Chaparral 2J penalty!

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I have to say that, still playing Gran Turismo at 60 years of age is pretty kick ass. I hope i still have the get up and go to want to console at 60. I'm 36 and already feeling more than a little jaded after 20 odd years of gaming ! Still love GT5 myself tho :)
 
I think you should know how real-life 2J - the same that rocks were thrown on - didn't actually have any adjustable aero-part.

Whole unique aero-construction of the 2J with the fans and creation of ground-effect with below-the-car aero was a *reply* by Jim Hall (constructor) to the issues and bans of the 1966 2E model because of the movable aero-parts. So, in construction of the 2J adjustable aero was not an option.

2J didn't even had any "wings" on front while rear-side stability was achieved only with a fixed angled piece of polycarbonate. Thus, no adjusting was possible. Change of PP values probably reflects the overall performance of the 2J with some invisible values regarding other cars when aero-data are put into equation.

Also, nobody ever said anything about adding an option to adjust aero on 2J. Here is the official description of the particular change:

This, well said amar212.
 
First thing I did was go to see if I could adjust aero on the 2J. I don't know where I read it, but I did also think I was going to be able to adjust the aero on that car after the update. Oh well.
 
The real Handicap of the 2J is the 3 speed trans. That is the reason the PP was set so low on the car to begin with. Now that the PP has been raised on this car I hope PD has some sort of fix in mind for the 390 Road Car and a few others.
 
Now that the PP has been raised on this car I hope PD has some sort of fix in mind for the 390 Road Car and a few others.

The thing that puzzles me is that they fixed the PP of the 2J but the time trials are still based on hp and kg. So the 2J will still dominate exactly as before.

The PP of the R390 seems right, but again, the TTs are based on hp and kg which ignores the big advantage it has in downforce.

So the 2J and R390 will still be the queens of the TT.

There are ways they could work around that, if they chose to. For instance they could disable the power limiter in TTs.

The real Handicap of the 2J is the 3 speed trans.

That doesn't seem much of a handicap in this particular car. The engine pulls from idle past redline.
 
The leaderboards should be able to be filtered by vehicle. This would allow people who used lesser cars to see how they've come in the pack.

EDIT:

And back on topic. I don't see any problem with the adjusting of the 2J's PP. Maybe other PP adjustments are in order, but this seemed like the low hanging fruit. I wonder how complicated the formula for PP is? Has anyone tried to reverse engineer it?
 
I'm not sure why they singled out this one car when the pp system has plenty of other flaws. The 2J was fast...we all know that.

Perhaps to make the car more realistic they should have had the fans stop after 2 laps when the snowmobile engine breaks down.
 
Perhaps to make the car more realistic they should have had the fans stop after 2 laps when the snowmobile engine breaks down.

This. The fan belts snapping was the reason the 2J never actually won a series race. Had they not snapped... who knows.
 
I'm not sure why they singled out this one car when the pp system has plenty of other flaws. The 2J was fast...we all know that.

Perhaps to make the car more realistic they should have had the fans stop after 2 laps when the snowmobile engine breaks down.

Because the majority of the other cars work perfectly well within those flaws or didn't you notice that? The 2J was given a low pp because of it's hp and weight and aerodynamics, looks like it's lateral grip was omitted because that car holds to the road way better than anything apart from the x2010. I guessing they used the formula for the X2010/11 to fix the Chapps advantage. People are just upset because they can't just use this car to run amok like they have been. Funny how people like to exploit issues with the game but as soon as it is fixed they all of a sudden cry foul.
 
Because the majority of the other cars work perfectly well within those flaws or didn't you notice that?
No, I have noticed the opposite. Whether it is classic race cars, classic muscle cars, GT500, or just plain street cars, there is always one or two cars faster than the rest if you use a pp based restriction. Don't ever assume you are being out-raced by someone in a different car. Online racing using pp is 50% about the car, 30% about the driving, and at best 20% about tuning.

I do a lot of low pp racing (350-450) both tuned and stock. The pp system gets cars within a 4 second per lap window on most tracks...but that's all. Some are fast out of the box, some can be tuned to be fast, but others are simply hopeless.

Now that the Chaparral is off the podium, something else will just replace it.
 
No, I have noticed the opposite. Whether it is classic race cars, classic muscle cars, GT500, or just plain street cars, there is always one or two cars faster than the rest if you use a pp based restriction. Don't ever assume you are being out-raced by someone in a different car. Online racing using pp is 50% about the car, 30% about the driving, and at best 20% about tuning.

I do a lot of low pp racing (350-450) both tuned and stock. The pp system gets cars within a 4 second per lap window on most tracks...but that's all. Some are fast out of the box, some can be tuned to be fast, but others are simply hopeless.

Now that the Chaparral is off the podium, something else will just replace it.

I bet those cars that are spanking you are those MR cars with low center of gravity and ability to quickly turn. Lotus Elise, NSX, Spyker. Just like real life, no two cars are exactly the same. Look at Super GT all the cars are built to exact specs and yet you still have some cars just dominating the others. You must be doing shuffle races, there aren't many modern cars that low in PP and the ones that are are usually Hondas and those cars are pretty quick and will run all over the other cars in it's class. PP can't compensate for technology gaps, that's another magical system which doesn't exist. In real life we call it common sense, no way in hell can some old beater from 1978 beat a sports cars tuned using knowledge gained from years of R&D. At least not without overpowering the older car to ridiculous levels even then it won't handle corners as well because it's just not built to do that. I don't care what suspension package you stuff in there the overall car build will not support the performance you want out of it. Old car is an old car, dropping in new tech into an old form factor isn't going to all of a sudden magically make this car handle like something built for this time.

Using the pp is infinitely better than just going off hp and weight, that gap would be much larger depending on the power but the weight would be a factor in cornering, braking and accelerating. As broke as PP is, it's better than anything else the game has.
 
There are tons of cars that will run 350-450pp. My club has tuned them all and we know the winners and the losers. Some are just unbelievably quick but usually you can justify it with "oh that's a MR drivetrain" or "this one is the street version of a Group-C rally car". We almost always race theme nights which should cover the technology issues. (eg 70's, 80's, or 90's cars, muscle cars, keicars, etc) Even then, after a race or two we have to ban cars because we end up with two races on the track. 2 guys in car X battling for the lead and 6 guys in everything else battling for 3rd place. Pick a theme and out of the 15-20 cars that fit the theme, there will be 2 that require little to no tuning to dominate the pack.

My point is, the Chaparral 2J is just one car. Changing its PP does nothing to bolster the PP system. It's better than weight/power for sure, but far from perfect.
 
I bet those cars that are spanking you are those MR cars with low center of gravity and ability to quickly turn. Lotus Elise, NSX, Spyker. Just like real life, no two cars are exactly the same. Look at Super GT all the cars are built to exact specs and yet you still have some cars just dominating the others. You must be doing shuffle races, there aren't many modern cars that low in PP and the ones that are are usually Hondas and those cars are pretty quick and will run all over the other cars in it's class. PP can't compensate for technology gaps, that's another magical system which doesn't exist. In real life we call it common sense, no way in hell can some old beater from 1978 beat a sports cars tuned using knowledge gained from years of R&D. At least not without overpowering the older car to ridiculous levels even then it won't handle corners as well because it's just not built to do that. I don't care what suspension package you stuff in there the overall car build will not support the performance you want out of it. Old car is an old car, dropping in new tech into an old form factor isn't going to all of a sudden magically make this car handle like something built for this time.

Using the pp is infinitely better than just going off hp and weight, that gap would be much larger depending on the power but the weight would be a factor in cornering, braking and accelerating. As broke as PP is, it's better than anything else the game has.

Well I bet Jim Hall could fix the snowmoble motor on the 2J and kick a** on many, many a new race car!!
 

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