Cities: Skylines II

  • Thread starter PJTierney
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Love Cities!!!!

Last week I bit the bullet and got GeForce Now so I could play this on my potato laptop .... Totally worth it. Need to demolish part of my city in Barrier Island to work on the traffic flow as its a nightmare, but otherwise loving this!!!

Post up some pictures of your city!
 
New Region pack dropped today, Eastern Europe, I think some of these buildings will work well in your city!


I had high hopes for this pack, but I'm positively surprised by what I have seen so far! I have a couple of ideas already :)
 
I used the Eastern Europe pack to build a little industry town in the mountains, with inspiration from the city of Rustavi in Georgia. I used the town hall from the pack as an industry headquarters and gave it a prominent location. There's a bit of oil in the surrounding hills so I will add a couple of oil fields in the area.

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Another update to the island project. I changed the main hospital in the capital city from the French version to the Eastern Europe one and finished the modern redevelopment of the old harbour.
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Built a dam. After a long long long time spent messing around, I finally got the power to go from 300kW, to 200MW... after all the terraforming though, the terrain was glitching massive quantities of water, so I built a bit of a spill way and some other stuff to disguise the mess...

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Not pretty, but somewhat succesful detailing around glitching.
 
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I have to say the region pack stuff has been great... but the game is currently in the most unplayable state, for me, since launch. The loading time has skyrocketed to get into the game, and to load a save game now takes quite a bit longer - I mean we're not talking massively modded asset bloat from CS1 10-11 min load times, but it's getting there, and what's worse is that I'm only getting about 5-15 mins of play time before instant crash to desktop. My autosave interval is 2 minutes and I'm still loosing a big chunk of what I'm doing each time. I go back to one of my earliest posts about Cities: Skylines, there's a reason why I've never fully embraced PC gaming the way I have with console gaming, and this it.
 
I have to say the region pack stuff has been great... but the game is currently in the most unplayable state, for me, since launch. The loading time has skyrocketed to get into the game, and to load a save game now takes quite a bit longer - I mean we're not talking massively modded asset bloat from CS1 10-11 min load times, but it's getting there, and what's worse is that I'm only getting about 5-15 mins of play time before instant crash to desktop. My autosave interval is 2 minutes and I'm still loosing a big chunk of what I'm doing each time. I go back to one of my earliest posts about Cities: Skylines, there's a reason why I've never fully embraced PC gaming the way I have with console gaming, and this it.
I agree that the Region Packs have been very welcome. :) Whilst my loading times have increased over the last month or two, crashes are not as frequent as you seem to be having. 🤔

I think there are pluses and minuses to PC gaming, and the Cities Skylines games are the first, and only games that I have played on PC, being a console player since the original Playstation, but I would not have considered Cities Skylines on a console. Trying to play this with a controller would not be appealing, and whilst you could probably use a keyboard and mouse, that would not be as easy to do with my setup with the console. I was attracted to this game in the first place by accidentally seeing a Biffa video on YT, and that was played on PC with mods and assets, and so that was what was so appealing.

And after playing both CS games with mods, and with CS1 extra community created assets, the added functionality that they add to the game are transformative imho. I don't think I would enjoy playing either games without mods or assets for any length of time, as I would find it frustrating, and that would be as a player without the knowledge of what mods and assets add. With that knowledge now, if I no longer had a PC, I would not even think about playing a 'vanilla' version of the game on a console.
 
I think there are pluses and minuses to PC gaming, and the Cities Skylines games are the first, and only games that I have played on PC, being a console player since the original Playstation, but I would not have considered Cities Skylines on a console. Trying to play this with a controller would not be appealing, and whilst you could probably use a keyboard and mouse, that would not be as easy to do with my setup with the console. I was attracted to this game in the first place by accidentally seeing a Biffa video on YT, and that was played on PC with mods and assets, and so that was what was so appealing.

And after playing both CS games with mods, and with CS1 extra community created assets, the added functionality that they add to the game are transformative imho. I don't think I would enjoy playing either games without mods or assets for any length of time, as I would find it frustrating, and that would be as a player without the knowledge of what mods and assets add. With that knowledge now, if I no longer had a PC, I would not even think about playing a 'vanilla' version of the game on a console.
Its a bit of a double-edged sword, PC gaming. You have the opportunity to use better-than-console hardware, plus a wide range of community-created assets, but performance, in both extended loading times and crashing, can be an issue. I found the PS5 and PS4 versions of C:S to be pretty stable and load times, especially on SSD equiped PS5, pretty swift. But when you see the content available on PC, you do feel you're missing out on what the game can be.

The only time i've ever played a console game with community created assets was Fallout 4 on the PS4. Even then they were heavily curated they did add to the game, especially if you'd already played through all the game stories and had explored everything it had to offer, but even the curated content they did let through still caused so many performance issues with glitches and crashing, usually down to conflicts between those assets, that i struggled to keep interest in continuing playing it.
 
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Spending most of my spare time trying to get some stuff finished in GT7 but as a side 'project', I've slapping down stuff in a city just to see how my computer handles higher populations. It's not a total mess, but a lot of it is fairly low effort... 216k pop so far.

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Still getting lots of Crash to Desktop issues, hence I'm not feeling like doing anything complex.
 
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