Controller setup - Can anyone make it feel like GT Sport?

  • Thread starter englishbob
  • 39 comments
  • 16,108 views
Sorry to hijack your thread @englishbob but I'm in need of some help from controller users too.

I've had a bit of a nightmare post-patch, many hours of testing but I just can't get my responsive-but-stable setup back, massive letdown - however I think (or hope) my woes are largely due to an actual hardware or software issue.

After a while I identified that I'm reaching 100% in-game steering before the analog stick is pushed all the way, as if steering saturation has been set. It's hard to show this but if you look closely, you'll see the bottom of the stick isn't touching the lip of the controller base, even though the telemetry is showing full steering:

vOtRlhu.jpg



It doesn't look like much but at a guesstimate that's 10-20% of the stick's range that's not being used by the game. The biggest issue I've had with driving post-patch is it feels like my inputs need to be smaller to do the same things I was doing pre-patch, regardless of how I've tweaked the controller settings. That's consistent with steering saturation reducing my absolute range of input.

However, this week I think I had the exact same issue with the GT Sport demo, which suggests this is a problem with my controller rather than the game. Additionally, I tried reassigning steering to the right stick, and it works fine - 100% stick input = 100% game steering, as expected. (Yes, I have seriously considered whether I could play the game with the controller upside down, so I can steer with my left thumb on the right stick. :lol:)

Just to make sure, would any other DS4 users mind trying this out? Stop the car on track, switch to telemetry HUD, slowly move the analog stick to the left/right, and see if the HUD registers full steering before you've pushed the stick all the way. Thanks :)


@The_American , in case this is a game bug
Have you tried changing the steering ratio on the car?
 
Question with regards to auto-centering of the left thumbstick. When going full lock either way and letting the stick go, in most games the steering will instantly auto-center and as a result the car too. In PC2 however, when I let go of the stick, it will take some time for the virtual steering wheel to go back to center (about a second or so). Can this behavior be altered (e.g. faster or slower)? I've noticed that when I don't let go of the stick but center it myself, it's a lot more precise and quicker. In some cars this is the difference between catching or not catching a slide. It also explains the 'floaty' feeling people are experiencing. E.g. when driving the 720s on the straight and you give it a quick correction flick, the slowness of centering makes it sort of float along, because it takes time for the wheel to snap back. You can make it flick back to center yourself a lot quicker, but this definitely requires a different way of using the controller than in other games.

EDIT: also sorry for the topic hijack, perhaps a dedicated thread for this is more appropriate.
 
To actually help the OP out, the only things I needed to do to make the controller feel right was set the steering deadzone to zero and decrease the brake sensitivity from 75 to 50. Maybe increase the controller damping just a tad if you're finding left-right/right-left transitioning too sudden. Oh, and set the vibration to 100 too, feels nice :)
 
Same result here

Ok, thank you - could be a game issue then. I've taken this to the official forums.

If you didn't already notice, that steering indicator reflects the virtual steering rack instead of your input, so while driving at speed, 100% input on the stick will show as less than 100% steering.

Ah yes, sorry for the confusion, to be clear I know the HUD represents the virtual/in-game steering, and so will show limited values depending on your speed, and speed sensitivity setting. That's why I did the above illustration with the car stationary, so it would show the in-game steering at maximum lock. But the issue occurs at any speed; so say for example at 60mph, the game limits you to 50% of the car's steering lock. Then at 60mph, I'm reaching this steering value with about 80% stick input (and the last 20% of input does nothing more to steer the car). Steering sensitivity shouldn't do this, all it should do is limit the in-game steering range, based on speed - that range, no matter what it is, should still scale to the full input range of the controller.

But in any case, this issue seems to occur at any speed, by the same amount, regardless of whether speed sensitvity is set to 0, 100, or anything in-between, so I don't think it's related to that setting. It really does feel like steering input is just being saturated, and for the left analog stick only - as well as the right stick not having any saturation, I tried assigning steering to the triggers, and they're fine too!


Have you tried changing the steering ratio on the car?

I can't find steering ratio as a setup option, I presume it's not available for controller users. But since this issue is happening with one particular controller input but not any other input, I don't think it's related to this setting either.
 
Ah yes, sorry for the confusion, to be clear I know the HUD represents the virtual/in-game steering, and so will show limited values depending on your speed, and speed sensitivity setting. That's why I did the above illustration with the car stationary, so it would show the in-game steering at maximum lock. But the issue occurs at any speed; so say for example at 60mph, the game limits you to 50% of the car's steering lock. Then at 60mph, I'm reaching this steering value with about 80% stick input (and the last 20% of input does nothing more to steer the car). Steering sensitivity shouldn't do this, all it should do is limit the in-game steering range, based on speed - that range, no matter what it is, should still scale to the full input range of the controller.

But in any case, this issue seems to occur at any speed, by the same amount, regardless of whether speed sensitvity is set to 0, 100, or anything in-between, so I don't think it's related to that setting. It really does feel like steering input is just being saturated, and for the left analog stick only - as well as the right stick not having any saturation, I tried assigning steering to the triggers, and they're fine too!
I was just clarifying for discussion's sake; I figured you were probably aware. :)

You're right about this, and as a controller player I appreciate you looking deeper and getting SMS's attention on it.

I can't find steering ratio as a setup option, I presume it's not available for controller users. But since this issue is happening with one particular controller input but not any other input, I don't think it's related to this setting either.
Steering ratio is in the middle column under the Suspension tab. It has a relatively small but noticable effect with a controller, more with cars that don't have such a narrow steering range as many of the racecars do.
 
I did a clean install with the 2.0 update.
That are the new controler settings they've put in the game... And i really like them.

Project C.A.R.S 2 /2.0 default controler settings:

PS_Messages_20171016_014400.jpg
PS_Messages_20171016_014406.jpg
 
I gave a chance for this setup. But it won't work. Impossible to drive. Are you using the dualshock?
I use the dualschock when i can't mount my wheel, no problems with it.
But input has to be smooth.

They aren't that bad, you can even see people high in the leaderboards with the controler.

Hopefuly you find your settings.

Start with everything on 0% and try out what each setting do,once you've done that,then you set the setting towards your way of driving / feeling.

And start practicing with little easy and less powerful cars as the BMW M1 or the Mercedes A45 AMG..

Otherwise you can always look for a Trusthmaster T150RS or Logitech G29 if you play quite a lot driving games.

Good luck mate :cheers:
 
Last edited:
Just wondered, I preferred the general feel of the controller on default settings in GT Sport than I have in Pcars2. I've spent ages in PC2 in the controller menu, and next to nothing in the GT Sport one (In fact I changed nothing at all, other than car specifics like TC and ABS).

Is anyone up for the challenge of getting the two close together in the controller feel and posting back their setups for PC2?

thanks

Everything on 0, but Speed Sensitivity on 100. After latest patch this feels really close to GT Sport with my DS4.
 
Last edited:
why on earth? because GT sports controller settings work well straight out of the box

Not sure why people are jumping down your throat on this. Nobody should have a problem with the way you want to enjoy a game. I too had a problem with the default settings in PC2 for controls and assists. I wanted the cars to control similar to the way they controlled in Forza 7. I race in GTS, Forza 7, Assetto Corsa and PC2. It's frustrating having different controls in every game. I looked for assistance on control setup in PC2, and I received some great assistance. I changed the settings based on recommendations from others to make it feel more like F7, and it worked. I am still getting all the same features, tracks, assists, campaign and more. However, the controls are dialed in to a way that works for me.

There is nothing wrong with that. It has made the game 10 times more enjoyable for me.
 

Latest Posts

Back