I hope they use a new engine. The old one sued in DIRT and GRID whilst fun, was a little unrealistic. But if they keep the crazy damage system, that'll be good.
Agreed. Grid had terrible physics. I wish they just would drop Grid, and go back to TOCA. Sure, Grid sounds better but Grid doesn't have rally. I find it stupid that I have to buy dirt and grid from codies to get what is essentially TOCA 4 for the PS3.
The professional physics in TOCA 2/3 were MUCH better than the physics in dirt or Grid, BUT still not that great. Other than F1, codemasters games have very unrealistic physics. The way the cars slide is actually somewhat realistic, but its like the whole game is in FAST FORWARD. The cars go WAY faster than they should, and take corners way too quickly and that goes EVEN for the Professional physics model in TOCA 3.
I think they should use the physics in F1 2011 for Grid 2, or any realistic physics, on par with GT5 (or at least close to it). F1 2010/11 proves that they can out do realistic physics, so I really hope they keep going with their new found realistic physics, because I think f1 is the only codemasters games worth playing.
They're great at presentation, now all they need to do is go with semi-real physics, instead of the half way to burnout physics found in Grid 1. If they use the F1 2011 physics for Grid 2, and not some dumbed down crap like Grid 1, I'd buy Grid 2 LONG before I'd even play forza 4 at a friends house. F1 2011 blows away forza, now all codies needs to do is add more cars to go with those good physics