'll share some Instagram accounts I follow to make a bad life decisions easier to swallow, such as showing up to race this thing:

katu_fc3c_nd5rc
yuuki_safd7
yukn_tanpopo
m.zelo.m
mojack_fd
ashleymiche

poissons_219
yanhibi0221
hatachan524

hoshina_r18

SOME of them may not be car related.
 
I feel less than zero shame in proclaiming to the world that I am a Mazda fanboy. I would --BLEEP--ing --BLEEP-- the --BLEEP--est of their --BLEEP--s while saying the --BLEEP--est things if it meant that I could work there someday, but one of the dirty and untrue things I'd have extreme difficulty saying is, "I like the RX-VISION".


The story dates back to 2015, when I was bored in a barely painted box doing security as a slave. Not that I was supposed to, but being on my phone helps to salvage some of my sanity and lets me feel like you've some semblance of free will left in my rapidly decaying soul. It was then that I saw a news article about Mazda unveiling the most dizzying concept car since the Furai, the RX-Vision. Following Mazda's breakthrough and jaw dropping "Kodo" design philosophy and bathed in its trademark Soul Red Premium Metallic paint, the RX-Vision not only got me excited about the future for the first time in a long while, but it also had very obvious and strong callbacks to the past as well! The front position lights were explicitly stated to mimic the panel gaps of the svelte pop up headlights that every RX-7 generation had, and the rear end is more an evolution of the FD RX-7's than it was its own thing. There are many that feel that Mazda hasn't made a splash in the performance car market ever since the RX-7 went out of production, and I do feel that Mazda has lost a big part of its identity ever since the RX-8 was discontinued in 2012 as well. Beaten to death and annoyed at clickbait "news" sites that propagate rumours endlessly ever since I could read, the fact that Mazda themselves have come out with a "new RX" made me make the most high–pitched squeal in that prison of toxic masculinity and brain dead slaves.


Though, once the shock wore off and some rational thought began to reoccupy my brain, I began to slip back into my jaded, cynical, and miserable self, and that attitude sept way too easily into the pictures of the RX-Vision. For starters... no one at the time ever explicitly stated that the RX-Vision was powered by a Rotary Engine. I mean, yeah, it seems stupidly obvious from the name, as Mazda hasn't ever used the "RX" prefix on anything other that didn't pack their pièce de résistance, the Rotary Engine. But then again, I'm sure no Corolla owner ever thought their beloved car would become FF, nor did Mustang or Eclipse fans think that the names would be used on SUVs. Names are just a marketing thing. And besides, look at how long the front end of the car is! It looks like it could swallow a longitudinally mounted V12 up front! You don't need that kind of space for a 2 or 4 Rotor—that's the whole point of a Rotary Engine: it's compact size and lightness! And even if it did come with a Rotary Engine, how is that unnecessarily long wheelbase going to affect its handling? It's weight distribution? One of the traits that is common among sports cars I like is that they are simple—that everything on the car is out of necessity, towards a cause. Mazda traditionally hasn't been a very showy company, with none of that stupid fake chrome exhaust tips or piping in bogus engine noises into the cabin nonsense. And so this long bonnet of the RX-Vision just seems so odd, so un–Mazda like, even, because it makes the car appear to be just a styling exercise and nothing else. What it proclaims to be and what it appears to do is at such an odd conflict with each other. There isn't that sense of cohesion I love so much in my sports cars, which the FD RX-7 effortlessly flaunts. I may yearn with all my soul and every fibre of my being for Mazda to put into production a no compromise, all thrills, no frills, all out sports car in the vein of the FD RX-7 again, but I don't think I want the RX-Vision to be that car.


Any speculation of the RX-Vision's powerplant would be entirely quelled when, out of the blue, the RX-Vision appeared in Gran Turismo Sport in GT3 trim some five years later in 2020. That meant that the engine, at least in race trim, would be laid bare for the world to run, hear, and geek out over the specs: a Naturally Aspirated Inline 4 Rotor displacing 2,600cc, making peak power of 562HP (419kW) at 9,000rpm and peak torque of 541.2Nm (399.2lbf⋅ft) at 7,000rpm (the game specs and the specs Mazda gives differ slightly for some reason). Aside from the lower peak figures, you might be thinking that all those specs and numbers seem awfully familiar, especially if you're familiar with those of the 787B's. To help ease that feeling of doubt, allow me to present to you a comparison of the torque curves and sounds of the two side by side:



Mm hmm. The engine of the RX-Vision GT3 Concept is simply a heavily crippled R26B of the 787B's, and it's not like Polyphony Digital got the sound of that right, either. "Next generation Rotary Engine, "SkyActiv-R"", my ass! And here I thought GT3 cars and engines are supposed to be based on what's (been) in production. Well Mazda, what say you? Feel like selling me a Roadster loaded with a NA 4 Rotor engine that can somehow pass emissions tests?


787B liveries on Mazda cars may be sickeningly abundant, but in the RX-Vision's case, the livery is more apropos than one might initially think, given the source of its cheaply recycled engine. You know how Yamauchi Kazunori said that "(Gran Turismo 7) will be a combination of the past, present, and future"? Yeah, I just wasn't ready or expecting the RX-Vision to be representative of the past on the cover art of the game.

If I sound like a jilted lover who has had their hopes and feelings played with and outright lied to, that's probably because it's not too far from the truth. And here I thought we were actually going to have a new Rotary Engine before ICEs go extinct! Mazda doesn't even have anything resembling production ready to put into their shiny new concept car, instead having to rely on something that is well over 30 years old at this point, the in–game sound of which had to rely on an aftermarket specialist in Defined Autoworks for! I mean, come on! Even someone who has written a raving review for a Diesel Demio in a racing game can't describe this whole situation as anything other than "utterly pathetic".


With the addition of this shiny new toy into Mazda's imaginary arsenal in Gran Turismo Sport, unseemly politics began to spring into action on PD's side as well: first, they slowly but surely crippled the Atenza Gr.3 out of contention with "Balance" of Performance, when the only track it had ever shone at was in Interlagos. For years, the Atenza had been stuck at 107% power and 104% mass, but with the addition of the RX-Vision, the Atenza gained 1% in mass twice in the next two updates to the game and with no accompanying compensation in power. The Atenza Gr.3 being a car I'm intricately familiar with, having ran it exclusively for years in Sport Mode and having done one of my only three racing liveries for, it felt like an old friend of mine was getting shafted right before my eyes, with me being unable to do a damn thing about it, and IT SUCKS. Then, out of nowhere, PD decided to drastically lengthen the pit stop time to de–incentivise pitting, which at first glance might seem to target only Miyazono Takuma and his insane pit strategies, until you realise that the RX-Vision's biggest selling point is that it's really good at holding onto tyres and fuel in a race. At the same time, the abysmal Atenza Gr.4, Mazda's only car in Gr.4, was buffed to become the third most powerful car in Gr.4 behind the hopeless GT-R Gr.4 and the completely irrelevant Veyron Gr.4, and even got a helpful mass drop! I mean, yeah, the Atenza Gr.4 still sucks and no amount of BoP can possibly save it, but at least Mazda can seemingly salvage some points in Gr.4 races now to vie for an overall Manufacturers' win with how competitive the RX-Vision GT3 is. While Mazda has yet to win a Manufacturer's Championship overall, they can at least make it onto the grid now... via a guaranteed placement granted by PD, costing one other more deserving manufacturer to lose out.


Honestly? As a fanboy, I really wouldn't mind all these politics, but that's only IF the RX-V was a real car that people can buy. I know it makes little to no sense to say this in the context of a video game, wherein nothing is real, but... I don't know, fictional cars just disproportionately bother me, especially if they prove to be dominant in races. It feels like a cheap cop out for manufacturers to not need to try to actually build something better, something real, that drivers on both sides of the virtual divide can enjoy. At this point, the RX-V almost feels like Mazda telling people like me, fans of the Rotary Engine, "shut up, we hear you, suck on this and leave us alone".

It's phony. It's political. It's two of the things I despise the most in anything, be it a car or a person. Can the way it drives redeem it, though?


The RX-V is noteworthy for being one of the very few, if not only car in Gr.3 that doesn't simply adopt the thoughtless default suspension setup of Gr.3, with it coming in MUCH lower than the standard 70mm (2.76in) front and 80mm (3.15in) rear ride height of Gr.3 cars, being set instead at 60mm (2.36in) front and 70mm (2.76in) rear, better balancing out its rather odd 48/52 F/R weight distribution. However, that just makes it so much more uncontrollable over kerbs, and it's horrendously afflicted by microscopic road imperfections that I never knew were there when driving other racing cars, almost as if the suspension doesn't have enough stroke to absorb the ebbs and flows of a cleanly paved racing circuit. Despite having bespoke ride height settings, everything else, from spring rates, dampers, camber, toe, differentials, and downforce, are straight copies and pastes from the Gr.3 defaults, making me think the ride height adjustment is for visuals only and nothing else—just like the 2015 Concept Car on which it's based. That means it also suffers from the sudden snappiness of many maladjusted real world racecars in this game, with its limits very suddenly coming to the driver instead of the driver gradually approaching the limits of the car. The rear weight bias also makes the car rather tail happy, even after a handling adjustment made to settle the car after its inception, and the long wheelbase of the car really doesn't seem to help that at all.


Maybe because the Atenza Gr.3 fits like an old glove I've grown into, but I personally find the big boi Atenza with its unbalanced and suboptimal sedan silhouette powered by a 2.2L Inline 4 boosted to high heaven to be an easier drive than the NA, bespoke, svelte sports car that doesn't even have to bear the burden of existence. And remember, with the Atenza being bopped out of contention to make way for this, doesn't that just make Mazda a weaker brand as a whole? How does anyone defend this?


While RMR cars can use that oversteer to tactically slide and rotate into the apex of a corner, the front engined, long wheelbase Mazda finds that task a lot more daunting and unintuitive. Ask anyone who's driven a RMR car, and I'm sure they'll tell you that there is simply no replicating the way an RMR car rotates into a corner. Having a slight rearward weight bias then, seems to me to distill the worst of an RMR layout without obtaining any of its strengths. And it puzzles me so much as to why the proportions and resultant weight distribution of the car are designed as such from a blank slate with no restrictions in reality!


I've been wondering about the RX-Vision's perplexing proportions ever since I first saw it in 2015, but seven years or so later, I think I may finally have a plausible explanation for it: the RX-Vision was never meant to be a Mazda to begin with, let alone house a compact Rotary Engine. When Toyota unveiled their GT3 car during this year's Tokyo Auto Salon, not based on any model in their current lineup, many quickly connected the dots and saw the RX-Vision underneath the generically named Toyota. Hell, it might even be a full EV sold under the Lexus brand! Quite a departure from a lightweight, nimble, pure sports car as Mazda had seemingly led us to believe the RX-Vision to be. Letting Ford own 33.4% stake in your company just to survive? Please do! Platform sharing with the second biggest car manufacturer in the world to cut costs? Go right ahead! But a Rotary Engine sports car? That's your identity, right there! That'd be like sharing a diary with a friend in school—you just don't do that. Nobody does that!

I just find it in such bad taste for Mazda themselves to fan the flames of hope for a Rotary revival, only to be so completely let down as a fan. Maybe the RX-Vision is a sexy car to most. Maybe most people won't notice or mind that its sound and power curves are recycled from the 787B's. But as someone who deeply loves the brand and especially their Rotary Engined sports cars, the RX-Vision is a bad tease at best and insulting at worst.

 
After a long hiatus, Ford brought back the Ford GT. The body is pretty similar to the classic GT40 but they modernized the car. This week we are taking a look at the Ford GT. This weeks car is chosen by @AgentBlackDog

2006-Ford-GT.jpg
 
Hey all. Seeing as I'm relatively new here in COTW and will be hosting for GT7, I'd like to ask everyone here a few questions regarding GT7's COTW.

The first ones are quite simple:

  • What do you like and enjoy about COTW, and what are some of the things you don't?
  • Are there any more things you wished we did, or didn't do?

The second question I have is, do we limit our car choices to what's readily available in the Brand Central? With a lot of the game's 424 cars being locked behind a cycling UCD and LCD, it makes obtaining some cars impossible at certain periods of time, and as far as I know, the UCD isn't synchronised for every player. This means that only the cars from Brand Central are readily available to buy—assuming they aren't locked behind invitations. I can already see your eyes rolling through space and time as I write this, I know it's lame. But how would GT7 COTW work if we didn't have complete access to the full car list? Do we just limit ourselves to gift cars and cheap Brand Central offerings?

  • How would we pick cars for GT7? Please comment!

Lastly, we all know that tuning features prominently in GT7. In reviewing a car, it would also be prominent to assess how useful it would be in career mode, etc.. And so I was thinking of holding two races a week: one for bone stock cars, and one tuned to the next multiple of 50PP (again, taking an RX-7 Spirit R as an example, it comes stock at 516.4PP, which means we'll run it at 550PP tuned). I was thinking the current 10pm CST Tuesday night races will be for tuned cars, with the Saturday before for stock races.

I've pulled up a graphic for the schedule of GTS' 2021 FIA GT Championships schedule from Gran Turismo's Facebook page, and I was thinking of holding the races on Saturday at the following times. Please take note that the times shown here are NOT taking into account Daylight Savings (seriously, people still do this crap? We aren't farmers anymore!)

263330761_10166066952575048_7907243251984902902_n.png

  • Shall we race on Saturday at these timings?

New York: 0900 EST
Los Angeles: 0600 PST
São Paulo: 1100 BRT
London: 1400 GMT
Paris: 1500 CET
Toukyo: 2300 JST (2200 for us Singaporeans)
Sydney: 0100 AEDT (on Sunday for you poor folk)

Convert to your timezone here:

...which gives me a cheap excuse to tag everyone here to see if these times work for our regulars. After all, you're the lifeblood of COTW, and I need you all here if GT7 COTW is going to go anywhere. So...

@05XR8 @AgentBlackDog @Alex p. @Baron Blitz Red @Draggon @Nismonath5 @MisterWaffles @Obelisk @Pickle_Rick74 @Racer283 @RobboGTAddict @RX8 Racer @Vic Reign93 @Yard_Sale

Do these times work for you? I'm open for discussion.

Hoo boy GT7 COTW is going to be a handful, especially with the sorry state of the lobbies at this point. I'm hoping it gets MUCH better before April 1st.
 
Hey all. Seeing as I'm relatively new here in COTW and will be hosting for GT7, I'd like to ask everyone here a few questions regarding GT7's COTW.

The first ones are quite simple:

  • What do you like and enjoy about COTW, and what are some of the things you don't?
  • Are there any more things you wished we did, or didn't do?

The second question I have is, do we limit our car choices to what's readily available in the Brand Central? With a lot of the game's 424 cars being locked behind a cycling UCD and LCD, it makes obtaining some cars impossible at certain periods of time, and as far as I know, the UCD isn't synchronised for every player. This means that only the cars from Brand Central are readily available to buy—assuming they aren't locked behind invitations. I can already see your eyes rolling through space and time as I write this, I know it's lame. But how would GT7 COTW work if we didn't have complete access to the full car list? Do we just limit ourselves to gift cars and cheap Brand Central offerings?

  • How would we pick cars for GT7? Please comment!

Lastly, we all know that tuning features prominently in GT7. In reviewing a car, it would also be prominent to assess how useful it would be in career mode, etc.. And so I was thinking of holding two races a week: one for bone stock cars, and one tuned to the next multiple of 50PP (again, taking an RX-7 Spirit R as an example, it comes stock at 516.4PP, which means we'll run it at 550PP tuned). I was thinking the current 10pm CST Tuesday night races will be for tuned cars, with the Saturday before for stock races.

I've pulled up a graphic for the schedule of GTS' 2021 FIA GT Championships schedule from Gran Turismo's Facebook page, and I was thinking of holding the races on Saturday at the following times. Please take note that the times shown here are NOT taking into account Daylight Savings (seriously, people still do this crap? We aren't farmers anymore!)


  • Shall we race on Saturday at these timings?

New York: 0900 EST
Los Angeles: 0600 PST
São Paulo: 1100 BRT
London: 1400 GMT
Paris: 1500 CET
Toukyo: 2300 JST (2200 for us Singaporeans)
Sydney: 0100 AEDT (on Sunday for you poor folk)

Convert to your timezone here:

...which gives me a cheap excuse to tag everyone here to see if these times work for our regulars. After all, you're the lifeblood of COTW, and I need you all here if GT7 COTW is going to go anywhere. So...

@05XR8 @AgentBlackDog @Alex p. @Baron Blitz Red @Draggon @Nismonath5 @MisterWaffles @Obelisk @Pickle_Rick74 @Racer283 @RobboGTAddict @RX8 Racer @Vic Reign93 @Yard_Sale

Do these times work for you? I'm open for discussion.

Hoo boy GT7 COTW is going to be a handful, especially with the sorry state of the lobbies at this point. I'm hoping it gets MUCH better before April 1st.
I think we should leave all as is. Two races might work. Generally I am only interested in reviewing only stock cars. Being in Germany, and having to work, going by the time I can not participate in the racing.
The first months we should not review cars over 200k credits, as the game is fresh for most and it's not easy obtaining lots of expensive cars.

GTS Nordschleife hot lap STOCK Ford Gt '06 N600: 07.22.984​

What a great car! Impressive straight line speed, great design, nice sound and awesome handling. Really enjoyed it.

Comparison with Tsukuba rivals:



Verdict: Maybe even a slight sleeper?
 
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From the opinion of the “partest” of part-timers, it just depends on where ya’ll want to go with the club. It’s going to be hard to test cars completely stock when there’s some mods that can’t be undone, by the way of wide body kits and some engine mods (especially if we’re going to try to recruit new members). Maybe in the lobby we designate a certain race(s) to be as close to stock as possible, and go off the honor system. And then other races have a PP limit?
EDIT:
We could also just restrict power to stock numbers. And I don’t think wide bodies affect handling characteristics does it?
O
As far as cars to test, I think it would be safe to assume that most people who wander in here, (old hats and future recruits alike), will have probably made there way through most of the menu’s, so those cars obtained through there could be considered as well?
 
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From the opinion of the “partest” of part-timers, it just depends on where ya’ll want to go with the club. It’s going to be hard to test cars completely stock when there’s some mods that can’t be undone, by the way of wide body kits and some engine mods (especially if we’re going to try to recruit new members). Maybe in the lobby we designate a certain race(s) to be as close to stock as possible, and go off the honor system. And then other races have a PP limit?

As far as cars to test, I think it would be safe to assume that most people who wander in here, (old hats and future recruits alike), will have probably made there way through most of the menu’s, so those cars obtained through there could be considered as well?
If I’m not wrong, the ‘New Engine’ and ‘New Body’ options in the Tuning Shop should reset permanent upgrades except for the Wide Body. I don’t know how it’ll work for cars that can be engine swapped.
 
I will have to get the RXGT schedule before I can commit to the Sat races, but I like more racing regardless.
Set up in Gt7 isn't as big a difference to performance as it was in gtsport as far as I can tell. If you set the trans you should be fine to keep up.
 
Oh, and that Gt40 was an absolute beast. Too much power for the tiny brakes, but other than that, the ballance was amazing, I am by no means even half way decent at drifting and I still managed to drift this machine nicely around Suzuka. Only one spin... requires patients to drive fast, but overall I enjoyed it a lot. First laps I turned on gtsport since gt7 came out were the first laps in the lobby and I got to grips pretty quick.
Not a sleeper by way of looking like it wants to go fast, but for sure not a Beater. Bullet around route x.
 

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My 2 cents worth...

Car of the Week has always been about get the car and go... "If you can't drive it stock, you shouldn't be driving it!" 😆😆

So, for the usual Tuesday night affairs, let's keep it simple... Stock and go. That way it's fair to all to compare. It's also the cheapest, especially for the casual gamers who simply cannot afford the time to grind away to be able to afford to "keep up with the Jones's". It would also keep that consistency that has been throughout the vast majority of the life of the thread in all its iterations.

Secondly, as for the current state of affairs, there are people out there who have very quickly found out how to "game the game"... the obvious exploits apparent especially if you pay attention to the top 10 times in Sport Mode.

Having said that, I am supportive of the idea of having a second separate event night (or time TBA) where tuning would be allowed. Something new wouldn't be a bad thing. I especially like the idea of having stated limits to said tuning potentials.

As for the start of GT7 COTW... As we all know, there is now a list of "free" cars that we have received after doing the "Menu Books", which gives us over 6 months of potential victims to choose from. Let alone the prize cars from license tests or missions. The UCD and Legacy (Haggerty) dealer cars do seem to be universal to a certain degree, but the chance of having everyone buying them dwindles depending on anyone's available bank account at any given time. My thinking being, by the time you get past the Menu Book list of cars, anyone would have enough time to achieve a comfy amount of credits built up to be able to buy whatever chosen victim that COTW is showcasing.

Again, just my 2 cents worth...

Cheers
 
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I don’t want to be that guy, but I don’t think we should play on GT7, or at least I won’t.

Sony are being some greedy piggies right now. It’s almost impossible to buy any of the cars in the game.

With the current nerfed credit payout, buying an Aston Martin Vulcan, which is the car I currently have an invitation for, would take 4-5 hours of straight grinding. Not including the dozens upon dozens of million-credit priced cars.

Of course you can get around this by simply paying real money, but even the 40 dollar 2-million credits pack is insufficient to buy most expensive cars in the game and would still require several hours of grinding on top of it.

So personally if I want to play GT right now, I’m going back to GT Sport, or I’ll just be doing the occasional daily race in GT7, but the way the game is structured it’ll be impossible for all of us to have acquired certain cars by the time their week rolls around.
 
I have been feeling that way ever since GT7's launch... from the awful economy, the stupid RWD physics, and the abysmal state of lobbies. COTW GT7 sometimes just feels like an impossible dream, and now they nerf the already spiteful economy. It's a bit too much for me to handle emotionally right now.
 
It’s a tricky spot to be in, especially after the update(let’s hope that big mistake they talked about was the credit nerf) and it will need to be addressed in the coming weeks.

Worst case scenario is stick with GTS a little longer and if/when we go to GT7, we stick to cars from Brand Central or cars we all win through the menus.
 
It’s a tricky spot to be in, especially after the update(let’s hope that big mistake they talked about was the credit nerf) and it will need to be addressed in the coming weeks.

Worst case scenario is stick with GTS a little longer and if/when we go to GT7, we stick to cars from Brand Central or cars we all win through the menus.
How did they nerf the credits?
 
Yes, and according to the article just posted, it takes 17.8 hours to earn 20 million credits in the game. GT7 was not very good before but at this point it's basically become a second job. So I won't be engaging with it very much unfortunately.

I did a short custom race with a bunch of Gr.3 cars that all had my liveries on them. It was fun for a bit but I'm ready to go back to AC now primarily, I think. I finished the campaign mode for GT7 and there just aren't any races in this game. It's so barebones. So until they change the economy and start adding more events I'm done for a bit.

I was also thinking of resurrecting Duel of the Week in GT7, maybe around May. But that's cancelled for now until something changes.
 
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Some of the most efficient ways of earning credits took a 30-65% hit to their payouts
Well isn't that lovely of them...sometimes I honestly wish PD to crash and burn. They have no respect for the player's time...like...at all. I spent an UNGODLY amount of time the last months in GTSport to obtain all missing cars (and I was missing only 50 by then), and I still needed hundreds of hours of grinding. And now this in GT7, is what...like twice as bad realistically? What a f joke. Gotta milk these micro-transactions baby...you get the "AWESOME" amount of 2 mio credits for a cool 40 real life Dollars/Euros. So if you wanna buy every car in the game with real money, you gotta fork out a cool what?...~8-10 THOUSAND DOLLARS/EUROS?! They can NOT be serious...
 
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My suggestion to @XSquareStickIt as someone who's run COTW on and off for years...Push out the launch of that thread another month. I've only been able to run the Forza Horizon COTWs when I do because of how that game just yeets money and cars at you. I feel like another month or two will give enough people enough buffer to build up both the free Menu cars, prize cars, as well as start collecting other cars.
 
My suggestion to @XSquareStickIt as someone who's run COTW on and off for years...Push out the launch of that thread another month. I've only been able to run the Forza Horizon COTWs when I do because of how that game just yeets money and cars at you. I feel like another month or two will give enough people enough buffer to build up both the free Menu cars, prize cars, as well as start collecting other cars.
Not only that, it gives PD time to address issues with lobby’s and connection stability because when me and Rick tagged along for an RXGT test session, let’s put it mildly and say that the lobby’s are not exactly practical for any multi race event clubs & leagues right now.
 
My suggestion to @XSquareStickIt as someone who's run COTW on and off for years...Push out the launch of that thread another month. I've only been able to run the Forza Horizon COTWs when I do because of how that game just yeets money and cars at you. I feel like another month or two will give enough people enough buffer to build up both the free Menu cars, prize cars, as well as start collecting other cars.
I agree.
 
My suggestion to @XSquareStickIt as someone who's run COTW on and off for years...Push out the launch of that thread another month. I've only been able to run the Forza Horizon COTWs when I do because of how that game just yeets money and cars at you. I feel like another month or two will give enough people enough buffer to build up both the free Menu cars, prize cars, as well as start collecting other cars.
Yeah, which means the thing we talked about is on indefinite hold, then?

At the very least, I want to hold off GT7 COTW until the lobbies become somewhat functional. Does anyone have an issue with this?
 
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