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i think a slotcar track building mechanism is plausable where sections of track are pre-build and just linked together.
You half-right. If you like the game, you play it. When the new "IMPROVED, MEGA, EXTRA" game is released you just have to get it.j8mieNice idea...but if you give a game too much replay value then why woudl anyon eever want to buy the next version.
It's a big ask in terms of graphics and processor power. It would be no small feat creating a mode like that. It would probably take up an entire disc and a memory card.sicbeingI think it would be an AWSOME installment for GT5 to give a try, I would love to make my own track, maybe race with it online against others, who knows? 👍![]()
WorksAccessi agree fix whats broken rather than adding to the problems.
i guess everyone heres to young to remember the good old days of "racing destruction set" where you could build your own tracks on the Commodore 64 and race them!
I think it was called Stunts.235RX-7GT-CAnyone remember the old PC game called Stuntman ( Atleast I think it was called that). I still have it hiding around my house. The track editor on that game was sweet. Though it maybe an old MS-Dos, PC game, it still can be similar to a track editor for GT5. The PS3s have that ability to get that type of hardware or use the information from a normal computer.
<_Spike_>Besides...there's bound to be people who get stupid with the idea of create-your-own-tracks.
Team666Well, if you could just pick bits and sections of already existing tracks, that would make it easier. Sure, elevationchanges are hard to put together, but not impossible. Like this: Parabolica (Monza), Spoon corner (Suzuka), Eau Rouge (Spa Francorchamps), Corkscrew (Laguna Seca), Nouvelle chicane (Monaco), and so on.
But this feature is highly unlikely, although I would like it alot if it was there.