It makes sense from a perspective that they need to add these vehicles, yes.It makes sense when they have to add on top of more than 700 cars, i.e. many staples, classics and legends are already in the game. It's probably no easy task to find and secure seven highly sought after cars for nearly every month every year. It shows and throwing all their best eggs in one basket would probably backfire later on, at least under Forza's non-stop business model.
Wouldn't adding any random 1980's car with around 110hp be just as, if not more exciting for motorsport on racing circuits? I think the greater 99% would say yes.
The Safari really comes down to simple business. T10 obviously visited the Zama warehouse in Japan, scanned a bunch of vehicles, and now wants to see a return on the cost of the trip.
It arguably would, but keep in mind that Forza typically prefers to include cars leaving their automotive mark in ways more interesting than "random car". Besides, the developers are probably already planning ahead for the next Forza Horizon or whatever similar they'll do next. For example, remember this car pack for FH3?
Half of it likely served to provide a meaningful glimpse into FM7, which roughly ended up launching with no cars not already seen in a previous Forza game. It's like a minimum effort strategy working to ensure that their exhaustive model stays afloat for as long as Microsoft would require. Maybe strategically clever for the team, barely passable for the players.
A game in Japan with no Toyotas would kind of suck, though.
Well it sounds like you pretty much agree with me, that they're milking it along etc.
I'd say they deliberately release unpopular cars with popular cars to sell more DLC packs.
Also, how is the 1985 Nissan Safari Turbo historically relevant?
I would argue most players never heard of it, and it's no more historic than a turbo Pontiac Sunbird.
That's actually a pretty good theory. I'd love to have the next Horizon be in Japan. And like @Silver Arrows says, whatever bug Toyota's got up their ass right now could be resolved in time for FH4. After all, we got VW back after declining to be a part of FH3.An interesting theory that I could bring forward is that the Safari(and the Arctic Trucks Land Cruiser) are to prepare for a Horizon game set in Japan. In FM6 we got a few Australian cars as DLC. The Safari is perfect for Horizon and could just be a car they have planned for that game that they finished early and decided to release.
That's actually a pretty good theory. I'd love to have the next Horizon be in Japan. And like @Silver Arrows says, whatever bug Toyota's got up their ass right now could be resolved in time for FH4. After all, we got VW back after declining to be a part of FH3.
Because I mean, we can speculate all we want, but we really don't know why Toyota is MIA. For all we know, and I am willing to believe this, but maybe T10 and EA are needing to re-negotiate the rights?
There's a rumor floating around that it is because they don't want the cars modified, which is why PC2 and GT Sport both got Toyota GT-86s in their car lists.
As well as their omission from NFS, even.And there's no Celica in DiRT4 which doesn't help with that rumor.
And there's no Celica in DiRT4 which doesn't help with that rumor.
Well, I'm fairly certain that @prisonermonkeys has said that Toyota doesn't like people using the ST205 rally car because of the car being implicated in its turbo restrictors cheating.
The Safari really comes down to simple business. T10 obviously visited the Zama warehouse in Japan, scanned a bunch of vehicles, and now wants to see a return on the cost of the trip.
Except, it has been in several versions of GT and previous DiRT games.
I would love to know who makes the final decision on what cars get licensed and when they get released. Hell, I'd love to have that job.
Well, I'm fairly certain that @prisonermonkeys has said that Toyota doesn't like people using the ST205 rally car because of the car being implicated in its turbo restrictors cheating.
I doubt painting and changing the wheels was something that they'd not like. If it was the whole performance modification thing, I wouldn't really call GTS' performance modification that. Isn't it all already designated and you move the power up through leveling up?Knowing your car tastes, I'd love for you to have that too.
If they can get an old Tatra, it'll force my hand.
As for GTSport, you can paint, change the wheels and alter the power and weight of the GT86s.
That's where I think it doesn't really flow with the modification process of most games anymore. It's like a RPG leveling system in which you only get more powerful when you gain enough exp to level up. Where as games that have restricted Toyota's seem to have full on modifications with individual selections of each and every tidbit, like NFS and Forza. Who knows though, to be honest.You get levels with progress and then can then set it to anywhere from less than stock to more than stock. So you don't modify individual parts, but do change performance of the car. Currently I could have a 220bhp 1.5 Miata for example.