This. I'm so pissed off that they didn't actually fix what needed fixing, which was the ridiculous notion that performance should be dictated by the transmission settings. Anyone ever hear of cars being disqualified in real life because their gears were too close together/far apart? No? Of course not, as that would be absurd. But we're going to do it in the game because there are some "slow" people that haven't figured out you need a higher final gear ratio for short/tight tracks and lower ratio for tracks with long straights. Playing to the lowest common denominator drags us all down.
I was so ready to go back and start racing Gr. 4-Gr. 1 online, but since they fixed nothing with the transmission the issue still exists on many tracks where you have to choose between a proper transmission setup, or a turbo on Gr. 3 cars, lol.
They did so well with finally fixing the weight-transfer problem RWD vehicles had too! And it feels like they actually fixed it without killing the driving dynamics, so mad kudos for getting that right. I just expected them to finally fix the PP system since they claimed that's what they were doing...
Oh well, at least we can still make over 3mil an hour!
Edit: The last tune I posted a week or so ago now works with the ballast set to 15, so it's still possible to get well over 2000hp. This one is 2285 (about perfect if you don't want to have to pit) but if you want faster lap times I just got one to work with 2500. So Just playing with ballast (only takes a few clicks for most of them) will fix any of the old setups.